milo: sounds

This commit is contained in:
kepler155c
2018-11-26 20:52:38 -05:00
parent 6138ebcf7c
commit 94e160f738
2 changed files with 10 additions and 23 deletions

View File

@@ -2,17 +2,15 @@ local Craft = require('craft2')
local itemDB = require('itemDB')
local Event = require('event')
local Milo = require('milo')
local Sound = require('sound')
local UI = require('ui')
local Util = require('util')
local colors = _G.colors
local context = Milo:getContext()
local displayMode = Milo:getState('displayMode') or 0
local peripheral = _G.peripheral
local string = _G.string
local speaker = peripheral.find('speaker')
local displayModes = {
[0] = { text = 'A', help = 'Showing all items' },
[1] = { text = 'I', help = 'Showing inventory items' },
@@ -130,12 +128,6 @@ local listingPage = UI.Page {
},
}
local function playSound(sound)
if speaker then
speaker.playSound('minecraft:' .. sound)
end
end
function listingPage.statusBar:draw()
return UI.Window.draw(self)
end
@@ -169,7 +161,7 @@ function listingPage:eventHandler(event)
elseif event.type == 'eject' or event.type == 'grid_select' then
local item = self.grid:getSelected()
if item then
playSound('ui.button.click')
Sound.play('ui.button.click', .3)
item.count = Milo:craftAndEject(item, 1)
self.grid:draw()
end
@@ -177,7 +169,7 @@ function listingPage:eventHandler(event)
elseif event.type == 'eject_stack' then
local item = self.grid:getSelected()
if item then
playSound('ui.button.click')
Sound.play('ui.button.click', .3)
item.count = Milo:craftAndEject(item, itemDB:getMaxCount(item))
self.grid:draw()
end
@@ -185,7 +177,7 @@ function listingPage:eventHandler(event)
elseif event.type == 'eject_all' then
local item = self.grid:getSelected()
if item then
playSound('ui.button.click')
Sound.play('ui.button.click', .3)
local updated = Milo:getItem(Milo:listItems(), item)
if updated then
Milo:craftAndEject(item, updated.count)
@@ -196,7 +188,7 @@ function listingPage:eventHandler(event)
local item = self.grid:getSelected()
local count = tonumber(self.statusBar.amount.value)
if item and count then
playSound('ui.button.click')
Sound.play('ui.button.click', .3)
self.statusBar.amount:reset()
self:setFocus(self.statusBar.filter)
Milo:craftAndEject(item, count)
@@ -238,6 +230,7 @@ function listingPage:eventHandler(event)
if Craft.findRecipe(item) then -- or item.is_craftable then
UI:setPage('craft', self.grid:getSelected())
else
Sound.play('entity.villager.no')
self.notification:error('No recipe defined')
end
end