wizard and tab rework

This commit is contained in:
kepler155c@gmail.com
2020-04-26 19:39:28 -06:00
parent 8d014c0098
commit ef0886ec85
20 changed files with 398 additions and 426 deletions

View File

@@ -5,7 +5,6 @@ local Socket = require('opus.socket')
local UI = require('opus.ui')
local Util = require('opus.util')
local colors = _G.colors
local fs = _G.fs
local multishell = _ENV.multishell
local network = _G.network
@@ -31,7 +30,7 @@ local socket, turtle, page
page = UI.Page {
coords = UI.Window {
backgroundColor = colors.black,
backgroundColor = 'black',
height = 3,
marginTop = 1, marginLeft = 1,
draw = function(self)
@@ -50,156 +49,149 @@ page = UI.Page {
},
tabs = UI.Tabs {
x = 1, y = 4, ey = -2,
scripts = UI.ScrollingGrid {
tabTitle = 'Run',
backgroundColor = colors.cyan,
columns = {
{ heading = '', key = 'label' },
UI.Tab {
title = 'Run',
scripts = UI.ScrollingGrid {
backgroundColor = 'primary',
columns = {
{ heading = '', key = 'label' },
},
disableHeader = true,
sortColumn = 'label',
autospace = true,
draw = function(self)
Util.clear(self.values)
local files = fs.list(SCRIPTS_PATH)
for _,path in pairs(files) do
table.insert(self.values, { label = path, path = fs.combine(SCRIPTS_PATH, path) })
end
self:update()
UI.ScrollingGrid.draw(self)
end,
eventHandler = function(self, event)
if event.type == 'grid_select' then
page:runScript(event.selected.label)
else
return UI.ScrollingGrid.eventHandler(self, event)
end
return true
end,
},
disableHeader = true,
sortColumn = 'label',
autospace = true,
draw = function(self)
Util.clear(self.values)
local files = fs.list(SCRIPTS_PATH)
for _,path in pairs(files) do
table.insert(self.values, { label = path, path = fs.combine(SCRIPTS_PATH, path) })
end
self:update()
UI.ScrollingGrid.draw(self)
end,
eventHandler = function(self, event)
if event.type == 'grid_select' then
page:runScript(event.selected.label)
else
return UI.ScrollingGrid.eventHandler(self, event)
end
return true
end,
},
turtles = UI.ScrollingGrid {
tabTitle = 'Select',
backgroundColor = colors.cyan,
columns = {
{ heading = 'label', key = 'label' },
{ heading = 'Dist', key = 'distance' },
{ heading = 'Status', key = 'status' },
{ heading = 'Fuel', key = 'fuel' },
},
disableHeader = true,
sortColumn = 'label',
autospace = true,
getDisplayValues = function(_, row)
row = Util.shallowCopy(row)
if row.fuel then
row.fuel = Util.toBytes(row.fuel)
end
if row.distance then
row.distance = Util.round(row.distance, 1)
end
return row
end,
draw = function(self)
Util.clear(self.values)
for _,v in pairs(network) do
if v.fuel then
table.insert(self.values, v)
UI.Tab {
title = 'Select',
turtles = UI.ScrollingGrid {
backgroundColor = 'primary',
columns = {
{ heading = 'label', key = 'label' },
{ heading = 'Dist', key = 'distance' },
{ heading = 'Status', key = 'status' },
{ heading = 'Fuel', key = 'fuel' },
},
disableHeader = true,
sortColumn = 'label',
autospace = true,
getDisplayValues = function(_, row)
row = Util.shallowCopy(row)
if row.fuel then
row.fuel = Util.toBytes(row.fuel)
end
end
self:update()
UI.ScrollingGrid.draw(self)
end,
eventHandler = function(self, event)
if event.type == 'grid_select' then
turtle = event.selected
config.id = event.selected.id
Config.update('Turtles', config)
multishell.setTitle(multishell.getCurrent(), turtle.label)
if socket then
socket:close()
socket = nil
if row.distance then
row.distance = Util.round(row.distance, 1)
end
else
return UI.ScrollingGrid.eventHandler(self, event)
end
return true
end,
},
inventory = UI.ScrollingGrid {
backgroundColor = colors.cyan,
tabTitle = 'Inv',
columns = {
{ heading = '', key = 'index', width = 2 },
{ heading = '', key = 'count', width = 2 },
{ heading = 'Inventory', key = 'key' },
},
disableHeader = true,
sortColumn = 'index',
getRowTextColor = function(self, row, selected)
if turtle and row.selected then
return colors.yellow
end
return UI.ScrollingGrid.getRowTextColor(self, row, selected)
end,
draw = function(self)
local t = turtle
Util.clear(self.values)
if t then
for k,v in pairs(t.inv or { }) do -- new method (less data)
local index, count = k:match('(%d+),(%d+)')
v = {
index = tonumber(index),
key = v,
count = tonumber(count),
}
table.insert(self.values, v)
end
for _,v in pairs(t.inventory or { }) do
if v.count > 0 then
return row
end,
draw = function(self)
Util.clear(self.values)
for _,v in pairs(network) do
if v.fuel then
table.insert(self.values, v)
end
end
for _,v in pairs(self.values) do
if v.index == t.slotIndex then
v.selected = true
self:update()
UI.ScrollingGrid.draw(self)
end,
eventHandler = function(self, event)
if event.type == 'grid_select' then
turtle = event.selected
config.id = event.selected.id
Config.update('Turtles', config)
multishell.setTitle(multishell.getCurrent(), turtle.label)
if socket then
socket:close()
socket = nil
end
if v.key then
v.key = itemDB:getName(v.key)
else
return UI.ScrollingGrid.eventHandler(self, event)
end
return true
end,
},
},
UI.Tab {
title = 'Inv',
inventory = UI.ScrollingGrid {
backgroundColor = 'primary',
columns = {
{ heading = '', key = 'index', width = 2 },
{ heading = '', key = 'count', width = 2 },
{ heading = 'Inventory', key = 'key' },
},
disableHeader = true,
sortColumn = 'index',
getRowTextColor = function(self, row, selected)
if turtle and row.selected then
return 'yellow'
end
return UI.ScrollingGrid.getRowTextColor(self, row, selected)
end,
draw = function(self)
local t = turtle
Util.clear(self.values)
if t then
for k,v in pairs(t.inv or { }) do -- new method (less data)
local index, count = k:match('(%d+),(%d+)')
v = {
index = tonumber(index),
key = v,
count = tonumber(count),
}
table.insert(self.values, v)
end
for _,v in pairs(t.inventory or { }) do
if v.count > 0 then
table.insert(self.values, v)
end
end
for _,v in pairs(self.values) do
if v.index == t.slotIndex then
v.selected = true
end
if v.key then
v.key = itemDB:getName(v.key)
end
end
end
end
self:adjustWidth()
self:update()
UI.ScrollingGrid.draw(self)
end,
eventHandler = function(self, event)
if event.type == 'grid_select' then
local fn = string.format('turtle.select(%d)', event.selected.index)
page:runFunction(fn)
else
return UI.ScrollingGrid.eventHandler(self, event)
end
return true
end,
},
--[[
policy = UI.ScrollingGrid {
tabTitle = 'Mod',
backgroundColor = UI.TabBar.defaults.selectedBackgroundColor,
columns = {
{ heading = 'label', key = 'label' },
self:adjustWidth()
self:update()
UI.ScrollingGrid.draw(self)
end,
eventHandler = function(self, event)
if event.type == 'grid_select' then
local fn = string.format('turtle.select(%d)', event.selected.index)
page:runFunction(fn)
else
return UI.ScrollingGrid.eventHandler(self, event)
end
return true
end,
},
values = policies,
disableHeader = true,
sortColumn = 'label',
autospace = true,
},
]]
action = UI.Window {
tabTitle = 'Action',
backgroundColor = colors.cyan,
UI.Tab {
title = 'Action',
backgroundColor = 'primary',
moveUp = UI.Button {
x = 5, y = 2,
text = 'up',
@@ -233,8 +225,41 @@ page = UI.Page {
info = UI.TextArea {
x = 15, y = 2,
inactive = true,
}
},
showBlocks = function(self)
local script = [[
local function inspect(direction)
local s,b = turtle['inspect' .. (direction or '')]()
if not s then
return 'minecraft:air:0'
end
return string.format('%s:%d', b.name, b.metadata)
end
local bu, bf, bd = inspect('Up'), inspect(), inspect('Down')
return string.format('%s\n%s\n%s', bu, bf, bd)
]]
local s, m = self:runFunction(script, true)
self.info:setText(s or m)
end,
eventHandler = function(self, event)
if event.type == 'button_press' then
if event.button.fn then
self:runFunction(event.button.fn, event.button.nowrap)
self:showBlocks()
end
return true
end
return UI.Tab.eventHandler(self, event)
end,
},
enable = function(self)
if config.tab then
self:selectTab(Util.find(self, 'title', config.tab))
end
UI.Tabs.enable(self)
end
},
statusBar = UI.StatusBar {
values = { },
@@ -331,24 +356,6 @@ function page:runScript(scriptName)
end
end
function page:showBlocks()
local script = [[
local function inspect(direction)
local s,b = turtle['inspect' .. (direction or '')]()
if not s then
return 'minecraft:air:0'
end
return string.format('%s:%d', b.name, b.metadata)
end
local bu, bf, bd = inspect('Up'), inspect(), inspect('Down')
return string.format('%s\n%s\n%s', bu, bf, bd)
]]
local s, m = self:runFunction(script, true)
self.tabs.action.info:setText(s or m)
end
function page:eventHandler(event)
if event.type == 'quit' then
UI:quit()
@@ -357,13 +364,6 @@ function page:eventHandler(event)
config.tab = event.button.text
Config.update('Turtles', config)
elseif event.type == 'button_press' then
if event.button.fn then
self:runFunction(event.button.fn, event.button.nowrap)
self:showBlocks()
elseif event.button.script then
self:runScript(event.button.script)
end
else
return UI.Page.eventHandler(self, event)
end
@@ -393,9 +393,5 @@ Event.onInterval(1, function()
end
end)
if config.tab then
page.tabs.tabBar:selectTab(config.tab)
end
UI:setPage(page)
UI:start()

View File

@@ -57,7 +57,7 @@
category = "Apps",
requires = "advancedComputer",
iconExt = "\030 \031 \128\030d\159\030 \031d\140\030d\031 \155\030 \0315\140\0305\031 \155\030 \128\010\030 \031d\136\145\0315\136\145\031d\153\031 \128\0315\153\010\030 \031 \128\031d\130\140\134\0315\140\134\031 \128",
run = "fileui --exec=hexedit.lua",
run = "fileui --exec=hexedit.lua --title=hexedit",
},
[ "fb1c39e9f4f3c2628ad173ab401a6e4e4baf783d" ] = {
title = "Sounds",

View File

@@ -308,7 +308,7 @@ local containerText = {
}
local containTab = UI.Tab {
tabTitle = 'Contain',
title = 'Contain',
button = UI.Button {
x = 2, y = 2,
text = 'Set corner',
@@ -321,7 +321,7 @@ local containTab = UI.Tab {
}
local blocksTab = UI.Tab {
tabTitle = 'Blocks',
title = 'Blocks',
grid = UI.ScrollingGrid {
y = 1,
columns = {
@@ -333,7 +333,7 @@ local blocksTab = UI.Tab {
}
local turtlesTab = UI.Tab {
tabTitle = 'Turtles',
title = 'Turtles',
grid = UI.ScrollingGrid {
y = 1,
values = pool,