milo: categories, better listing page separation
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@@ -31,6 +31,7 @@ function activityWizardPage:isValidType(node)
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return m and m.type == 'monitor' and {
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name = 'Activity Monitor',
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value = 'activity',
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category = 'display',
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help = 'Display storage activity'
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}
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end
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@@ -30,6 +30,7 @@ function brewingStandView:isValidType(node)
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return m and m.type == 'minecraft:brewing_stand'and {
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name = 'Brewing Stand',
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value = 'brewingStand',
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category = 'custom',
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help = 'Auto-learning brewing stand',
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}
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end
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@@ -46,6 +46,7 @@ function exportView:isValidType(node)
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return m and m.pullItems and {
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name = 'Generic Inventory',
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value = 'machine',
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category = 'machine',
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help = 'Chest, furnace... (has an inventory)'
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}
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end
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@@ -46,6 +46,7 @@ function importView:isValidType(node)
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return m and m.pullItems and {
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name = 'Generic Inventory',
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value = 'machine',
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category = 'machine',
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help = 'Chest, furnace... (has an inventory)',
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}
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end
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@@ -26,6 +26,7 @@ function inputChestWizardPage:isValidType(node)
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return m and m.pullItems and {
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name = 'Input Chest',
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value = 'input',
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category = 'custom',
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help = 'Sends all items to storage',
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}
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end
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@@ -10,7 +10,7 @@ local device = _G.device
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local context = Milo:getContext()
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local itemPage = UI.Page {
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local page = UI.Page {
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titleBar = UI.TitleBar {
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title = 'Limit Resource',
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previousPage = true,
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@@ -46,7 +46,7 @@ local itemPage = UI.Page {
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x = 2, y = -2, width = 10,
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formLabel = 'Machine',
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event = 'select_machine',
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text = 'Configure',
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text = 'Assign',
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},
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infoButton = UI.Button {
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x = 2, y = -2,
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@@ -108,7 +108,6 @@ local itemPage = UI.Page {
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grid = UI.ScrollingGrid {
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y = 2, ey = -5,
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disableHeader = true,
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values = context.config.nodes,
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columns = {
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{ heading = 'Name', key = 'displayName'},
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},
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@@ -142,42 +141,48 @@ local itemPage = UI.Page {
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notification = UI.Notification { },
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}
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function itemPage:enable(item)
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function page:enable(item)
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self.origItem = item
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self.item = Util.shallowCopy(item)
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self.res = item.resource or { }
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self.res.displayName = self.item.displayName
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self.form:setValues(self.res)
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self.titleBar.title = item.displayName or item.name
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self.form.machineButton.inactive = not Craft.machineLookup[self.item.key]
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local machine = Craft.machineLookup[self.item.key]
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self.form.machineButton.inactive = not machine
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if machine then
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self:filterMachines(machine)
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end
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UI.Page.enable(self)
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self:focusFirst()
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end
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function itemPage.machines.grid:isRowValid(_, value)
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local ignores = Util.transpose({ 'storage', 'ignore', 'hidden' })
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if not ignores[value.mtype] then
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local node = context.storage.nodes[value.name]
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return node and node.adapter and node.adapter.online and node.adapter.pushItems
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end
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function page:filterMachines(machine)
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local t = Util.filter(context.storage.nodes, function(node)
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if node.category == 'machine' then
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return node.adapter and node.adapter.online and node.adapter.pushItems
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end
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end)
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self.machines.grid:setValues(t)
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self.machines.grid:setSelected('name', machine)
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end
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function itemPage.machines.grid:getDisplayValues(row)
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function page.machines.grid:getDisplayValues(row)
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row = Util.shallowCopy(row)
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row.displayName = row.displayName or row.name
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return row
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end
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function itemPage.machines.grid:getRowTextColor(row, selected)
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if row.name == Craft.machineLookup[itemPage.item.key] then
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return colors.yellow
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end
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return UI.Grid:getRowTextColor(row, selected)
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function page.machines.grid:getRowTextColor(row, selected)
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if row.name == Craft.machineLookup[page.item.key] then
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return colors.yellow
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end
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return UI.Grid:getRowTextColor(row, selected)
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end
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function itemPage.rsControl:enable()
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function page.rsControl:enable()
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local devices = self.form[2].choices
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Util.clear(devices)
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for _,dev in pairs(device) do
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@@ -193,7 +198,7 @@ function itemPage.rsControl:enable()
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UI.SlideOut.enable(self)
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end
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function itemPage.rsControl:eventHandler(event)
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function page.rsControl:eventHandler(event)
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if event.type == 'form_cancel' then
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self:hide()
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elseif event.type == 'form_complete' then
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@@ -204,7 +209,7 @@ function itemPage.rsControl:eventHandler(event)
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return true
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end
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function itemPage:eventHandler(event)
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function page:eventHandler(event)
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if event.type == 'form_cancel' then
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UI:setPreviousPage()
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@@ -212,8 +217,6 @@ function itemPage:eventHandler(event)
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self.rsControl:show()
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elseif event.type == 'select_machine' then
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self.machines.grid:update()
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self.machines.grid:setIndex(1)
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self.machines:show()
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elseif event.type == 'reset' then
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@@ -334,4 +337,4 @@ function itemPage:eventHandler(event)
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return true
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end
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UI:addPage('item', itemPage)
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UI:addPage('item', page)
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@@ -27,6 +27,7 @@ function wizardPage:isValidType(node)
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return m and m.type == 'monitor' and {
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name = 'Crafting Monitor',
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value = 'jobs',
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category = 'display',
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help = 'Display crafting progress / jobs'
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}
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end
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@@ -6,11 +6,15 @@ local context = Milo:getContext()
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local turtle = _G.turtle
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local learnPage = UI.Dialog {
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height = 6, width = UI.term.width - 6,
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height = 9, width = UI.term.width - 6,
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title = 'Learn Recipe',
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chooser = UI.Chooser {
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x = 8, y = 3,
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width = 20,
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grid = UI.ScrollingGrid {
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x = 2, ex = -2, y = 3, height = 4,
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disableHeader = true,
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columns = {
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{ heading = 'Name', key = 'name'},
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},
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sortColumn = 'name',
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},
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cancel = UI.Button {
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x = 3, y = -2,
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@@ -24,17 +28,15 @@ local learnPage = UI.Dialog {
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}
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function learnPage:enable()
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self.chooser.choices = { }
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local t = { }
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for k in pairs(context.learnTypes) do
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table.insert(self.chooser.choices, {
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table.insert(t, {
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name = k,
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value = k,
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})
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end
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self.chooser.value =
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Milo:getState('learnType') or
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self.chooser.choices[1].value
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self.grid:setValues(t)
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self.grid:setSelected('name', Milo:getState('learnType') or '')
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Milo:pauseCrafting({ key = 'gridInUse', msg = 'Crafting paused' })
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sync.lock(turtle)
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@@ -53,12 +55,11 @@ function learnPage:eventHandler(event)
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Milo:resumeCrafting({ key = 'gridInUse' })
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UI:setPreviousPage()
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elseif event.type == 'accept' then
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local choice = self.chooser.value
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elseif event.type == 'accept' or event.type == 'grid_select' then
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local choice = self.grid:getSelected().value
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Milo:setState('learnType', choice)
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UI:setPage(context.learnTypes[choice])
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else
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return UI.Dialog.eventHandler(self, event)
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end
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@@ -11,7 +11,7 @@ local turtle = _G.turtle
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local context = Milo:getContext()
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local machineLearnWizard = UI.Page {
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titleBar = UI.TitleBar { title = 'Learn a crafting recipe' },
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titleBar = UI.TitleBar { title = 'Select machine' },
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wizard = UI.Wizard {
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y = 2, ey = -2,
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pages = {
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@@ -19,7 +19,6 @@ local machineLearnWizard = UI.Page {
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index = 1,
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grid = UI.ScrollingGrid {
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y = 2, ey = -2,
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values = context.config.nodes,
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columns = {
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{ heading = 'Name', key = 'displayName' },
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},
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@@ -47,10 +46,6 @@ Example: Slot 1 is the top slot in a furnace.]],
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local pages = machineLearnWizard.wizard.pages
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local machine
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function pages.machines.grid:isRowValid(_, value)
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return value.mtype == 'machine' and value.adapter and value.adapter.online
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end
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function pages.machines.grid:getDisplayValues(row)
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row = Util.shallowCopy(row)
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row.displayName = row.displayName or row.name
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@@ -58,7 +53,12 @@ function pages.machines.grid:getDisplayValues(row)
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end
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function pages.machines:enable()
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self.grid:update()
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local t = Util.filter(context.storage.nodes, function(node)
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if node.category == 'machine' then
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return node.adapter and node.adapter.online and node.adapter.pushItems
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end
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end)
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self.grid:setValues(t)
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UI.Window.enable(self)
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end
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@@ -122,15 +122,12 @@ function pages.confirmation:validate()
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Milo:saveMachineRecipe(recipe, result, machine.name)
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local listingPage = UI:getPage('listing')
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local displayName = itemDB:getName(result)
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listingPage.statusBar.filter:setValue(displayName)
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listingPage.notification:success('Learned: ' .. displayName)
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listingPage.filter = displayName
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listingPage:refresh()
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listingPage.grid:draw()
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UI:setPage('listing', {
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filter = displayName,
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message = 'Learned: ' .. displayName,
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})
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return true
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end
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@@ -141,7 +138,7 @@ function machineLearnWizard:disable()
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end
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function machineLearnWizard:eventHandler(event)
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if event.type == 'cancel' or event.type == 'accept' then
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if event.type == 'cancel' then
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turtle.emptyInventory()
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UI:setPage('listing')
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else
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@@ -38,6 +38,7 @@ function wizardPage:isValidType(node)
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{
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name = 'Manipulator',
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value = 'manipulator',
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category = 'custom',
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help = 'Manipulator w/bound introspection mod'
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}
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end
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@@ -48,6 +48,7 @@ function storageView:isValidType(node)
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return m and m.pullItems and {
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name = 'Storage',
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value = 'storage',
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category = 'storage',
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help = 'Use for item storage',
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}
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end
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@@ -117,6 +118,7 @@ function lockView:isValidType(node)
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return m and m.pullItems and {
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name = 'Storage',
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value = 'storage',
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category = 'storage',
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help = 'Use for item storage',
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}
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end
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@@ -58,6 +58,7 @@ function wizardPage:isValidType(node)
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return m and m.pullItems and {
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name = 'Trashcan',
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value = 'trashcan',
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category = 'custom',
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help = 'An inventory to send unwanted items',
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}
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end
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@@ -133,15 +133,12 @@ function turtleLearnWizard.wizard.pages.confirmation:validate()
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local recipe, msg = learnRecipe(self)
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if recipe then
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local listingPage = UI:getPage('listing')
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local displayName = itemDB:getName(recipe)
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listingPage.statusBar.filter:setValue(displayName)
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listingPage.notification:success('Learned: ' .. displayName)
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listingPage.filter = displayName
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listingPage:refresh()
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listingPage.grid:draw()
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UI:setPage('listing', {
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filter = displayName,
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message = 'Learned: ' .. displayName,
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})
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return true
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else
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turtleLearnWizard.notification:error(msg)
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@@ -149,7 +146,8 @@ function turtleLearnWizard.wizard.pages.confirmation:validate()
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end
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function turtleLearnWizard:eventHandler(event)
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if event.type == 'cancel' or event.type == 'accept' then
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if event.type == 'cancel' then
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turtle.emptyInventory()
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UI:setPage('listing')
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else
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return UI.Page.eventHandler(self, event)
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