wizard and tab rework

This commit is contained in:
kepler155c@gmail.com
2020-04-26 19:39:28 -06:00
parent 8d014c0098
commit ef0886ec85
20 changed files with 398 additions and 426 deletions

View File

@@ -6,7 +6,7 @@ local ccemux = _G.ccemux
local sides = { 'bottom', 'top', 'back', 'front', 'right', 'left' } local sides = { 'bottom', 'top', 'back', 'front', 'right', 'left' }
local tab = UI.Tab { local tab = UI.Tab {
tabTitle = 'CCEmuX', title = 'CCEmuX',
description = 'CCEmuX peripherals', description = 'CCEmuX peripherals',
form = UI.Form { form = UI.Form {
x = 2, ex = -2, y = 2, ey = 5, x = 2, ex = -2, y = 2, ey = 5,

View File

@@ -5,7 +5,6 @@ local Socket = require('opus.socket')
local UI = require('opus.ui') local UI = require('opus.ui')
local Util = require('opus.util') local Util = require('opus.util')
local colors = _G.colors
local fs = _G.fs local fs = _G.fs
local multishell = _ENV.multishell local multishell = _ENV.multishell
local network = _G.network local network = _G.network
@@ -31,7 +30,7 @@ local socket, turtle, page
page = UI.Page { page = UI.Page {
coords = UI.Window { coords = UI.Window {
backgroundColor = colors.black, backgroundColor = 'black',
height = 3, height = 3,
marginTop = 1, marginLeft = 1, marginTop = 1, marginLeft = 1,
draw = function(self) draw = function(self)
@@ -50,9 +49,10 @@ page = UI.Page {
}, },
tabs = UI.Tabs { tabs = UI.Tabs {
x = 1, y = 4, ey = -2, x = 1, y = 4, ey = -2,
UI.Tab {
title = 'Run',
scripts = UI.ScrollingGrid { scripts = UI.ScrollingGrid {
tabTitle = 'Run', backgroundColor = 'primary',
backgroundColor = colors.cyan,
columns = { columns = {
{ heading = '', key = 'label' }, { heading = '', key = 'label' },
}, },
@@ -77,9 +77,11 @@ page = UI.Page {
return true return true
end, end,
}, },
},
UI.Tab {
title = 'Select',
turtles = UI.ScrollingGrid { turtles = UI.ScrollingGrid {
tabTitle = 'Select', backgroundColor = 'primary',
backgroundColor = colors.cyan,
columns = { columns = {
{ heading = 'label', key = 'label' }, { heading = 'label', key = 'label' },
{ heading = 'Dist', key = 'distance' }, { heading = 'Dist', key = 'distance' },
@@ -125,9 +127,11 @@ page = UI.Page {
return true return true
end, end,
}, },
},
UI.Tab {
title = 'Inv',
inventory = UI.ScrollingGrid { inventory = UI.ScrollingGrid {
backgroundColor = colors.cyan, backgroundColor = 'primary',
tabTitle = 'Inv',
columns = { columns = {
{ heading = '', key = 'index', width = 2 }, { heading = '', key = 'index', width = 2 },
{ heading = '', key = 'count', width = 2 }, { heading = '', key = 'count', width = 2 },
@@ -137,7 +141,7 @@ page = UI.Page {
sortColumn = 'index', sortColumn = 'index',
getRowTextColor = function(self, row, selected) getRowTextColor = function(self, row, selected)
if turtle and row.selected then if turtle and row.selected then
return colors.yellow return 'yellow'
end end
return UI.ScrollingGrid.getRowTextColor(self, row, selected) return UI.ScrollingGrid.getRowTextColor(self, row, selected)
end, end,
@@ -184,22 +188,10 @@ page = UI.Page {
return true return true
end, end,
}, },
--[[
policy = UI.ScrollingGrid {
tabTitle = 'Mod',
backgroundColor = UI.TabBar.defaults.selectedBackgroundColor,
columns = {
{ heading = 'label', key = 'label' },
}, },
values = policies, UI.Tab {
disableHeader = true, title = 'Action',
sortColumn = 'label', backgroundColor = 'primary',
autospace = true,
},
]]
action = UI.Window {
tabTitle = 'Action',
backgroundColor = colors.cyan,
moveUp = UI.Button { moveUp = UI.Button {
x = 5, y = 2, x = 5, y = 2,
text = 'up', text = 'up',
@@ -233,8 +225,41 @@ page = UI.Page {
info = UI.TextArea { info = UI.TextArea {
x = 15, y = 2, x = 15, y = 2,
inactive = true, inactive = true,
}
}, },
showBlocks = function(self)
local script = [[
local function inspect(direction)
local s,b = turtle['inspect' .. (direction or '')]()
if not s then
return 'minecraft:air:0'
end
return string.format('%s:%d', b.name, b.metadata)
end
local bu, bf, bd = inspect('Up'), inspect(), inspect('Down')
return string.format('%s\n%s\n%s', bu, bf, bd)
]]
local s, m = self:runFunction(script, true)
self.info:setText(s or m)
end,
eventHandler = function(self, event)
if event.type == 'button_press' then
if event.button.fn then
self:runFunction(event.button.fn, event.button.nowrap)
self:showBlocks()
end
return true
end
return UI.Tab.eventHandler(self, event)
end,
},
enable = function(self)
if config.tab then
self:selectTab(Util.find(self, 'title', config.tab))
end
UI.Tabs.enable(self)
end
}, },
statusBar = UI.StatusBar { statusBar = UI.StatusBar {
values = { }, values = { },
@@ -331,24 +356,6 @@ function page:runScript(scriptName)
end end
end end
function page:showBlocks()
local script = [[
local function inspect(direction)
local s,b = turtle['inspect' .. (direction or '')]()
if not s then
return 'minecraft:air:0'
end
return string.format('%s:%d', b.name, b.metadata)
end
local bu, bf, bd = inspect('Up'), inspect(), inspect('Down')
return string.format('%s\n%s\n%s', bu, bf, bd)
]]
local s, m = self:runFunction(script, true)
self.tabs.action.info:setText(s or m)
end
function page:eventHandler(event) function page:eventHandler(event)
if event.type == 'quit' then if event.type == 'quit' then
UI:quit() UI:quit()
@@ -357,13 +364,6 @@ function page:eventHandler(event)
config.tab = event.button.text config.tab = event.button.text
Config.update('Turtles', config) Config.update('Turtles', config)
elseif event.type == 'button_press' then
if event.button.fn then
self:runFunction(event.button.fn, event.button.nowrap)
self:showBlocks()
elseif event.button.script then
self:runScript(event.button.script)
end
else else
return UI.Page.eventHandler(self, event) return UI.Page.eventHandler(self, event)
end end
@@ -393,9 +393,5 @@ Event.onInterval(1, function()
end end
end) end)
if config.tab then
page.tabs.tabBar:selectTab(config.tab)
end
UI:setPage(page) UI:setPage(page)
UI:start() UI:start()

View File

@@ -57,7 +57,7 @@
category = "Apps", category = "Apps",
requires = "advancedComputer", requires = "advancedComputer",
iconExt = "\030 \031 \128\030d\159\030 \031d\140\030d\031 \155\030 \0315\140\0305\031 \155\030 \128\010\030 \031d\136\145\0315\136\145\031d\153\031 \128\0315\153\010\030 \031 \128\031d\130\140\134\0315\140\134\031 \128", iconExt = "\030 \031 \128\030d\159\030 \031d\140\030d\031 \155\030 \0315\140\0305\031 \155\030 \128\010\030 \031d\136\145\0315\136\145\031d\153\031 \128\0315\153\010\030 \031 \128\031d\130\140\134\0315\140\134\031 \128",
run = "fileui --exec=hexedit.lua", run = "fileui --exec=hexedit.lua --title=hexedit",
}, },
[ "fb1c39e9f4f3c2628ad173ab401a6e4e4baf783d" ] = { [ "fb1c39e9f4f3c2628ad173ab401a6e4e4baf783d" ] = {
title = "Sounds", title = "Sounds",

View File

@@ -308,7 +308,7 @@ local containerText = {
} }
local containTab = UI.Tab { local containTab = UI.Tab {
tabTitle = 'Contain', title = 'Contain',
button = UI.Button { button = UI.Button {
x = 2, y = 2, x = 2, y = 2,
text = 'Set corner', text = 'Set corner',
@@ -321,7 +321,7 @@ local containTab = UI.Tab {
} }
local blocksTab = UI.Tab { local blocksTab = UI.Tab {
tabTitle = 'Blocks', title = 'Blocks',
grid = UI.ScrollingGrid { grid = UI.ScrollingGrid {
y = 1, y = 1,
columns = { columns = {
@@ -333,7 +333,7 @@ local blocksTab = UI.Tab {
} }
local turtlesTab = UI.Tab { local turtlesTab = UI.Tab {
tabTitle = 'Turtles', title = 'Turtles',
grid = UI.ScrollingGrid { grid = UI.ScrollingGrid {
y = 1, y = 1,
values = pool, values = pool,

View File

@@ -14,7 +14,7 @@ local config = Config.load('lzwfs', {
}) })
local tab = UI.Tab { local tab = UI.Tab {
tabTitle = 'Compression', title = 'Compression',
description = 'Disk compression', description = 'Disk compression',
[1] = UI.Window { [1] = UI.Window {
x = 2, y = 2, ex = -2, ey = 6, x = 2, y = 2, ex = -2, ey = 6,

View File

@@ -1,13 +1,10 @@
local Milo = require('milo') local Milo = require('milo')
local UI = require('opus.ui') local UI = require('opus.ui')
local turtle = _G.turtle
local learnPage = UI.Page { local learnPage = UI.Page {
titleBar = UI.TitleBar { title = 'Learn Recipe' }, titleBar = UI.TitleBar { title = 'Learn Recipe' },
wizard = UI.Wizard { wizard = UI.Wizard {
y = 2, ey = -2, y = 2, ey = -2,
pages = {
general = UI.WizardPage { general = UI.WizardPage {
index = 1, index = 1,
grid = UI.ScrollingGrid { grid = UI.ScrollingGrid {
@@ -23,11 +20,10 @@ local learnPage = UI.Page {
}, },
}, },
}, },
},
notification = UI.Notification { }, notification = UI.Notification { },
} }
local general = learnPage.wizard.pages.general local general = learnPage.wizard.general
function general:validate() function general:validate()
Milo:setState('learnType', self.grid:getSelected().value) Milo:setState('learnType', self.grid:getSelected().value)
@@ -37,7 +33,7 @@ end
function learnPage:enable() function learnPage:enable()
local t = { } local t = { }
for _, page in pairs(self.wizard.pages) do for _, page in pairs(self.wizard:getPages()) do
if page.validFor then if page.validFor then
t[page.validFor] = { t[page.validFor] = {
name = page.validFor, name = page.validFor,
@@ -63,7 +59,7 @@ function learnPage.wizard:getPage(index)
local pages = { } local pages = { }
table.insert(pages, general) table.insert(pages, general)
local selected = general.grid:getSelected() local selected = general.grid:getSelected()
for _, page in pairs(self.pages) do for _, page in pairs(self:getPages()) do
if page.validFor and (not selected or selected.value == page.validFor) then if page.validFor and (not selected or selected.value == page.validFor) then
table.insert(pages, page) table.insert(pages, page)
end end

View File

@@ -35,6 +35,36 @@ local networkPage = UI.Page {
}, },
sortColumn = 'displayName', sortColumn = 'displayName',
help = 'Select Node', help = 'Select Node',
getDisplayValues = function(_, row)
row = Util.shallowCopy(row)
local t = { row.name:match(':(.+)_(%d+)$') }
if #t ~= 2 then
t = { row.name:match('(.+)_(%d+)$') }
end
if t and #t == 2 then
row.name, row.suffix = table.unpack(t)
row.name = row.name .. '_' .. row.suffix
end
row.displayName = row.displayName or row.name
return row
end,
getRowTextColor = function(self, row, selected)
if not device[row.name] then
return colors.red
end
if row.mtype == 'ignore' then
return colors.lightGray
end
return UI.Grid.getRowTextColor(self, row, selected)
end,
sortCompare = function(self, a, b)
if self.sortColumn == 'displayName' then
local an = a.displayName or a.name
local bn = b.displayName or b.name
return an:lower() < bn:lower()
end
return UI.Grid.sortCompare(self, a, b)
end,
}, },
remove = UI.Button { remove = UI.Button {
y = -2, x = -4, y = -2, x = -4,
@@ -55,39 +85,6 @@ local networkPage = UI.Page {
} }
} }
function networkPage.grid:getDisplayValues(row)
row = Util.shallowCopy(row)
local t = { row.name:match(':(.+)_(%d+)$') }
if #t ~= 2 then
t = { row.name:match('(.+)_(%d+)$') }
end
if t and #t == 2 then
row.name, row.suffix = table.unpack(t)
row.name = row.name .. '_' .. row.suffix
end
row.displayName = row.displayName or row.name
return row
end
function networkPage.grid:getRowTextColor(row, selected)
if not device[row.name] then
return colors.red
end
if row.mtype == 'ignore' then
return colors.lightGray
end
return UI.Grid:getRowTextColor(row, selected)
end
function networkPage.grid:sortCompare(a, b)
if self.sortColumn == 'displayName' then
local an = a.displayName or a.name
local bn = b.displayName or b.name
return an:lower() < bn:lower()
end
return UI.Grid.sortCompare(self, a, b)
end
function networkPage:getList() function networkPage:getList()
for _, v in pairs(device) do for _, v in pairs(device) do
if not context.storage.nodes[v.name] then if not context.storage.nodes[v.name] then
@@ -96,7 +93,7 @@ function networkPage:getList()
mtype = 'ignore', mtype = 'ignore',
category = 'ignore', category = 'ignore',
} }
for _, page in pairs(nodeWizard.wizard.pages) do for _, page in pairs(nodeWizard.wizard:getPages()) do
if page.isValidType and page:isValidType(node) then if page.isValidType and page:isValidType(node) then
context.storage.nodes[v.name] = node context.storage.nodes[v.name] = node
break break
@@ -191,7 +188,6 @@ nodeWizard = UI.Page {
titleBar = UI.TitleBar { title = 'Configure' }, titleBar = UI.TitleBar { title = 'Configure' },
wizard = UI.Wizard { wizard = UI.Wizard {
y = 2, ey = -2, y = 2, ey = -2,
pages = {
general = UI.WizardPage { general = UI.WizardPage {
index = 1, index = 1,
form = UI.Form { form = UI.Form {
@@ -219,6 +215,50 @@ nodeWizard = UI.Page {
sortColumn = 'slot', sortColumn = 'slot',
help = 'Contents of inventory', help = 'Contents of inventory',
}, },
getDisplayValues = function(_, row)
row = Util.shallowCopy(row)
row.displayName = itemDB:getName(row)
return row
end,
enable = function(self)
UI.WizardPage.enable(self)
self:focusFirst()
end,
isValidFor = function()
return false
end,
showInventory = function(self, node)
local inventory
if device[node.name] and device[node.name].list then
pcall(function()
inventory = device[node.name].list()
for k,v in pairs(inventory) do
v.slot = k
end
end)
end
self.grid:setValues(inventory or { })
end,
validate = function(self)
if self.form:save() then
nodeWizard.node.category = Util.find(nodeWizard.choices, 'value', nodeWizard.node.mtype).category
nodeWizard.nodePages = { }
table.insert(nodeWizard.nodePages, nodeWizard.wizard.general)
for _, page in pairs(nodeWizard.wizard:getPages()) do
if not page.isValidFor or page:isValidFor(nodeWizard.node) then
table.insert(nodeWizard.nodePages, page)
if page.setNode then
page:setNode(nodeWizard.node)
end
end
end
table.insert(nodeWizard.nodePages, nodeWizard.wizard.confirmation)
return true
end
end,
}, },
confirmation = UI.WizardPage { confirmation = UI.WizardPage {
title = 'Confirm changes', title = 'Confirm changes',
@@ -230,7 +270,9 @@ nodeWizard = UI.Page {
The settings will take effect immediately!]], The settings will take effect immediately!]],
}, },
}, isValidFor = function()
return false
end,
}, },
}, },
statusBar = UI.StatusBar { statusBar = UI.StatusBar {
@@ -255,6 +297,11 @@ The settings will take effect immediately!]],
accelerators = { accelerators = {
delete = 'remove_entry', delete = 'remove_entry',
}, },
getDisplayValues = function(_, row)
row = Util.shallowCopy(row)
row.displayName = itemDB:getName(row)
return row
end,
}, },
remove = UI.Button { remove = UI.Button {
x = -4, y = 4, x = -4, y = 4,
@@ -291,11 +338,7 @@ The settings will take effect immediately!]],
statusBar = UI.StatusBar { statusBar = UI.StatusBar {
backgroundColor = 'primary', backgroundColor = 'primary',
}, },
}, show = function(self, entry, callback, whitelistOnly)
}
--[[ Filter slide out ]] --
function nodeWizard.filter:show(entry, callback, whitelistOnly)
self.entry = entry self.entry = entry
self.callback = callback self.callback = callback
@@ -312,28 +355,19 @@ function nodeWizard.filter:show(entry, callback, whitelistOnly)
self:setFocus(self.form.scan) self:setFocus(self.form.scan)
Milo:pauseCrafting({ key = 'gridInUse', msg = 'Crafting paused' }) Milo:pauseCrafting({ key = 'gridInUse', msg = 'Crafting paused' })
end end,
hide = function(self)
function nodeWizard.filter:hide()
UI.SlideOut.hide(self) UI.SlideOut.hide(self)
Milo:resumeCrafting({ key = 'gridInUse' }) Milo:resumeCrafting({ key = 'gridInUse' })
end end,
resetGrid = function(self)
function nodeWizard.filter:resetGrid()
local t = { } local t = { }
for k in pairs(self.entry.filter) do for k in pairs(self.entry.filter) do
table.insert(t, itemDB:splitKey(k)) table.insert(t, itemDB:splitKey(k))
end end
self.grid:setValues(t) self.grid:setValues(t)
end end,
eventHandler = function(self, event)
function nodeWizard.filter.grid:getDisplayValues(row)
row = Util.shallowCopy(row)
row.displayName = itemDB:getName(row)
return row
end
function nodeWizard.filter:eventHandler(event)
if event.type == 'focus_change' then if event.type == 'focus_change' then
self.statusBar:setStatus(event.focused.help) self.statusBar:setStatus(event.focused.help)
@@ -366,67 +400,13 @@ function nodeWizard.filter:eventHandler(event)
elseif event.type == 'cancel' then elseif event.type == 'cancel' then
self:hide() self:hide()
else else
return UI.SlideOut.eventHandler(self, event) return UI.SlideOut.eventHandler(self, event)
end end
return true return true
end end,
},
--[[ General Page ]] -- }
function nodeWizard.wizard.pages.general:enable()
UI.WizardPage.enable(self)
self:focusFirst()
end
function nodeWizard.wizard.pages.general:isValidFor()
return false
end
function nodeWizard.wizard.pages.general:showInventory(node)
local inventory
if device[node.name] and device[node.name].list then
pcall(function()
inventory = device[node.name].list()
for k,v in pairs(inventory) do
v.slot = k
end
end)
end
self.grid:setValues(inventory or { })
end
function nodeWizard.wizard.pages.general.grid:getDisplayValues(row)
row = Util.shallowCopy(row)
row.displayName = itemDB:getName(row)
return row
end
function nodeWizard.wizard.pages.general:validate()
if self.form:save() then
nodeWizard.node.category = Util.find(nodeWizard.choices, 'value', nodeWizard.node.mtype).category
nodeWizard.nodePages = { }
table.insert(nodeWizard.nodePages, nodeWizard.wizard.pages.general)
for _, page in pairs(nodeWizard.wizard.pages) do
if not page.isValidFor or page:isValidFor(nodeWizard.node) then
table.insert(nodeWizard.nodePages, page)
if page.setNode then
page:setNode(nodeWizard.node)
end
end
end
table.insert(nodeWizard.nodePages, nodeWizard.wizard.pages.confirmation)
return true
end
end
--[[ Confirmation ]]--
function nodeWizard.wizard.pages.confirmation:isValidFor()
return false
end
--[[ Wizard ]] -- --[[ Wizard ]] --
function nodeWizard:enable(node) function nodeWizard:enable(node)
@@ -440,7 +420,7 @@ function nodeWizard:enable(node)
{ name = 'Ignore', value = 'ignore', category = 'ignore' }, { name = 'Ignore', value = 'ignore', category = 'ignore' },
{ name = 'Hidden', value = 'hidden', category = 'ignore', help = 'Do not show in list' }, { name = 'Hidden', value = 'hidden', category = 'ignore', help = 'Do not show in list' },
} }
for _, page in pairs(self.wizard.pages) do for _, page in pairs(self.wizard:getPages()) do
if page.isValidType then if page.isValidType then
local choice = page:isValidType(self.node) local choice = page:isValidType(self.node)
if choice and not Util.find(self.choices, 'value', choice.value) then if choice and not Util.find(self.choices, 'value', choice.value) then
@@ -448,15 +428,15 @@ function nodeWizard:enable(node)
end end
end end
end end
self.wizard.pages.general.form[1].shadowText = self.node.name self.wizard.general.form[1].shadowText = self.node.name
self.wizard.pages.general.form[2].choices = self.choices self.wizard.general.form[2].choices = self.choices
self.wizard.pages.general.form:setValues(self.node) self.wizard.general.form:setValues(self.node)
self.wizard.pages.general:showInventory(self.node) self.wizard.general:showInventory(self.node)
self.nodePages = { } self.nodePages = { }
table.insert(self.nodePages, self.wizard.pages.general) table.insert(self.nodePages, self.wizard.general)
table.insert(self.nodePages, self.wizard.pages.confirmation) table.insert(self.nodePages, self.wizard.confirmation)
UI.Page.enable(self) UI.Page.enable(self)
end end

View File

@@ -2,7 +2,7 @@ local Ansi = require('opus.ansi')
local UI = require('opus.ui') local UI = require('opus.ui')
local infoTab = UI.Tab { local infoTab = UI.Tab {
tabTitle = 'Info', title = 'Info',
index = 4, index = 4,
textArea = UI.TextArea { textArea = UI.TextArea {
x = 2, ex = -2, y = 2, ey = -2, x = 2, ex = -2, y = 2, ey = -2,

View File

@@ -7,7 +7,7 @@ local colors = _G.colors
local context = Milo:getContext() local context = Milo:getContext()
local machinesTab = UI.Tab { local machinesTab = UI.Tab {
tabTitle = 'Machine', title = 'Machine',
index = 3, index = 3,
grid = UI.ScrollingGrid { grid = UI.ScrollingGrid {
x = 2, ex = -2, y = 2, ey = -2, x = 2, ex = -2, y = 2, ey = -2,

View File

@@ -7,7 +7,7 @@ local Util = require('opus.util')
local context = Milo:getContext() local context = Milo:getContext()
local manageTab = UI.Tab { local manageTab = UI.Tab {
tabTitle = 'Manage', title = 'Manage',
index = 1, index = 1,
form = UI.Form { form = UI.Form {
x = 1, ex = -1, ey = -1, x = 1, ex = -1, ey = -1,

View File

@@ -4,7 +4,7 @@ local Milo = require('milo')
local UI = require('opus.ui') local UI = require('opus.ui')
local recipeTab = UI.Tab { local recipeTab = UI.Tab {
tabTitle = 'Recipe', title = 'Recipe',
index = 2, index = 2,
grid = UI.ScrollingGrid { grid = UI.ScrollingGrid {
x = 2, ex = -2, y = 2, ey = -4, x = 2, ex = -2, y = 2, ey = -4,

View File

@@ -7,7 +7,7 @@ local colors = _G.colors
local context = Milo:getContext() local context = Milo:getContext()
local resetTab = UI.Tab { local resetTab = UI.Tab {
tabTitle = 'Reset', title = 'Reset',
index = 5, index = 5,
noFill = true, noFill = true,
textArea = UI.TextArea { textArea = UI.TextArea {

View File

@@ -23,7 +23,7 @@ local page = UI.Page {
tabs = UI.Tabs { tabs = UI.Tabs {
y = 2, ey = -2, y = 2, ey = -2,
inventory = UI.Tab { inventory = UI.Tab {
tabTitle = 'Inventory', title = 'Inventory',
grid = UI.ScrollingGrid { grid = UI.ScrollingGrid {
y = 2, ey = -2, y = 2, ey = -2,
columns = { columns = {
@@ -33,7 +33,7 @@ local page = UI.Page {
}, },
}, },
autostore = UI.Tab { autostore = UI.Tab {
tabTitle = 'Deposit', title = 'Deposit',
grid = UI.ScrollingGrid { grid = UI.ScrollingGrid {
y = 2, ey = -2, y = 2, ey = -2,
columns = { columns = {

View File

@@ -83,7 +83,7 @@ local function createPage(node)
parent = monitor, parent = monitor,
tabs = UI.Tabs { tabs = UI.Tabs {
[1] = UI.Tab { [1] = UI.Tab {
tabTitle = 'Overview', title = 'Overview',
backgroundColor = colors.black, backgroundColor = colors.black,
noFill = true, noFill = true,
onlineLabel = UI.Text { onlineLabel = UI.Text {
@@ -135,14 +135,14 @@ local function createPage(node)
}, },
}, },
[2] = UI.Tab { [2] = UI.Tab {
tabTitle = 'Stats', title = 'Stats',
noFill = true, noFill = true,
textArea = UI.TextArea { textArea = UI.TextArea {
y = 3, y = 3,
}, },
}, },
[3] = UI.Tab { [3] = UI.Tab {
tabTitle = 'Storage', title = 'Storage',
noFill = true, noFill = true,
grid = UI.ScrollingGrid { grid = UI.ScrollingGrid {
y = 2, y = 2,
@@ -157,7 +157,7 @@ local function createPage(node)
}, },
}, },
[4] = UI.Tab { [4] = UI.Tab {
tabTitle = 'Offline', title = 'Offline',
noFill = true, noFill = true,
grid = UI.ScrollingGrid { grid = UI.ScrollingGrid {
y = 2, y = 2,
@@ -168,14 +168,14 @@ local function createPage(node)
}, },
}, },
[5] = UI.Tab { [5] = UI.Tab {
tabTitle = 'Activity', title = 'Activity',
noFill = true, noFill = true,
term = UI.Embedded { term = UI.Embedded {
--visible = true, --visible = true,
}, },
}, },
[6] = UI.Tab { [6] = UI.Tab {
tabTitle = 'Tasks', title = 'Tasks',
noFill = true, noFill = true,
grid = UI.ScrollingGrid { grid = UI.ScrollingGrid {
y = 2, y = 2,
@@ -449,7 +449,7 @@ Unlocked Slots : %d of %d (%d%%)
function page:eventHandler(event) function page:eventHandler(event)
if event.type == 'tab_activate' then if event.type == 'tab_activate' then
local state = Milo:getState('statusState') or { } local state = Milo:getState('statusState') or { }
state[node.name] = event.activated.tabTitle state[node.name] = event.activated.title
Milo:setState('statusState', state) Milo:setState('statusState', state)
end end
return UI.Page.eventHandler(self, event) return UI.Page.eventHandler(self, event)
@@ -472,7 +472,7 @@ Unlocked Slots : %d of %d (%d%%)
-- restore active tab -- restore active tab
local tabState = Milo:getState('statusState') or { } local tabState = Milo:getState('statusState') or { }
if tabState[node.name] then if tabState[node.name] then
page.tabs:selectTab(Util.find(page.tabs, 'tabTitle', tabState[node.name])) page.tabs:selectTab(Util.find(page.tabs, 'title', tabState[node.name]))
end end
return page return page

View File

@@ -23,7 +23,7 @@ local config = Config.load('Sensor')
local page = UI.Page { local page = UI.Page {
tabs = UI.Tabs { tabs = UI.Tabs {
listing = UI.Tab { listing = UI.Tab {
tabTitle = 'Listing', title = 'Listing',
grid = UI.ScrollingGrid { grid = UI.ScrollingGrid {
columns = { columns = {
{ heading = 'Name', key = 'displayName' }, { heading = 'Name', key = 'displayName' },
@@ -35,7 +35,7 @@ local page = UI.Page {
}, },
}, },
summary = UI.Tab { summary = UI.Tab {
tabTitle = 'Summary', title = 'Summary',
grid = UI.ScrollingGrid { grid = UI.ScrollingGrid {
columns = { columns = {
{ heading = 'Name', key = 'displayName' }, { heading = 'Name', key = 'displayName' },
@@ -256,7 +256,7 @@ function page:eventHandler(event)
UI:quit() UI:quit()
elseif event.type == 'tab_activate' then elseif event.type == 'tab_activate' then
config.activeTab = event.activated.tabTitle config.activeTab = event.activated.title
Config.update('Sensor', config) Config.update('Sensor', config)
end end
@@ -264,7 +264,7 @@ function page:eventHandler(event)
end end
if config.activeTab then if config.activeTab then
page.tabs:selectTab(Util.find(page.tabs.children, 'tabTitle', config.activeTab)) page.tabs:selectTab(Util.find(page.tabs.children, 'title', config.activeTab))
end end
UI:setPage(page) UI:setPage(page)

View File

@@ -7,7 +7,7 @@ local config = Config.load('saver', {
}) })
return UI.Tab { return UI.Tab {
tabTitle = 'Screen Saver', title = 'Screen Saver',
description = 'Screen saver', description = 'Screen saver',
[1] = UI.Window { [1] = UI.Window {
x = 2, y = 2, ex = -2, ey = 5, x = 2, y = 2, ex = -2, ey = 5,

View File

@@ -7,7 +7,7 @@ local config = Config.load('secure', {
}) })
local tab = UI.Tab { local tab = UI.Tab {
tabTitle = 'Secure', title = 'Secure',
description = 'Secure options', description = 'Secure options',
[1] = UI.Window { [1] = UI.Window {
x = 2, y = 2, ex = -2, ey = 5, x = 2, y = 2, ex = -2, ey = 5,

View File

@@ -172,7 +172,7 @@ function lib.recurse(fromPath, toPath, options, origin, top)
end end
end end
if mv then if mv then
if fs.list(toReal)() then -- to is NOT empty if fs.exists(toPath) then -- to is NOT empty
return nil, "cannot move '" .. fromPath .. "' to '" .. toPath .. "': Directory not empty" return nil, "cannot move '" .. fromPath .. "' to '" .. toPath .. "': Directory not empty"
end end
status(verbose, fromPath, toPath) status(verbose, fromPath, toPath)

View File

@@ -7,7 +7,7 @@ local os = _G.os
local config = Config.load('shop') local config = Config.load('shop')
local shopTab = UI.Tab { local shopTab = UI.Tab {
tabTitle = 'Store', title = 'Store',
index = 2, index = 2,
form = UI.Form { form = UI.Form {
x = 2, ex = -2, y = 2, ey = -2, x = 2, ex = -2, y = 2, ey = -2,

View File

@@ -9,7 +9,7 @@ if turtle then
local config = Config.load('gps') local config = Config.load('gps')
local gpsTab = UI.Tab { local gpsTab = UI.Tab {
tabTitle = 'Home', title = 'Home',
description = 'Turtle home location', description = 'Turtle home location',
labelText = UI.Text { labelText = UI.Text {
x = 3, ex = -3, y = 2, x = 3, ex = -3, y = 2,