app tweaks
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@@ -1134,7 +1134,6 @@ while bRunning do
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action = keyMapping.char
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param = ie.ch
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else
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_debug(ie.code)
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action = keyMapping[ie.code]
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end
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end
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@@ -115,7 +115,7 @@ Needs work
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run = "multiMiner.lua",
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},
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[ "hexedit" ] = {
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title = "hexEdit",
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title = "HexEdit",
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category = "Apps",
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requires = "advancedComputer",
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icon = " dffddff55f\
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@@ -171,11 +171,6 @@ local function run(member, point)
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turtle.set({
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movementStrategy = 'goto',
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digPolicy = 'blacklist',
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blacklist = {
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'turtle',
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'chest',
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'shulker',
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},
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})
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end
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@@ -252,11 +247,17 @@ local function run(member, point)
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while not turtle.go(Point.above(spt)) do
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os.sleep(.5)
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end
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turtle.set({ digPolicy = 'dig' })
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turtle.go(spt)
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if turtle.selectSlotWithQuantity(0) then
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turtle.set({ digPolicy = 'dig' })
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end
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while not turtle.go(spt) do
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os.sleep(.5)
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end
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else
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turtle.gotoY(spt.y)
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turtle.go(spt)
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while not turtle.go(spt) do
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os.sleep(.5)
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end
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end
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end)
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70
ignore/Vision.lua
Normal file
70
ignore/Vision.lua
Normal file
@@ -0,0 +1,70 @@
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local Event = require('event')
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local Point = require('point')
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local Proxy = require('proxy')
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local Util = require('util')
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local device = _G.device
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local network = _G.network
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local glasses = device['plethora:glasses'] or error('Overlay glasses are required')
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local id = tonumber(({...})[1]) or
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error('Syntax: Vision <id>')
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local blacklist = {
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[ 'minecraft:air'] = true,
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}
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local turtle, socket = Proxy.create(id, 'device/plethora:scanner')
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if not turtle then
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error('nope')
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end
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local current
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local projecting = { }
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local canvas = glasses.canvas3d().create()
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local function displayBlocks(scanned)
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print('redrawing')
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local blocks = { }
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for _, b in pairs(scanned) do
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-- track block's world position
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b.id = table.concat({ b.x, b.y, b.z }, ':')
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blocks[b.id] = b
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end
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for _, b in pairs(blocks) do
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if not projecting[b.id] then
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projecting[b.id] = b
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pcall(function()
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b.box = canvas.addItem({ b.x / 40, b.y / 40 - .25, b.z / 40 }, b.name, b.damage, .025)
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end)
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-- b.box.setDepthTested(false)
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end
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end
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for _, b in pairs(projecting) do
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if b.box and not blocks[b.id] then
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b.box.remove()
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projecting[b.id] = nil
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end
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end
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end
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Event.onInterval(1, function()
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local t = network[id]
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--if t and t.point and (not current or not Point.same(t.point, current)) then
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-- current = t.point
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local scanned = turtle.scan(blacklist)
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if scanned then
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displayBlocks(Util.filter(turtle.scan(), function(b)
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if not blacklist[b.name] then
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return true
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end
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end))
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end
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--end
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end)
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Event.pullEvents()
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canvas:clear()
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socket:close()
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@@ -14,14 +14,16 @@ function LimitTask:cycle(context)
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if res.limit then
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local items, count = Milo:getMatches(itemDB:splitKey(key), res)
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if count > res.limit then
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local amount = count - res.limit
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local total = count - res.limit
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for _, item in pairs(items) do
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amount = amount - context.storage:export(
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local amount = context.storage:export(
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trashcan,
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nil,
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math.min(amount, item.count),
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math.min(total, item.count),
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item)
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if amount <= 0 then
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total = total - amount
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-- amount == 0 means that trashcan is full
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if amount <= 0 or total <= 0 then
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break
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end
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end
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@@ -19,20 +19,32 @@ local turtle = _G.turtle
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fs.mount('sys/apps/system/turtle.lua', 'linkfs', 'packages/turtle/system/turtle.lua')
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-- provide a turtle function for scanning
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function turtle.scan(blocks)
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function turtle.scan(whitelist, blacklist)
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local pt = turtle.point
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local scanner = device['plethora:scanner'] or error('Scanner not equipped')
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if not blocks then
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return Util.each(scanner:scan(), function(b)
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if not whitelist and not blacklist then
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return Util.each(scanner.scan(), function(b)
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b.x = pt.x + b.x
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b.y = pt.y + b.y
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b.z = pt.z + b.z
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end)
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end
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return Util.filter(scanner:scan(), function(b)
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if blocks[b.name] then
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if whitelist then
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return Util.filter(scanner.scan(), function(b)
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if whitelist[b.name] then
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b.x = pt.x + b.x
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b.y = pt.y + b.y
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b.z = pt.z + b.z
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return true
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end
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end)
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end
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return Util.filter(scanner.scan(), function(b)
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if not blacklist[b.name] then
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b.x = pt.x + b.x
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b.y = pt.y + b.y
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b.z = pt.z + b.z
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