wizard and tab rework

This commit is contained in:
kepler155c@gmail.com
2020-04-26 19:39:28 -06:00
parent 8d014c0098
commit ef0886ec85
20 changed files with 398 additions and 426 deletions

View File

@@ -35,6 +35,36 @@ local networkPage = UI.Page {
},
sortColumn = 'displayName',
help = 'Select Node',
getDisplayValues = function(_, row)
row = Util.shallowCopy(row)
local t = { row.name:match(':(.+)_(%d+)$') }
if #t ~= 2 then
t = { row.name:match('(.+)_(%d+)$') }
end
if t and #t == 2 then
row.name, row.suffix = table.unpack(t)
row.name = row.name .. '_' .. row.suffix
end
row.displayName = row.displayName or row.name
return row
end,
getRowTextColor = function(self, row, selected)
if not device[row.name] then
return colors.red
end
if row.mtype == 'ignore' then
return colors.lightGray
end
return UI.Grid.getRowTextColor(self, row, selected)
end,
sortCompare = function(self, a, b)
if self.sortColumn == 'displayName' then
local an = a.displayName or a.name
local bn = b.displayName or b.name
return an:lower() < bn:lower()
end
return UI.Grid.sortCompare(self, a, b)
end,
},
remove = UI.Button {
y = -2, x = -4,
@@ -55,39 +85,6 @@ local networkPage = UI.Page {
}
}
function networkPage.grid:getDisplayValues(row)
row = Util.shallowCopy(row)
local t = { row.name:match(':(.+)_(%d+)$') }
if #t ~= 2 then
t = { row.name:match('(.+)_(%d+)$') }
end
if t and #t == 2 then
row.name, row.suffix = table.unpack(t)
row.name = row.name .. '_' .. row.suffix
end
row.displayName = row.displayName or row.name
return row
end
function networkPage.grid:getRowTextColor(row, selected)
if not device[row.name] then
return colors.red
end
if row.mtype == 'ignore' then
return colors.lightGray
end
return UI.Grid:getRowTextColor(row, selected)
end
function networkPage.grid:sortCompare(a, b)
if self.sortColumn == 'displayName' then
local an = a.displayName or a.name
local bn = b.displayName or b.name
return an:lower() < bn:lower()
end
return UI.Grid.sortCompare(self, a, b)
end
function networkPage:getList()
for _, v in pairs(device) do
if not context.storage.nodes[v.name] then
@@ -96,7 +93,7 @@ function networkPage:getList()
mtype = 'ignore',
category = 'ignore',
}
for _, page in pairs(nodeWizard.wizard.pages) do
for _, page in pairs(nodeWizard.wizard:getPages()) do
if page.isValidType and page:isValidType(node) then
context.storage.nodes[v.name] = node
break
@@ -191,46 +188,91 @@ nodeWizard = UI.Page {
titleBar = UI.TitleBar { title = 'Configure' },
wizard = UI.Wizard {
y = 2, ey = -2,
pages = {
general = UI.WizardPage {
index = 1,
form = UI.Form {
x = 2, ex = -2, y = 1, ey = 3,
manualControls = true,
[1] = UI.TextEntry {
formLabel = 'Name', formKey = 'displayName',
help = 'Set a friendly name',
limit = 64,
},
[2] = UI.Chooser {
width = 25,
formLabel = 'Type', formKey = 'mtype',
--nochoice = 'Storage',
help = 'Select type',
},
general = UI.WizardPage {
index = 1,
form = UI.Form {
x = 2, ex = -2, y = 1, ey = 3,
manualControls = true,
[1] = UI.TextEntry {
formLabel = 'Name', formKey = 'displayName',
help = 'Set a friendly name',
limit = 64,
},
grid = UI.ScrollingGrid {
y = 5, ey = -2, x = 2, ex = -2,
columns = {
{ heading = 'Slot', key = 'slot', width = 4 },
{ heading = 'Name', key = 'displayName', },
{ heading = 'Qty', key = 'count' , width = 3 },
},
sortColumn = 'slot',
help = 'Contents of inventory',
[2] = UI.Chooser {
width = 25,
formLabel = 'Type', formKey = 'mtype',
--nochoice = 'Storage',
help = 'Select type',
},
},
confirmation = UI.WizardPage {
title = 'Confirm changes',
index = 2,
notice = UI.TextArea {
x = 2, ex = -2, y = 2, ey = -2,
value =
grid = UI.ScrollingGrid {
y = 5, ey = -2, x = 2, ex = -2,
columns = {
{ heading = 'Slot', key = 'slot', width = 4 },
{ heading = 'Name', key = 'displayName', },
{ heading = 'Qty', key = 'count' , width = 3 },
},
sortColumn = 'slot',
help = 'Contents of inventory',
},
getDisplayValues = function(_, row)
row = Util.shallowCopy(row)
row.displayName = itemDB:getName(row)
return row
end,
enable = function(self)
UI.WizardPage.enable(self)
self:focusFirst()
end,
isValidFor = function()
return false
end,
showInventory = function(self, node)
local inventory
if device[node.name] and device[node.name].list then
pcall(function()
inventory = device[node.name].list()
for k,v in pairs(inventory) do
v.slot = k
end
end)
end
self.grid:setValues(inventory or { })
end,
validate = function(self)
if self.form:save() then
nodeWizard.node.category = Util.find(nodeWizard.choices, 'value', nodeWizard.node.mtype).category
nodeWizard.nodePages = { }
table.insert(nodeWizard.nodePages, nodeWizard.wizard.general)
for _, page in pairs(nodeWizard.wizard:getPages()) do
if not page.isValidFor or page:isValidFor(nodeWizard.node) then
table.insert(nodeWizard.nodePages, page)
if page.setNode then
page:setNode(nodeWizard.node)
end
end
end
table.insert(nodeWizard.nodePages, nodeWizard.wizard.confirmation)
return true
end
end,
},
confirmation = UI.WizardPage {
title = 'Confirm changes',
index = 2,
notice = UI.TextArea {
x = 2, ex = -2, y = 2, ey = -2,
value =
[[Press accept to save the changes.
The settings will take effect immediately!]],
},
},
isValidFor = function()
return false
end,
},
},
statusBar = UI.StatusBar {
@@ -255,6 +297,11 @@ The settings will take effect immediately!]],
accelerators = {
delete = 'remove_entry',
},
getDisplayValues = function(_, row)
row = Util.shallowCopy(row)
row.displayName = itemDB:getName(row)
return row
end,
},
remove = UI.Button {
x = -4, y = 4,
@@ -291,143 +338,76 @@ The settings will take effect immediately!]],
statusBar = UI.StatusBar {
backgroundColor = 'primary',
},
show = function(self, entry, callback, whitelistOnly)
self.entry = entry
self.callback = callback
if not self.entry.filter then
self.entry.filter = { }
end
self.form:setValues(entry)
self:resetGrid()
self.form[3].inactive = whitelistOnly
UI.SlideOut.show(self)
self:setFocus(self.form.scan)
Milo:pauseCrafting({ key = 'gridInUse', msg = 'Crafting paused' })
end,
hide = function(self)
UI.SlideOut.hide(self)
Milo:resumeCrafting({ key = 'gridInUse' })
end,
resetGrid = function(self)
local t = { }
for k in pairs(self.entry.filter) do
table.insert(t, itemDB:splitKey(k))
end
self.grid:setValues(t)
end,
eventHandler = function(self, event)
if event.type == 'focus_change' then
self.statusBar:setStatus(event.focused.help)
elseif event.type == 'scan_turtle' then
local inventory = Milo:getTurtleInventory()
for _,item in pairs(inventory) do
self.entry.filter[itemDB:makeKey(item)] = true
end
self:resetGrid()
self.grid:update()
self.grid:draw()
Milo:emptyInventory()
elseif event.type == 'remove_entry' then
local row = self.grid:getSelected()
if row then
Util.removeByValue(self.grid.values, row)
self.grid:update()
self.grid:draw()
end
elseif event.type == 'save' then
self.form:save()
self.entry.filter = { }
for _,v in pairs(self.grid.values) do
self.entry.filter[itemDB:makeKey(v)] = true
end
self:hide()
self.callback()
elseif event.type == 'cancel' then
self:hide()
else
return UI.SlideOut.eventHandler(self, event)
end
return true
end,
},
}
--[[ Filter slide out ]] --
function nodeWizard.filter:show(entry, callback, whitelistOnly)
self.entry = entry
self.callback = callback
if not self.entry.filter then
self.entry.filter = { }
end
self.form:setValues(entry)
self:resetGrid()
self.form[3].inactive = whitelistOnly
UI.SlideOut.show(self)
self:setFocus(self.form.scan)
Milo:pauseCrafting({ key = 'gridInUse', msg = 'Crafting paused' })
end
function nodeWizard.filter:hide()
UI.SlideOut.hide(self)
Milo:resumeCrafting({ key = 'gridInUse' })
end
function nodeWizard.filter:resetGrid()
local t = { }
for k in pairs(self.entry.filter) do
table.insert(t, itemDB:splitKey(k))
end
self.grid:setValues(t)
end
function nodeWizard.filter.grid:getDisplayValues(row)
row = Util.shallowCopy(row)
row.displayName = itemDB:getName(row)
return row
end
function nodeWizard.filter:eventHandler(event)
if event.type == 'focus_change' then
self.statusBar:setStatus(event.focused.help)
elseif event.type == 'scan_turtle' then
local inventory = Milo:getTurtleInventory()
for _,item in pairs(inventory) do
self.entry.filter[itemDB:makeKey(item)] = true
end
self:resetGrid()
self.grid:update()
self.grid:draw()
Milo:emptyInventory()
elseif event.type == 'remove_entry' then
local row = self.grid:getSelected()
if row then
Util.removeByValue(self.grid.values, row)
self.grid:update()
self.grid:draw()
end
elseif event.type == 'save' then
self.form:save()
self.entry.filter = { }
for _,v in pairs(self.grid.values) do
self.entry.filter[itemDB:makeKey(v)] = true
end
self:hide()
self.callback()
elseif event.type == 'cancel' then
self:hide()
else
return UI.SlideOut.eventHandler(self, event)
end
return true
end
--[[ General Page ]] --
function nodeWizard.wizard.pages.general:enable()
UI.WizardPage.enable(self)
self:focusFirst()
end
function nodeWizard.wizard.pages.general:isValidFor()
return false
end
function nodeWizard.wizard.pages.general:showInventory(node)
local inventory
if device[node.name] and device[node.name].list then
pcall(function()
inventory = device[node.name].list()
for k,v in pairs(inventory) do
v.slot = k
end
end)
end
self.grid:setValues(inventory or { })
end
function nodeWizard.wizard.pages.general.grid:getDisplayValues(row)
row = Util.shallowCopy(row)
row.displayName = itemDB:getName(row)
return row
end
function nodeWizard.wizard.pages.general:validate()
if self.form:save() then
nodeWizard.node.category = Util.find(nodeWizard.choices, 'value', nodeWizard.node.mtype).category
nodeWizard.nodePages = { }
table.insert(nodeWizard.nodePages, nodeWizard.wizard.pages.general)
for _, page in pairs(nodeWizard.wizard.pages) do
if not page.isValidFor or page:isValidFor(nodeWizard.node) then
table.insert(nodeWizard.nodePages, page)
if page.setNode then
page:setNode(nodeWizard.node)
end
end
end
table.insert(nodeWizard.nodePages, nodeWizard.wizard.pages.confirmation)
return true
end
end
--[[ Confirmation ]]--
function nodeWizard.wizard.pages.confirmation:isValidFor()
return false
end
--[[ Wizard ]] --
function nodeWizard:enable(node)
local adapter = node.adapter
@@ -440,7 +420,7 @@ function nodeWizard:enable(node)
{ name = 'Ignore', value = 'ignore', category = 'ignore' },
{ name = 'Hidden', value = 'hidden', category = 'ignore', help = 'Do not show in list' },
}
for _, page in pairs(self.wizard.pages) do
for _, page in pairs(self.wizard:getPages()) do
if page.isValidType then
local choice = page:isValidType(self.node)
if choice and not Util.find(self.choices, 'value', choice.value) then
@@ -448,15 +428,15 @@ function nodeWizard:enable(node)
end
end
end
self.wizard.pages.general.form[1].shadowText = self.node.name
self.wizard.pages.general.form[2].choices = self.choices
self.wizard.pages.general.form:setValues(self.node)
self.wizard.general.form[1].shadowText = self.node.name
self.wizard.general.form[2].choices = self.choices
self.wizard.general.form:setValues(self.node)
self.wizard.pages.general:showInventory(self.node)
self.wizard.general:showInventory(self.node)
self.nodePages = { }
table.insert(self.nodePages, self.wizard.pages.general)
table.insert(self.nodePages, self.wizard.pages.confirmation)
table.insert(self.nodePages, self.wizard.general)
table.insert(self.nodePages, self.wizard.confirmation)
UI.Page.enable(self)
end