rework plugin management

This commit is contained in:
kepler155c@gmail.com
2019-01-14 10:03:53 -05:00
parent 1cc9829eed
commit b674c6ab90
14 changed files with 80 additions and 76 deletions

View File

@@ -35,25 +35,7 @@ function craftTask:craft(recipe, item)
item.ingredients[recipe.result].total = item.count
item.ingredients[recipe.result].crafted = item.crafted
--[[
_G._p2 = item
if not item.history then
item.history = { }
end
local t = Util.shallowCopy(item)
t.history = { input = { }, output = { } }
for k,v in pairs(item.ingredients) do
t.history.input[k] = Util.shallowCopy(v)
end
table.insert(item.history, t)
]]
Craft.craftRecipe(recipe, item.requested - item.crafted, context.storage, item)
--[[
for k,v in pairs(item.ingredients) do
t.history.output[k] = Util.shallowCopy(v)
end
]]
end
function craftTask:cycle()

View File

@@ -1,28 +1,8 @@
local Milo = require('milo')
local UI = require('ui')
local Util = require('util')
local fs = _G.fs
local shell = _ENV.shell
local function loadDirectory(dir)
local tabs = { }
for _, file in pairs(fs.list(dir)) do
if not fs.isDir(fs.combine(dir, file)) then
local s, m = Util.run(_ENV, fs.combine(dir, file))
if not s and m then
_G.printError('Error loading: ' .. file)
error(m or 'Unknown error')
end
table.insert(tabs, m)
end
end
return tabs
end
local programDir = fs.getDir(shell.getRunningProgram())
local tabs = loadDirectory(fs.combine(programDir, 'plugins/item'))
table.sort(tabs, function(a, b) return a.index < b.index end)
local context = Milo:getContext()
local page = UI.Page {
titleBar = UI.TitleBar {
@@ -34,12 +14,21 @@ local page = UI.Page {
}
function page:enable(item)
for _, v in pairs(tabs) do
if not self.tabs then
table.sort(context.plugins.itemTab, function(a, b) return a.index < b.index end)
local t = Util.shallowCopy(context.plugins.itemTab)
t.y = 2
t.ey = -2
self:add({ tabs = UI.Tabs(t) })
end
for _, v in pairs(context.plugins.itemTab) do
if v.UIElement then
v:setItem(item)
end
end
self.tabs:selectTab(tabs[1])
self.tabs:selectTab(context.plugins.itemTab[1])
UI.Page.enable(self)
end
@@ -69,10 +58,4 @@ function page:eventHandler(event)
return true
end
local t = Util.shallowCopy(tabs)
t.y = 2
t.ey = -2
page:add({ tabs = UI.Tabs(t) })
UI:addPage('item', page)

View File

@@ -43,4 +43,4 @@ function infoTab:draw()
UI.Window.draw(self)
end
return infoTab
return { itemTab = infoTab }

View File

@@ -61,4 +61,4 @@ function machinesTab:eventHandler(event)
end
end
return machinesTab
return { itemTab = machinesTab }

View File

@@ -93,4 +93,4 @@ function manageTab:eventHandler(event)
return true
end
return manageTab
return { itemTab = manageTab }

View File

@@ -87,4 +87,4 @@ function recipeTab:eventHandler(event)
end
end
return recipeTab
return { itemTab = recipeTab }

View File

@@ -52,4 +52,4 @@ function resetTab:eventHandler(event)
end
end
return resetTab
return { itemTab = resetTab }

View File

@@ -1,73 +0,0 @@
local Config = require('config')
local UI = require('ui')
local os = _G.os
local config = Config.load('shop')
local storeTab = UI.Window {
tabTitle = 'Store',
index = 6,
form = UI.Form {
x = 2, ex = -2, y = 2, ey = -2,
manualControls = true,
[1] = UI.TextEntry {
formLabel = 'Name', formKey = 'name',
help = 'Unique name used when paying for an item',
required = true,
width = 12,
limit = 64,
},
[2] = UI.TextEntry {
width = 6,
formLabel = 'Price', formKey = 'price',
help = 'Per item cost',
required = true,
validate = 'numeric',
},
[3] = UI.TextEntry {
limit = 64,
formLabel = 'Extra Info', formKey = 'info',
help = 'Additional info to display for item',
},
clearButton = UI.Button {
x = 2, y = -2,
event = 'clear',
text = 'Remove',
},
updateButton = UI.Button {
x = -12, y = -2,
event = 'update',
text = 'Update',
},
},
}
function storeTab:setItem(item)
self.item = item
self.form:setValues(config[item.key] or { })
end
function storeTab:eventHandler(event)
if event.type == 'clear' then
self.form:setValues({ })
config[self.item.key] = nil
Config.update('shop', config)
os.queueEvent('shop_refresh')
self.form:draw()
elseif event.type == 'update' then
if self.form:save() then
config[self.item.key] = self.form.values
Config.update('shop', config)
os.queueEvent('shop_refresh')
self:emit({ type = 'success_message', message = 'Updated' })
end
else
return
end
return true
end
return storeTab

View File

@@ -1,80 +0,0 @@
local UI = require('ui')
local colors = _G.colors
local device = _G.device
local os = _G.os
--[[ Configuration Page ]]--
local wizardPage = UI.Window {
title = 'Store Front',
index = 2,
backgroundColor = colors.cyan,
form = UI.Form {
x = 2, ex = -2, y = 1, ey = -2,
manualControls = true,
[1] = UI.TextEntry {
formLabel = 'Domain', formKey = 'domain',
help = 'Krist wallet domain (minus .kst)',
limit = 64,
shadowText = 'example',
required = true,
},
[2] = UI.TextEntry {
formLabel = 'Password', formKey = 'password',
shadowText = 'password',
limit = 64,
required = true,
help = 'Krist wallet password',
},
[3] = UI.TextEntry {
formLabel = 'Header', formKey = 'header',
help = 'Text to show in header',
limit = 64,
shadowText = "xxxx's shop",
required = false,
},
[4] = UI.Chooser {
width = 9,
formLabel = 'Font Size', formKey = 'textScale',
nochoice = 'Small',
choices = {
{ name = 'Small', value = .5 },
{ name = 'Large', value = 1 },
},
help = 'Adjust text scaling',
},
warning = UI.Text {
x = 2, y = -1,
textColor = colors.orange,
value = 'Package swshop must be installed',
},
},
}
function wizardPage:setNode(node)
self.form:setValues(node)
end
function wizardPage:validate()
return self.form:save()
end
function wizardPage:saveNode(node)
os.queueEvent('shop_restart', node)
end
function wizardPage:isValidType(node)
local m = device[node.name]
return m and m.type == 'monitor' and {
name = 'Store Front',
value = 'shop',
category = 'display',
help = 'Add a store front display'
}
end
function wizardPage:isValidFor(node)
return node.mtype == 'shop'
end
UI:getPage('nodeWizard').wizard:add({ storeFront = wizardPage })

View File

@@ -1,219 +0,0 @@
local Config = require('config')
local Event = require('event')
local itemDB = require('itemDB')
local Milo = require('milo')
local Sound = require('sound')
local UI = require('ui')
local Util = require('util')
local colors = _G.colors
local multishell = _ENV.multishell
local os = _G.os
local shell = _ENV.shell
local config = Config.load('shop')
local shopTab
local function startShop(node)
if shopTab then
multishell.terminate(shopTab)
end
shopTab = shell.openTab('/packages/swshop/swshop.lua', node.domain, node.password)
end
-- node has been reconfigured
Event.on('shop_restart', function(_, node)
startShop(node)
end)
-- milo is being terminated
Event.on('terminate', function()
if shopTab then
multishell.terminate(shopTab)
shopTab = nil
end
end)
--[[ Display ]]--
local function createPage(node)
local monitor = UI.Device {
device = node.adapter,
textScale = node.textScale or .5,
}
function monitor:resize()
self.textScale = node.textScale or .5
UI.Device.resize(self)
end
local page = UI.Page {
parent = monitor,
header = UI.Window {
backgroundColor = colors.blue,
ey = 3,
},
grid = UI.Grid {
y = 4, ey = -7,
headerHeight = 3,
headerBackgroundColor = colors.gray,
backgroundSelectedColor = colors.black,
unfocusedBackgroundSelectedColor = colors.gray,
columns = {
{ heading = 'Stock', key = 'count', width = 6, justify = 'right' },
{ heading = 'Name', key = 'displayName' },
{ heading = ' Price', key = 'price', width = 9, justify = 'right' },
{ heading = 'Address', key = 'address', width = 12 },
},
sortColumn = 'displayName',
},
footer = UI.Window {
y = -6,
backgroundColor = colors.gray,
prevButton = UI.Button {
x = 2, y = 3, height = 3, width = 5,
event = 'previous',
backgroundColor = colors.lightGray,
text = ' \017 ',
},
nextButton = UI.Button {
x = -6, y = 3, height = 3, width = 5,
event = 'next',
backgroundColor = colors.lightGray,
text = ' \016 ',
},
info = UI.Window {
x = 9, ex = -9,
textColor = colors.white,
}
},
timestamp = os.clock(),
}
function page.header:draw()
self:clear()
if node.header then
self:centeredWrite(2, node.header, nil, colors.white)
end
self:write(self.width - 15, 3, 'powered by Milo', nil, colors.lightGray)
end
function page.footer.info:draw()
self:clear()
local selected = page.grid:getSelected()
if selected then
if selected.info then
self:centeredWrite(2, selected.info)
end
self:centeredWrite(4, 'To purchase:')
self:centeredWrite(5, string.format('/pay %s@%s.kst <amount>', selected.name, node.domain))
end
end
function page.grid:getRowTextColor(row, selected)
if selected then
return colors.yellow
end
return UI.Grid:getRowTextColor(row, selected)
end
function page.grid:getDisplayValues(row)
row = Util.shallowCopy(row)
row.count = Util.toBytes(row.count) .. ' '
row.price = string.format('%s kst ', row.price)
row.address = row.name
return row
end
function page:eventHandler(event)
if event.type == 'next' then
self.grid:emit({ type = 'scroll_down' })
elseif event.type == 'previous' then
self.grid:emit({ type = 'scroll_up' })
elseif event.type == 'grid_focus_row' then
self.footer:draw()
else
return UI.Page.eventHandler(self, event)
end
Event.onTimeout(.1, function()
self:setFocus(self.grid)
self:sync()
end)
return true
end
function page:refresh()
local list = Milo:listItems()
self.grid.values = { }
for k,v in pairs(config) do
local item = list[k]
if item and item.count > 0 then
table.insert(self.grid.values, {
displayName = item.displayName,
count = item.count,
name = v.name,
price = v.price,
info = v.info,
})
end
end
self.grid:update()
self.grid:draw()
end
function page:update()
page:refresh()
page:sync()
end
local chars = { '\183', '\7', '\186', '\7' }
Event.onInterval(1, function()
local ch = chars[math.floor(os.clock() % #chars) + 1]
page.header:write(2, 2, ch)
page.header:write(page.header.width - 1, 2, ch)
page:sync()
end)
UI:setPage(page)
return page
end
local pages = { }
-- called when an item to sell has been changed
Event.on('shop_refresh', function()
config = Config.load('shop')
end)
-- called from the shop when an item has been purchased
Event.on('shop_provide', function(_, item, quantity, uid)
Milo:queueRequest({ }, function()
local count = Milo:eject(itemDB:splitKey(item), quantity)
os.queueEvent('shop_provided', uid, count)
Sound.play('entity.villager.yes')
end)
end)
--[[ Task ]]--
local StoreTask = {
name = 'store',
priority = 30,
}
function StoreTask:cycle(context)
for node in context.storage:filterActive('shop') do
if not pages[node.name] then
startShop(node)
pages[node.name] = createPage(node)
end
-- update the display
pages[node.name]:update()
end
end
Milo:registerTask(StoreTask)