milo node rework
This commit is contained in:
@@ -65,6 +65,9 @@ function Storage:initStorage()
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v.adapter = InventoryAdapter.wrap({ side = k })
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v.adapter.online = true
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v.adapter.dirty = true
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elseif device[k] then
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v.adapter = device[k]
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v.adapter.online = true
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end
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if v.mtype == 'storage' then
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online = online and not not (v.adapter and v.adapter.online)
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@@ -73,15 +76,23 @@ function Storage:initStorage()
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if online ~= self.storageOnline then
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self.storageOnline = online
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-- TODO: if online, then list items
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os.queueEvent(self.storageOnline and 'storage_online' or 'storage_offline', online)
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_G._debug('Storage: %s', self.storageOnline and 'online' or 'offline')
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end
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end
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function Storage:filterActive(mtype, filter)
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function Storage:getSingleNode(mtype)
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local node = Util.find(self.nodes, 'mtype', mtype)
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if node and node.adapter and node.adapter.online then
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return node
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end
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end
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function Storage:filterNodes(mtype, filter)
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local iter = { }
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for _, v in pairs(self.nodes) do
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if v.adapter and v.adapter.online and v.mtype == mtype then
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if v.mtype == mtype then
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if not filter or filter(v) then
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table.insert(iter, v)
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end
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@@ -95,6 +106,14 @@ function Storage:filterActive(mtype, filter)
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end
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end
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function Storage:filterActive(mtype, filter)
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return self:filterNodes(mtype, function(v)
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if v.adapter and v.adapter.online then
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return not filter and true or filter(v)
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end
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end)
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end
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function Storage:onlineAdapters(reversed)
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local iter = { }
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for _, v in pairs(self.nodes) do
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@@ -184,6 +203,12 @@ _G._debug('STORAGE: refresh in ' .. timer())
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end
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function Storage:updateCache(adapter, key, count)
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if not adapter.cache then
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adapter.dirty = true
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self.dirty = true
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return
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end
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local entry = adapter.cache[key]
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if not entry then
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@@ -12,6 +12,8 @@ local turtle = _G.turtle
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local context = Milo:getContext()
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local nodeWizard
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local function saveConfig()
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local t = { }
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for k,v in pairs(context.config.nodes) do
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@@ -38,9 +40,6 @@ local networkPage = UI.Page {
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shadowText = 'filter',
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backgroundColor = colors.cyan,
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backgroundFocusColor = colors.cyan,
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accelerators = {
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[ 'enter' ] = 'eject',
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},
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},
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grid = UI.ScrollingGrid {
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y = 2, ey = -3,
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@@ -91,12 +90,16 @@ end
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function networkPage:getList()
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for _, v in pairs(device) do
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if v.pullItems then
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if not context.config.nodes[v.name] then
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context.config.nodes[v.name] = {
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name = v.name,
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mtype = 'ignore',
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}
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if not context.config.nodes[v.name] then
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local node = {
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name = v.name,
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mtype = 'ignore',
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}
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for _, page in pairs(nodeWizard.wizard.pages) do
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if page.isValidType and page:isValidType(node) then
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context.config.nodes[v.name] = node
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break
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end
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end
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end
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end
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@@ -168,7 +171,7 @@ function networkPage:eventHandler(event)
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return true
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end
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local nodeWizard = UI.Page {
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nodeWizard = UI.Page {
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titleBar = UI.TitleBar { title = 'Configure' },
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wizard = UI.Wizard {
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y = 2, ey = -2,
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@@ -185,16 +188,9 @@ local nodeWizard = UI.Page {
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limit = 64, pruneEmpty = true,
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},
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[2] = UI.Chooser {
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width = 15,
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width = 25,
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formLabel = 'Type', formKey = 'mtype',
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nochoice = 'Storage',
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choices = {
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{ name = 'Storage', value = 'storage' },
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{ name = 'Trashcan', value = 'trashcan' },
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{ name = 'Input chest', value = 'input' },
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{ name = 'Ignore', value = 'ignore' },
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{ name = 'Machine', value = 'machine' },
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},
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--nochoice = 'Storage',
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help = 'Select type',
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},
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},
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@@ -401,36 +397,30 @@ function nodeWizard.wizard.pages.general.grid:getDisplayValues(row)
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end
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function nodeWizard.wizard.pages.general:validate()
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return self.form:save()
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end
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--[[ Wizard ]] --
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function nodeWizard.wizard:eventHandler(event)
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if event.type == 'nextView' and
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Util.find(self.pages, 'enabled', true) == self.pages.general then
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if self.pages.general.form:save() then
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local index = 2
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for _, page in pairs(self.pages) do
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page.index = nil
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end
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self.pages.general.index = 1
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self.pages.confirmation.index = 2
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for _, page in pairs(self.pages) do
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if not page.index and page:isValidFor(self.parent.node) then
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if self.form:save() then
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for _, page in pairs(nodeWizard.wizard.pages) do
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page.index = nil
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end
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local index = 2
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nodeWizard.wizard.pages.general.index = 1
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nodeWizard.wizard.pages.confirmation.index = 2
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for _, page in pairs(nodeWizard.wizard.pages) do
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if not page.index then
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if not page.isValidFor or page:isValidFor(nodeWizard.node) then
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page.index = index
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index = index + 1
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if page.setNode then
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page:setNode(nodeWizard.node)
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end
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end
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end
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self.pages.confirmation.index = index
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return UI.Wizard.eventHandler(self, event)
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end
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else
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return UI.Wizard.eventHandler(self, event)
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nodeWizard.wizard.pages.confirmation.index = index
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return true
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end
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end
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--[[ Wizard ]] --
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function nodeWizard:enable(node)
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local adapter = node.adapter
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node.adapter = nil -- don't deep copy the adapter
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@@ -439,8 +429,21 @@ function nodeWizard:enable(node)
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node.adapter = adapter
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_G._p2 = self.node
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self.wizard.pages.general.form:setValues(self.node)
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local choices = {
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{ name = 'Ignore', value = 'ignore' },
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}
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for _, page in pairs(self.wizard.pages) do
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if page.isValidType then
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local choice = page:isValidType(self.node)
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if choice then
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table.insert(choices, choice)
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end
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end
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end
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self.wizard.pages.general.form[1].shadowText = self.node.name
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self.wizard.pages.general.form[2].choices = choices
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self.wizard.pages.general.form:setValues(self.node)
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-- restore indices
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for _, page in pairs(self.wizard.pages) do
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@@ -451,12 +454,6 @@ _G._p2 = self.node
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end
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UI.Page.enable(self)
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for _, v in pairs(self.wizard.pages) do
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if v.setNode then
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v:setNode(self.node)
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end
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end
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end
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function nodeWizard:eventHandler(event)
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@@ -1,25 +1,47 @@
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local Ansi = require('ansi')
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local Event = require('event')
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local Milo = require('milo')
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local Peripheral = require('peripheral')
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local UI = require('ui')
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local Util = require('util')
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local colors = _G.colors
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local context = Milo:getContext()
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local mon = Peripheral.lookup(context.config.activityMonitor)
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local colors = _G.colors
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local context = Milo:getContext()
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local device = _G.device
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local monitor = context.storage:getSingleNode('activity')
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local ActivityTask = {
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name = 'activity',
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priority = 30,
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--[[ Configuration Page ]]--
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local template =
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[[%sDisplays the amount of items entering or leaving storage%s
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Right-clicking on the activity monitor will reset the totals.
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%sMilo must be restarted to activate diplay.
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]]
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local activityWizardPage = UI.Window {
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title = 'Activity Monitor',
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index = 2,
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backgroundColor = colors.cyan,
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[1] = UI.TextArea {
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x = 2, ex = -2, y = 2, ey = -2,
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value = string.format(template, Ansi.yellow, Ansi.reset, Ansi.orange),
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},
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}
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if not mon then
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return
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function activityWizardPage:isValidType(node)
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local m = device[node.name]
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return m and m.type == 'monitor' and { name = 'Activity Monitor', value = 'activity' }
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end
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function activityWizardPage:isValidFor(node)
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return node.mtype == 'activity'
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end
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UI:getPage('nodeWizard').wizard:add({ activity = activityWizardPage })
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local page = UI.Window {
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parent = UI.Device {
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device = mon,
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device = monitor.adapter,
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textScale = .5,
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},
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grid = UI.Grid {
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@@ -130,17 +152,23 @@ Event.on({ 'storage_offline', 'storage_online' }, function()
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end)
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Event.on('monitor_touch', function(_, side)
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if side == mon.side then
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if side == monitor.adapter.side then
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page:reset()
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page:sync()
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end
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end)
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page:draw()
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page:sync()
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--[[ Task ]]--
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local ActivityTask = {
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name = 'activity',
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priority = 30,
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}
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function ActivityTask:cycle()
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page:update()
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end
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Milo:registerTask(ActivityTask)
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page:draw()
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page:sync()
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@@ -16,7 +16,7 @@ When finished brewing, the recipe will be available upon refreshing.
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Note that you do not need to import items from the brewing stand, this will be done automatically.]]
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local brewingStandView = UI.Window {
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title = 'Storage Options',
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title = 'Brewing Stand',
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index = 2,
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backgroundColor = colors.cyan,
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[1] = UI.TextArea {
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@@ -25,11 +25,13 @@ local brewingStandView = UI.Window {
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},
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}
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function brewingStandView:isValidType(node)
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local m = device[node.name]
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return m and m.type == 'minecraft:brewing_stand'and { name = 'Brewing Stand', value = 'brewingStand' }
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end
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function brewingStandView:isValidFor(node)
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if node.mtype == 'machine' then
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local m = device[node.name]
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return m and m.type == 'minecraft:brewing_stand'
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end
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return node.mtype == 'brewingStand'
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end
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UI:getPage('nodeWizard').wizard:add({ brewingStand = brewingStandView })
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@@ -36,6 +36,11 @@ local exportView = UI.Window {
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},
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}
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function exportView:isValidType(node)
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local m = device[node.name]
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return m and m.pullItems and { name = 'Generic Inventory', value = 'machine' }
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end
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function exportView:isValidFor(node)
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return node.mtype == 'machine'
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end
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@@ -36,6 +36,11 @@ local importView = UI.Window {
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},
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}
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function importView:isValidType(node)
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local m = device[node.name]
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return m and m.pullItems and { name = 'Generic Inventory', value = 'machine' }
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end
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function importView:isValidFor(node)
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return node.mtype == 'machine'
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end
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33
milo/plugins/inputChestView.lua
Normal file
33
milo/plugins/inputChestView.lua
Normal file
@@ -0,0 +1,33 @@
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local Ansi = require('ansi')
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local UI = require('ui')
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local colors = _G.colors
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local device = _G.device
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--[[ Configuration Screen ]]
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local template =
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[[%sInput Chest%s
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Any items placed in this chest will be imported into storage.
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]]
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local inputChestWizardPage = UI.Window {
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title = 'Input Chest',
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index = 2,
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backgroundColor = colors.cyan,
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[1] = UI.TextArea {
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x = 2, ex = -2, y = 2, ey = -2,
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value = string.format(template, Ansi.yellow, Ansi.reset),
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},
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}
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function inputChestWizardPage:isValidType(node)
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local m = device[node.name]
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return m and m.pullItems and { name = 'Input Chest', value = 'input' }
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end
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function inputChestWizardPage:isValidFor(node)
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return node.mtype == 'input'
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end
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UI:getPage('nodeWizard').wizard:add({ inputChest = inputChestWizardPage })
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@@ -1,21 +1,53 @@
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local Ansi = require('ansi')
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local Craft = require('turtle.craft')
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local itemDB = require('itemDB')
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local Milo = require('milo')
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local Peripheral = require('peripheral')
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local UI = require('ui')
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local Util = require('util')
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local colors = _G.colors
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local context = Milo:getContext()
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local device = _G.device
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local monNode = context.storage:getSingleNode('jobs')
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local context = Milo:getContext()
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local mon = Peripheral.lookup(context.config.monitor) or
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error('Monitor is not attached')
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--[[ Configuration Screen ]]
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local template =
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[[%sDisplays the crafting progress%s
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%sMilo must be restarted to activate diplay.
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]]
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local jobsWizardPage = UI.Window {
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title = 'Crafting Monitor',
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index = 2,
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backgroundColor = colors.cyan,
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[1] = UI.TextArea {
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x = 2, ex = -2, y = 2, ey = -2,
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value = string.format(template, Ansi.yellow, Ansi.reset, Ansi.orange),
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},
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}
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function jobsWizardPage:isValidType(node)
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local m = device[node.name]
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return m and m.type == 'monitor' and { name = 'Crafting Monitor', value = 'jobs' }
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end
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function jobsWizardPage:isValidFor(node)
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return node.mtype == 'jobs'
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end
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UI:getPage('nodeWizard').wizard:add({ jobs = jobsWizardPage })
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--[[ Display ]]
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if not monNode then
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return
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end
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-- TODO: some way to cancel a job
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local jobMonitor = UI.Page {
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parent = UI.Device {
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device = mon,
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device = monNode.adapter,
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textScale = .5,
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},
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grid = UI.Grid {
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@@ -90,6 +122,7 @@ jobMonitor:enable()
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jobMonitor:draw()
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jobMonitor:sync()
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--[[ Task ]]
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local jobMonitorTask = {
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name = 'job status',
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priority = 80,
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64
milo/plugins/manipulatorView.lua
Normal file
64
milo/plugins/manipulatorView.lua
Normal file
@@ -0,0 +1,64 @@
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local Ansi = require('ansi')
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local Milo = require('milo')
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local Sync = require('sync')
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local UI = require('ui')
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local colors = _G.colors
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local device = _G.device
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local turtle = _G.turtle
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--[[ Configuration Screen ]]
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local template =
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[[%sBound Manipulator%s
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Automatically import items into storage from your ender chest.
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]]
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local wizardPage = UI.Window {
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title = 'Manipulator',
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index = 2,
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backgroundColor = colors.cyan,
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[1] = UI.TextArea {
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x = 2, ex = -2, y = 2, ey = -2,
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value = string.format(template, Ansi.yellow, Ansi.reset),
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},
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}
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function wizardPage:isValidType(node)
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local m = device[node.name]
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return m and
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m.type == 'manipulator' and
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m.getEnder and
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{ name = 'Manipulator', value = 'manipulator' }
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end
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function wizardPage:isValidFor(node)
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return node.mtype == 'manipulator'
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end
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UI:getPage('nodeWizard').wizard:add({ manipulator = wizardPage })
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||||
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local task = {
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name = 'manipulator',
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priority = 15,
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}
|
||||
|
||||
function task:cycle(context)
|
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local function filter(v)
|
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return v.adapter.getEnder
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end
|
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|
||||
for manipulator in context.storage:filterActive('manipulator', filter) do
|
||||
for slot, item in pairs(manipulator.adapter.getEnder().list()) do
|
||||
Sync.sync(turtle, function()
|
||||
manipulator.adapter.getEnder().pushItems(
|
||||
context.localName,
|
||||
slot,
|
||||
item.count)
|
||||
Milo:clearGrid()
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Milo:registerTask(task)
|
||||
@@ -70,4 +70,4 @@ function dispenserView:setNode(node)
|
||||
self.form:setValues(node.redstone)
|
||||
end
|
||||
|
||||
UI:getPage('nodeWizard').wizard:add({ dispenser = dispenserView })
|
||||
--UI:getPage('nodeWizard').wizard:add({ dispenser = dispenserView })
|
||||
|
||||
@@ -29,7 +29,7 @@ local function client(socket)
|
||||
|
||||
local manipulator = getManipulatorForUser(user)
|
||||
if not manipulator then
|
||||
_debug('REMOTE: Manipulator with introspection module bound with user not found. Closing connection.')
|
||||
_G._debug('REMOTE: Manipulator with introspection module bound with user not found. Closing connection.')
|
||||
socket:write({
|
||||
msg = 'Manipulator not found'
|
||||
})
|
||||
@@ -37,7 +37,7 @@ local function client(socket)
|
||||
return
|
||||
end
|
||||
|
||||
_debug('REMOTE: all good')
|
||||
_G._debug('REMOTE: all good')
|
||||
socket:write({
|
||||
data = 'ok',
|
||||
})
|
||||
@@ -98,12 +98,14 @@ local function client(socket)
|
||||
request.requested,
|
||||
data.item)
|
||||
|
||||
turtle.eachFilledSlot(function(slot)
|
||||
manipulator.getInventory().pullItems(
|
||||
context.localName,
|
||||
slot.index,
|
||||
transferred)
|
||||
end)
|
||||
if transferred > 0 then
|
||||
turtle.eachFilledSlot(function(slot)
|
||||
manipulator.getInventory().pullItems(
|
||||
context.localName,
|
||||
slot.index,
|
||||
slot.count)
|
||||
end)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
|
||||
@@ -48,6 +48,11 @@ function storageView:validate()
|
||||
return self.form:save()
|
||||
end
|
||||
|
||||
function storageView:isValidType(node)
|
||||
local m = device[node.name]
|
||||
return m and m.pullItems and { name = 'Storage', value = 'storage' }
|
||||
end
|
||||
|
||||
function storageView:isValidFor(node)
|
||||
return node.mtype == 'storage'
|
||||
end
|
||||
|
||||
35
milo/plugins/trashcanView.lua
Normal file
35
milo/plugins/trashcanView.lua
Normal file
@@ -0,0 +1,35 @@
|
||||
local Ansi = require('ansi')
|
||||
local UI = require('ui')
|
||||
|
||||
local colors = _G.colors
|
||||
local device = _G.device
|
||||
|
||||
--[[ Configuration Screen ]]
|
||||
local template =
|
||||
[[%sUse this inventory as a trashcan%s
|
||||
|
||||
If the number of items exceed the maximum value will be sent to this inventory.
|
||||
|
||||
Any items that cannot fit into a locked chest will automatically be sent to this inventory.
|
||||
]]
|
||||
|
||||
local trashcanWizardPage = UI.Window {
|
||||
title = 'Trashcan',
|
||||
index = 2,
|
||||
backgroundColor = colors.cyan,
|
||||
[1] = UI.TextArea {
|
||||
x = 2, ex = -2, y = 2, ey = -2,
|
||||
value = string.format(template, Ansi.yellow, Ansi.reset),
|
||||
},
|
||||
}
|
||||
|
||||
function trashcanWizardPage:isValidType(node)
|
||||
local m = device[node.name]
|
||||
return m and m.pullItems and { name = 'Trashcan', value = 'trashcan' }
|
||||
end
|
||||
|
||||
function trashcanWizardPage:isValidFor(node)
|
||||
return node.mtype == 'trashcan'
|
||||
end
|
||||
|
||||
UI:getPage('nodeWizard').wizard:add({ trashcan = trashcanWizardPage })
|
||||
Reference in New Issue
Block a user