milo cleanup
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@@ -4,11 +4,15 @@ local Peripheral = require('peripheral')
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local UI = require('ui')
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local Util = require('util')
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local colors = _G.colors
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local colors = _G.colors
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local context = Milo:getContext()
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local mon = Peripheral.lookup(context.config.activityMonitor)
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local ActivityTask = {
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name = 'activity',
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priority = 30,
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}
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if not mon then
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return
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end
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@@ -110,7 +114,7 @@ function page:refresh()
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self.grid:draw()
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end
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Event.onInterval(5, function()
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function page:update()
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if context.storage:isOnline() then
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page:refresh()
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page:sync()
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@@ -119,6 +123,10 @@ Event.onInterval(5, function()
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page.grid:centeredWrite(math.ceil(page.height / 2), 'Storage Offline')
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page:sync()
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end
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end
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Event.on({ 'storage_offline', 'storage_online' }, function()
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page:update()
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end)
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Event.on('monitor_touch', function(_, side)
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@@ -128,5 +136,11 @@ Event.on('monitor_touch', function(_, side)
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end
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end)
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function ActivityTask:cycle()
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page:update()
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end
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Milo:registerTask(ActivityTask)
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page:draw()
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page:sync()
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@@ -25,11 +25,11 @@ local brewingStandView = UI.Window {
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},
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}
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function brewingStandView:isValidFor(machine)
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if machine.mtype == 'machine' then
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local m = device[machine.name]
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function brewingStandView:isValidFor(node)
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if node.mtype == 'machine' then
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local m = device[node.name]
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return m and m.type == 'minecraft:brewing_stand'
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end
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end
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UI:getPage('machineWizard').wizard:add({ brewingStand = brewingStandView })
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UI:getPage('nodeWizard').wizard:add({ brewingStand = brewingStandView })
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@@ -36,22 +36,22 @@ local exportView = UI.Window {
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},
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}
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function exportView:isValidFor(machine)
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return machine.mtype == 'machine'
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function exportView:isValidFor(node)
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return node.mtype == 'machine'
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end
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function exportView:setMachine(machine)
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self.machine = machine
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function exportView:setNode(node)
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self.machine = node
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if not self.machine.exports then
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self.machine.exports = { }
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end
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self.grid:setValues(machine.exports)
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self.grid:setValues(self.machine.exports)
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self.slots.choices = {
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{ name = 'All', value = '*' }
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}
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local m = device[machine.name]
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local m = device[self.machine.name]
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for k = 1, m.size() do
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table.insert(self.slots.choices, { name = k, value = k })
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end
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@@ -101,4 +101,4 @@ function exportView:eventHandler(event)
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end
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end
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UI:getPage('machineWizard').wizard:add({ export = exportView })
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UI:getPage('nodeWizard').wizard:add({ export = exportView })
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@@ -36,22 +36,22 @@ local importView = UI.Window {
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},
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}
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function importView:isValidFor(machine)
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return machine.mtype == 'machine'
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function importView:isValidFor(node)
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return node.mtype == 'machine'
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end
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function importView:setMachine(machine)
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self.machine = machine
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function importView:setNode(node)
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self.machine = node
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if not self.machine.imports then
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self.machine.imports = { }
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end
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self.grid:setValues(machine.imports)
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self.grid:setValues(self.machine.imports)
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self.slots.choices = {
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{ name = 'All', value = '*' }
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}
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local m = device[machine.name]
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local m = device[self.machine.name]
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for k = 1, m.size() do
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table.insert(self.slots.choices, { name = k, value = k })
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end
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@@ -100,4 +100,4 @@ function importView:eventHandler(event)
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end
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end
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UI:getPage('machineWizard').wizard:add({ import = importView })
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UI:getPage('nodeWizard').wizard:add({ import = importView })
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@@ -1,4 +1,5 @@
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local Ansi = require('ansi')
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local Craft = require('turtle.craft')
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local Milo = require('milo')
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local UI = require('ui')
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local Util = require('util')
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@@ -59,6 +60,12 @@ local itemPage = UI.Page {
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event = 'show_info',
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text = 'Info',
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},
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resetButton = UI.Button {
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x = 9, y = -2,
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event = 'reset',
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text = 'Reset',
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help = 'Clear recipe and all settings',
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},
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},
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rsControl = UI.SlideOut {
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backgroundColor = colors.cyan,
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@@ -108,7 +115,7 @@ local itemPage = UI.Page {
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grid = UI.ScrollingGrid {
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y = 2, ey = -4,
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disableHeader = true,
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values = context.config.remoteDefaults,
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values = context.config.nodes,
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columns = {
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{ heading = 'Name', key = 'displayName'},
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},
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@@ -201,6 +208,25 @@ function itemPage:eventHandler(event)
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self.machines.grid:setIndex(1)
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self.machines:show()
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elseif event.type == 'reset' then
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if context.userRecipes[self.item.key] then
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context.userRecipes[self.item.key] = nil
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Util.writeTable(Craft.USER_RECIPES, context.userRecipes)
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Craft.loadRecipes()
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end
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if context.resources[self.item.key] then
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context.resources[self.item.key] = nil
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Milo:saveResources()
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end
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if Craft.machineLookup[self.item.key] then
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Craft.machineLookup[self.item.key] = nil
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Util.writeTable(Craft.MACHINE_LOOKUP, Craft.machineLookup)
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end
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UI:setPreviousPage()
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elseif event.type == 'set_machine' then
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--TODO save machine
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self.machines:hide()
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@@ -32,20 +32,21 @@ end
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local listingPage = UI.Page {
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menuBar = UI.MenuBar {
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buttons = {
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{ text = 'Learn', event = 'learn' },
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{ text = 'Forget', event = 'forget' },
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{ text = 'Craft', event = 'craft' },
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{ text = '...', event = 'machines' },
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{ text = 'Learn', event = 'learn' },
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--{ text = 'Forget', event = 'forget' },
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{ text = 'Craft', event = 'craft' },
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{ text = 'Edit', event = 'details' },
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{ text = 'Network', event = 'network' },
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{ text = 'Refresh', event = 'refresh', x = -9 },
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},
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},
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grid = UI.Grid {
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y = 2, ey = -2,
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columns = {
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{ heading = ' Qty', key = 'count' , width = 4, justify = 'right' },
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{ heading = ' Qty', key = 'count' , width = 4, justify = 'right' },
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{ heading = 'Name', key = 'displayName' },
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{ heading = 'Min', key = 'low' , width = 4 },
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{ heading = 'Max', key = 'limit' , width = 4 },
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{ heading = 'Min', key = 'low' , width = 4 },
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{ heading = 'Max', key = 'limit' , width = 4 },
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},
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sortColumn = 'displayName',
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},
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@@ -95,7 +96,7 @@ local listingPage = UI.Page {
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[ 'control-s' ] = 'eject_stack',
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[ 'control-a' ] = 'eject_all',
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[ 'control-m' ] = 'machines',
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[ 'control-m' ] = 'network',
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q = 'quit',
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},
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@@ -132,7 +133,7 @@ function listingPage:eventHandler(event)
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if event.type == 'quit' then
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UI:exitPullEvents()
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elseif event.type == 'eject' then
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elseif event.type == 'eject' or event.type == 'grid_select' then
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local item = self.grid:getSelected()
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if item then
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item.count = Milo:craftAndEject(item, 1)
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@@ -164,8 +165,8 @@ function listingPage:eventHandler(event)
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Milo:craftAndEject(item, count)
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end
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elseif event.type == 'machines' then
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UI:setPage('machines')
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elseif event.type == 'network' then
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UI:setPage('network')
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elseif event.type == 'details' or event.type == 'grid_select_right' then
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local item = self.grid:getSelected()
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@@ -195,7 +196,7 @@ function listingPage:eventHandler(event)
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elseif event.type == 'learn' then
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UI:setPage('learn')
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elseif event.type == 'craft' or event.type == 'grid_select' then
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elseif event.type == 'craft' then
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local item = self.grid:getSelected()
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if Craft.findRecipe(item) or true then -- or item.is_craftable then
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UI:setPage('craft', self.grid:getSelected())
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@@ -203,27 +204,6 @@ function listingPage:eventHandler(event)
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self.notification:error('No recipe defined')
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end
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elseif event.type == 'forget' then
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local item = self.grid:getSelected()
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if item then
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local key = Milo:uniqueKey(item)
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if context.userRecipes[key] then
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context.userRecipes[key] = nil
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Util.writeTable(Craft.USER_RECIPES, context.userRecipes)
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Craft.loadRecipes()
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end
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--TODO: remove machine assoc
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if context.resources[key] then
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context.resources[key] = nil
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Milo:saveResources()
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end
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self.notification:info('Forgot: ' .. item.name)
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self:refresh()
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self.grid:draw()
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end
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elseif event.type == 'text_change' and event.element == self.statusBar.filter then
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self.filter = event.text
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if #self.filter == 0 then
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@@ -19,7 +19,7 @@ local machineLearnWizard = UI.Page {
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index = 1,
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grid = UI.ScrollingGrid {
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y = 2, ey = -2,
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values = context.config.remoteDefaults,
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values = context.config.nodes,
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columns = {
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{ heading = 'Name', key = 'displayName' },
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},
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@@ -37,10 +37,10 @@ local dispenserView = UI.Window {
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},
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}
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function dispenserView:isValidFor(machine)
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if machine.mtype == 'machine' then
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local m = device[machine.name]
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return m and m.type == 'minecraft:dispenser'
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function dispenserView:isValidFor(node)
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if node.mtype == 'machine' then
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local m = device[node.name]
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--return m and m.type == 'minecraft:dispenser'
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end
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end
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@@ -63,11 +63,11 @@ function dispenserView:validate()
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return self.form:save()
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end
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function dispenserView:setMachine(machine)
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if not machine.redstone then
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machine.redstone = { }
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function dispenserView:setNode(node)
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if not node.redstone then
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node.redstone = { }
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end
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self.form:setValues(machine.redstone)
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self.form:setValues(node.redstone)
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end
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UI:getPage('machineWizard').wizard:add({ dispenser = dispenserView })
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UI:getPage('nodeWizard').wizard:add({ dispenser = dispenserView })
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@@ -48,14 +48,14 @@ function storageView:validate()
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return self.form:save()
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end
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function storageView:isValidFor(machine)
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return machine.mtype == 'storage'
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function storageView:isValidFor(node)
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return node.mtype == 'storage'
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end
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function storageView:setMachine(machine)
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self.machine = machine
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self.form:setValues(machine)
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self.form[3].value = machine.lock and itemDB:getName(machine.lock) or ''
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function storageView:setNode(node)
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self.machine = node
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self.form:setValues(node)
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self.form[3].value = node.lock and itemDB:getName(node.lock) or ''
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end
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function storageView:eventHandler(event)
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@@ -83,4 +83,4 @@ function storageView:eventHandler(event)
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end
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end
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UI:getPage('machineWizard').wizard:add({ storage = storageView })
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UI:getPage('nodeWizard').wizard:add({ storage = storageView })
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Block a user