cleanup + example start
This commit is contained in:
@@ -1,5 +1,3 @@
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_G.requireInjector(_ENV)
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local Ansi = require('opus.ansi')
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local Event = require('opus.event')
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local UI = require('opus.ui')
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@@ -27,7 +25,7 @@ local peripheralsPage = UI.Page {
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},
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}
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function peripheralsPage.grid:draw()
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function peripheralsPage.grid:enable()
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local sides = peripheral.getNames()
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Util.clear(self.values)
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@@ -39,7 +37,7 @@ function peripheralsPage.grid:draw()
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end
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self:update()
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self:adjustWidth()
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UI.Grid.draw(self)
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UI.Grid.enable(self)
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end
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function peripheralsPage:updatePeripherals()
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@@ -84,7 +82,6 @@ local methodsPage = UI.Page {
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}
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function methodsPage:enable(p)
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self.peripheral = p or self.peripheral
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p = peripheral.wrap(self.peripheral.side)
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@@ -136,7 +133,6 @@ function methodsPage:eventHandler(event)
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end
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function methodsPage:getDocumentation()
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local method = self.grid:getSelected()
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if method.noext then -- computercraft docs
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@@ -8,7 +8,7 @@ if not peripheral.find('speaker') then
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error('No speaker attached')
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end
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local rawSounds = Util.readLines('packages/games/etc/sounds.txt') or error('Unable to read sounds file')
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local rawSounds = Util.readLines('packages/common/etc/sounds.txt') or error('Unable to read sounds file')
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local sounds = { }
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for _, s in pairs(rawSounds) do
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table.insert(sounds, { name = s })
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@@ -59,4 +59,10 @@
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iconExt = "\030 \031 \128\030d\159\030 \031d\140\030d\031 \155\030 \0315\140\0305\031 \155\030 \128\010\030 \031d\136\145\0315\136\145\031d\153\031 \128\0315\153\010\030 \031 \128\031d\130\140\134\0315\140\134\031 \128",
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run = "packages/common/hexedit.lua",
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},
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[ "fb1c39e9f4f3c2628ad173ab401a6e4e4baf783d" ] = {
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title = "Sounds",
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category = "System",
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run = "SoundPlayer",
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iconExt = "\030 \031 \128\0307\159\129\030 \0317\149\0310\144\0300\031 \155\030 \0310\137\144\010\0307\0317\128\128\128\030 \149\0300\031 \149\030 \128\0310\149\0300\031 \149\010\030 \031 \128\0317\130\0307\031 \144\030 \0317\149\0310\129\134\152\129",
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},
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}
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@@ -1 +0,0 @@
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turtle.abort(true)
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@@ -1,7 +0,0 @@
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_G.requireInjector(_ENV)
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local config = require('config').load('gps')
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if config.home then
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if turtle.enableGPS() then
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return turtle.pathfind(config.home)
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end
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end
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@@ -1,29 +0,0 @@
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turtle.run(function()
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_G.requireInjector(_ENV)
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local GPS = require('gps')
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local Socket = require('socket')
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local id = {COMPUTER_ID}
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if not turtle.enableGPS() then
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error('turtle: No GPS found')
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end
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local socket = Socket.connect(id, 161)
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if not socket then
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error('turtle: Unable to connect to ' .. id)
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end
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socket:write({ type = 'gps' })
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local pt = socket:read(3)
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if not pt then
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error('turtle: No GPS response')
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end
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if not turtle.pathfind(pt) then
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error('Unable to go to location')
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end
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end)
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@@ -1 +0,0 @@
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os.reboot()
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@@ -1,8 +0,0 @@
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_G.requireInjector(_ENV)
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local Config = require('config')
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local pt = turtle.enableGPS()
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if pt then
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local config = Config.load('gps', { })
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config.home = pt
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Config.update('gps', config)
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end
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@@ -1 +0,0 @@
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os.shutdown()
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@@ -1,74 +0,0 @@
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local function summon(id)
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_G.requireInjector(_ENV)
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local GPS = require('gps')
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local Point = require('point')
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local Socket = require('socket')
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turtle.setStatus('GPSing')
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turtle.setPoint({ x = 0, y = 0, z = 0, heading = 0 })
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local pts = {
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[ 1 ] = { x = 0, z = 0, y = 0 },
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[ 2 ] = { x = 4, z = 0, y = 0 },
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[ 3 ] = { x = 2, z = -2, y = 2 },
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[ 4 ] = { x = 2, z = 2, y = 2 },
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}
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local tFixes = { }
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local socket = Socket.connect(id, 161)
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if not socket then
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error('turtle: Unable to connect to ' .. id)
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end
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local function getDistance()
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socket:write({ type = 'ping' })
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local _, d = socket:read(5)
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return d
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end
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local function doGPS()
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tFixes = { }
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for i = 1, 4 do
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if not turtle.go(pts[i]) then
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error('turtle: Unable to perform GPS maneuver')
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end
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local distance = getDistance()
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if not distance then
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error('turtle: No response from ' .. id)
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end
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table.insert(tFixes, {
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position = vector.new(turtle.point.x, turtle.point.y, turtle.point.z),
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distance = distance
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})
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end
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return true
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end
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if not doGPS() then
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turtle.turnAround()
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turtle.setPoint({ x = 0, y = 0, z = 0, heading = 0})
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if not doGPS() then
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socket:close()
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return false
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end
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end
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socket:close()
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local pos = GPS.trilaterate(tFixes)
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if pos then
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local pt = { x = pos.x, y = pos.y, z = pos.z }
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local _, h = Point.calculateMoves(turtle.getPoint(), pt)
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local hi = turtle.getHeadingInfo(h)
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turtle.setStatus('recalling')
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turtle.pathfind({ x = pt.x - hi.xd, z = pt.z - hi.zd, y = pt.y - hi.yd, heading = h })
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else
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error("turtle: Could not determine position")
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end
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end
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turtle.run(function() summon({COMPUTER_ID}) end)
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498
common/etc/sounds.txt
Normal file
498
common/etc/sounds.txt
Normal file
@@ -0,0 +1,498 @@
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block.anvil.break
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block.anvil.destroy
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block.anvil.fall
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block.anvil.hit
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block.anvil.land
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block.anvil.place
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block.anvil.step
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block.anvil.use
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block.boat.place
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entity.boat.paddle_land
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entity.boat.paddle_water
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block.brewing_stand.brew
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block.chest.close
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block.chest.locked
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block.chest.open
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block.cloth.break
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block.cloth.fall
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block.cloth.hit
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block.cloth.place
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block.cloth.step
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block.comparator.click
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block.dispenser.dispense
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block.dispenser.fail
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block.dispenser.launch
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block.enchantment_table.use
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block.end_gateway.spawn
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block.end_portal.spawn
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block.end_portal_frame.fill
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block.enderchest.close
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block.enderchest.open
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block.fence_gate.close
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block.fence_gate.open
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block.fire.ambient
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block.fire.extinguish
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block.furnace.fire_crackle
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block.glass.break
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block.glass.fall
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block.glass.hit
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block.glass.place
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block.glass.step
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block.grass.break
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block.grass.fall
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block.grass.hit
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block.grass.place
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block.grass.step
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block.gravel.break
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block.gravel.fall
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block.gravel.hit
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block.gravel.place
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block.gravel.step
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block.iron_door.close
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block.iron_door.open
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block.ladder.break
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block.ladder.fall
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block.ladder.hit
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block.ladder.place
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block.ladder.step
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block.lava.ambient
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block.lava.extinguish
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block.lava.pop
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block.lever.click
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block.metal.break
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block.metal.fall
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block.metal.hit
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block.metal.place
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block.metal.step
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block.metal_pressureplate.click_off
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block.metal_pressureplate.click_on
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block.note.basedrum
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block.note.bass
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block.note.bell
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block.note.chime
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block.note.flute
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block.note.guitar
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block.note.harp
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block.note.hat
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block.note.pling
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block.note.snare
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block.note.xylophone
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block.piston.contract
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block.piston.extend
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block.portal.ambient
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block.portal.travel
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block.portal.trigger
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block.redstone_torch.burnout
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block.sand.break
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block.sand.fall
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block.sand.hit
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block.sand.place
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block.sand.step
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block.shulker_box.close
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block.shulker_box.open
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block.slime.break
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block.slime.fall
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block.slime.hit
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block.slime.place
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block.slime.step
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block.snow.break
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block.snow.fall
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block.snow.hit
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block.snow.place
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block.snow.step
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block.stone.break
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block.stone.fall
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block.stone.hit
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block.stone.place
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block.stone.step
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block.stone_button.click_off
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block.stone_button.click_on
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block.stone_pressureplate.click_off
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block.stone_pressureplate.click_on
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block.wooden_trapdoor.close
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block.wooden_trapdoor.open
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block.iron_trapdoor.close
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block.iron_trapdoor.open
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block.tripwire.attach
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block.tripwire.click_off
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block.tripwire.click_on
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block.tripwire.detach
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block.water.ambient
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block.waterlily.place
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block.wood.break
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block.wood.fall
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block.wood.hit
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block.wood.place
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block.wood.step
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block.wood_button.click_off
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block.wood_button.click_on
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block.wood_pressureplate.click_off
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block.wood_pressureplate.click_on
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block.wooden_door.close
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||||
block.wooden_door.open
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entity.arrow.hit
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||||
entity.arrow.shoot
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||||
entity.arrow.successful_hit
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||||
entity.bat.ambient
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||||
entity.armorstand.break
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||||
entity.armorstand.fall
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||||
entity.armorstand.hit
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||||
entity.armorstand.place
|
||||
entity.bat.death
|
||||
entity.bat.hurt
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||||
entity.bat.takeoff
|
||||
entity.blaze.ambient
|
||||
entity.blaze.burn
|
||||
entity.blaze.death
|
||||
entity.blaze.hurt
|
||||
entity.blaze.shoot
|
||||
entity.bobber.splash
|
||||
entity.bobber.throw
|
||||
entity.bobber.retrieve
|
||||
entity.cat.ambient
|
||||
entity.cat.death
|
||||
entity.cat.hiss
|
||||
entity.cat.hurt
|
||||
entity.cat.purr
|
||||
entity.cat.purreow
|
||||
entity.chicken.ambient
|
||||
entity.chicken.death
|
||||
entity.chicken.egg
|
||||
entity.chicken.hurt
|
||||
entity.chicken.step
|
||||
entity.cow.ambient
|
||||
entity.cow.death
|
||||
entity.cow.hurt
|
||||
entity.cow.milk
|
||||
entity.cow.step
|
||||
entity.creeper.death
|
||||
entity.creeper.hurt
|
||||
entity.creeper.primed
|
||||
entity.donkey.ambient
|
||||
entity.donkey.angry
|
||||
entity.donkey.chest
|
||||
entity.donkey.death
|
||||
entity.donkey.hurt
|
||||
entity.egg.throw
|
||||
entity.elder_guardian.ambient
|
||||
entity.elder_guardian.ambient_land
|
||||
entity.elder_guardian.curse
|
||||
entity.elder_guardian.death
|
||||
entity.elder_guardian.death_land
|
||||
entity.elder_guardian.hurt
|
||||
entity.elder_guardian.hurt_land
|
||||
entity.enderdragon.ambient
|
||||
entity.enderdragon.death
|
||||
entity.enderdragon.flap
|
||||
entity.enderdragon.growl
|
||||
entity.enderdragon.hurt
|
||||
entity.enderdragon.shoot
|
||||
entity.enderdragon_fireball.explode
|
||||
entity.endereye.launch
|
||||
entity.endereye.death
|
||||
entity.endermen.death
|
||||
entity.endermen.hurt
|
||||
entity.endermen.scream
|
||||
entity.endermen.stare
|
||||
entity.endermen.teleport
|
||||
entity.endermite.ambient
|
||||
entity.endermite.death
|
||||
entity.endermite.hurt
|
||||
entity.endermite.step
|
||||
entity.enderpearl.throw
|
||||
entity.evokation_illager.ambient
|
||||
entity.evokation_illager.hurt
|
||||
entity.evokation_illager.death
|
||||
entity.evokation_illager.cast_spell
|
||||
entity.evokation_illager.prepare_attack
|
||||
entity.evokation_illager.prepare_summon
|
||||
entity.evokation_illager.cast_spell
|
||||
entity.evokation_fangs.attack
|
||||
entity.experience_bottle.throw
|
||||
entity.experience_orb.pickup
|
||||
entity.firework.blast
|
||||
entity.firework.blast_far
|
||||
entity.firework.large_blast
|
||||
entity.firework.large_blast_far
|
||||
entity.firework.launch
|
||||
entity.firework.shoot
|
||||
entity.firework.twinkle
|
||||
entity.firework.twinkle_far
|
||||
entity.generic.big_fall
|
||||
entity.generic.burn
|
||||
entity.generic.death
|
||||
entity.generic.drink
|
||||
entity.generic.eat
|
||||
entity.generic.explode
|
||||
entity.generic.extinguish_fire
|
||||
entity.generic.hurt
|
||||
entity.generic.small_fall
|
||||
entity.generic.splash
|
||||
entity.generic.swim
|
||||
entity.ghast.ambient
|
||||
entity.ghast.death
|
||||
entity.ghast.hurt
|
||||
entity.ghast.shoot
|
||||
entity.ghast.warn
|
||||
entity.guardian.ambient
|
||||
entity.guardian.ambient_land
|
||||
entity.guardian.attack
|
||||
entity.guardian.death
|
||||
entity.guardian.death_land
|
||||
entity.guardian.flop
|
||||
entity.guardian.hurt
|
||||
entity.guardian.hurt_land
|
||||
entity.horse.ambient
|
||||
entity.horse.angry
|
||||
entity.horse.armor
|
||||
entity.horse.breathe
|
||||
entity.horse.death
|
||||
entity.horse.eat
|
||||
entity.horse.gallop
|
||||
entity.horse.hurt
|
||||
entity.horse.jump
|
||||
entity.horse.land
|
||||
entity.horse.saddle
|
||||
entity.horse.step
|
||||
entity.horse.step_wood
|
||||
entity.hostile.big_fall
|
||||
entity.hostile.death
|
||||
entity.hostile.hurt
|
||||
entity.hostile.hurt
|
||||
entity.hostile.splash
|
||||
entity.hostile.swim
|
||||
entity.husk.ambient
|
||||
entity.husk.death
|
||||
entity.husk.hurt
|
||||
entity.husk.step
|
||||
entity.illusion_illager.ambient
|
||||
entity.illusion_illager.cast_spell
|
||||
entity.illusion_illager.death
|
||||
entity.illusion_illager.hurt
|
||||
entity.illusion_illager.mirror_moveentity.illusion_illager.prepare_blindness
|
||||
entity.illusion_illager.prepare_mirror
|
||||
entity.irongolem.attack
|
||||
entity.irongolem.death
|
||||
entity.irongolem.hurt
|
||||
entity.irongolem.step
|
||||
entity.item.break
|
||||
entity.item.pickup
|
||||
entity.itemframe.add_item
|
||||
entity.itemframe.break
|
||||
entity.itemframe.place
|
||||
entity.itemframe.remove_item
|
||||
entity.itemframe.rotate_item
|
||||
entity.llama.ambient
|
||||
entity.llama.angry
|
||||
entity.llama.death
|
||||
entity.llama.eat
|
||||
entity.llama.hurt
|
||||
entity.llama.spit
|
||||
entity.llama.step
|
||||
entity.llama.swag
|
||||
entity.leashknot.break
|
||||
entity.leashknot.place
|
||||
entity.lightning.impact
|
||||
entity.lightning.thunder
|
||||
entity.lingeringpotion.throw
|
||||
entity.magmacube.death
|
||||
entity.magmacube.hurt
|
||||
entity.magmacube.jump
|
||||
entity.magmacube.squish
|
||||
entity.minecart.inside
|
||||
entity.minecart.riding
|
||||
entity.mooshroom.shear
|
||||
entity.mule.ambient
|
||||
entity.mule.death
|
||||
entity.mule.hurt
|
||||
entity.painting.break
|
||||
entity.painting.place
|
||||
entity.parrot.ambient
|
||||
entity.parrot.death
|
||||
entity.parrot.eat
|
||||
entity.parrot.fly
|
||||
entity.parrot.hurt
|
||||
entity.parrot.step
|
||||
entity.pig.ambient
|
||||
entity.pig.death
|
||||
entity.pig.hurt
|
||||
entity.pig.saddle
|
||||
entity.pig.step
|
||||
entity.player.attack.crit
|
||||
entity.player.attack.knockback
|
||||
entity.player.attack.nodamage
|
||||
entity.player.attack.strong
|
||||
entity.player.attack.sweep
|
||||
entity.player.attack.weak
|
||||
entity.player.big_fall
|
||||
entity.player.burp
|
||||
entity.player.death
|
||||
entity.player.hurt
|
||||
entity.player.levelup
|
||||
entity.player.small_fall
|
||||
entity.player.splash
|
||||
entity.player.swim
|
||||
entity.polar_bear.ambient
|
||||
entity.polar_bear.baby_ambient
|
||||
entity.polar_bear.death
|
||||
entity.polar_bear.hurt
|
||||
entity.polar_bear.step
|
||||
entity.polar_bear.warning
|
||||
entity.rabbit.attack
|
||||
entity.rabbit.ambient
|
||||
entity.rabbit.death
|
||||
entity.rabbit.hurt
|
||||
entity.rabbit.jump
|
||||
entity.sheep.death
|
||||
entity.sheep.hurt
|
||||
entity.sheep.shear
|
||||
entity.sheep.step
|
||||
entity.shield.break
|
||||
entity.shield.block
|
||||
entity.shulker.ambient
|
||||
entity.shulker_bullet.hit
|
||||
entity.shulker_bullet.hurt
|
||||
entity.shulker.death
|
||||
entity.shulker.close
|
||||
entity.shulker.hit
|
||||
entity.shulker.hurt
|
||||
entity.shulker.hurt_closed
|
||||
entity.shulker.shoot
|
||||
entity.shulker.teleport
|
||||
entity.silverfish.ambient
|
||||
entity.silverfish.death
|
||||
entity.silverfish.hurt
|
||||
entity.silverfish.step
|
||||
entity.skeleton.ambient
|
||||
entity.skeleton.death
|
||||
entity.skeleton.hurt
|
||||
entity.skeleton.shoot
|
||||
entity.skeleton.step
|
||||
entity.skeleton_horse.ambient
|
||||
entity.skeleton_horse.death
|
||||
entity.skeleton_horse.hurt
|
||||
entity.slime.attack
|
||||
entity.slime.death
|
||||
entity.slime.hurt
|
||||
entity.slime.jump
|
||||
entity.slime.squish
|
||||
entity.small_magmacube.death
|
||||
entity.small_magmacube.hurt
|
||||
entity.small_magmacube.squish
|
||||
entity.small_slime.death
|
||||
entity.small_slime.hurt
|
||||
entity.small_slime.squish
|
||||
entity.snowball.throw
|
||||
entity.snowman.ambient
|
||||
entity.snowman.death
|
||||
entity.snowman.hurt
|
||||
entity.snowman.shoot
|
||||
entity.spider.ambient
|
||||
entity.spider.death
|
||||
entity.spider.hurt
|
||||
entity.spider.step
|
||||
entity.splash_potion.break
|
||||
entity.splash_potion.throw
|
||||
entity.squid.ambient
|
||||
entity.squid.death
|
||||
entity.squid.hurt
|
||||
entity.stray.ambient
|
||||
entity.stray.death
|
||||
entity.stray.hurt
|
||||
entity.stray.step
|
||||
entity.tnt.primed
|
||||
entity.vex.ambient
|
||||
entity.vex.charge
|
||||
entity.vex.hurt
|
||||
entity.vex.death
|
||||
entity.vindication_illager.ambient
|
||||
entity.vindication_illager.hurt
|
||||
entity.vindication_illager.death
|
||||
entity.villager.ambient
|
||||
entity.villager.death
|
||||
entity.villager.hurt
|
||||
entity.villager.no
|
||||
entity.villager.trading
|
||||
entity.villager.yes
|
||||
entity.witch.ambient
|
||||
entity.witch.death
|
||||
entity.witch.drink
|
||||
entity.witch.hurt
|
||||
entity.witch.throw
|
||||
entity.wither.ambient
|
||||
entity.wither.break_block
|
||||
entity.wither.death
|
||||
entity.wither.hurt
|
||||
entity.wither.shoot
|
||||
entity.wither.spawn
|
||||
entity.wither_skeleton.ambient
|
||||
entity.wither_skeleton.death
|
||||
entity.wither_skeleton.hurt
|
||||
entity.wither_skeleton.step
|
||||
entity.wolf.ambient
|
||||
entity.wolf.death
|
||||
entity.wolf.growl
|
||||
entity.wolf.hurt
|
||||
entity.wolf.pant
|
||||
entity.wolf.shake
|
||||
entity.wolf.step
|
||||
entity.wolf.whine
|
||||
entity.zombie.ambient
|
||||
entity.zombie.attack_door_wood
|
||||
entity.zombie.attack_iron_door
|
||||
entity.zombie.break_door_wood
|
||||
entity.zombie.cure
|
||||
entity.zombie.death
|
||||
entity.zombie.hurt
|
||||
entity.zombie.step
|
||||
entity.zombie_horse.ambient
|
||||
entity.zombie_horse.death
|
||||
entity.zombie_horse.hurt
|
||||
entity.zombie.infect
|
||||
entity.zombie_pig.ambient
|
||||
entity.zombie_pig.angry
|
||||
entity.zombie_pig.death
|
||||
entity.zombie_pig.hurt
|
||||
enchant.thorns.hit
|
||||
music.creative
|
||||
music.credits
|
||||
music.dragon
|
||||
music.end
|
||||
music.game
|
||||
music.menu
|
||||
music.nether
|
||||
record.11
|
||||
record.13
|
||||
record.blocks
|
||||
record.cat
|
||||
record.chirp
|
||||
record.far
|
||||
record.mall
|
||||
record.mellohi
|
||||
record.stal
|
||||
record.strad
|
||||
record.wait
|
||||
record.ward
|
||||
item.armor.equip_chain
|
||||
item.armor.equip_diamond
|
||||
item.armor.equip_generic
|
||||
item.armor.equip_gold
|
||||
item.armor.equip_iron
|
||||
item.armor.equip_leather
|
||||
item.bottle.fill
|
||||
item.bottle.fill_dragonbreath
|
||||
item.bucket.empty
|
||||
item.bucket.empty_lava
|
||||
item.bucket.fill
|
||||
item.bucket.fill_lava
|
||||
item.chorus_fruit.teleport
|
||||
item.elytra.flying
|
||||
item.firecharge.use
|
||||
item.flintandsteel.use
|
||||
item.hoe.till
|
||||
item.shovel.flatten
|
||||
item.totem.use
|
||||
weather.rain
|
||||
weather.rain.above
|
||||
ambient.cave
|
||||
ui.button.click
|
||||
Reference in New Issue
Block a user