Turtles not returning after swarm abort. #19

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opened 2019-09-18 07:23:39 -04:00 by rangerdude · 5 comments
rangerdude commented 2019-09-18 07:23:39 -04:00 (Migrated from github.com)

Mining with 2-6 turtles, when aborted almost all turtles just stop where they are at.
A few may continue for 30-45 digging. But then stop also.

I am playing on a server 1.12.2

Also a second issue that has started happening is swarm turtles are breaking other swarm turtles loosing all the goods.

Mining with 2-6 turtles, when aborted almost all turtles just stop where they are at. A few may continue for 30-45 digging. But then stop also. I am playing on a server 1.12.2 Also a second issue that has started happening is swarm turtles are breaking other swarm turtles loosing all the goods.
rangerdude commented 2019-09-23 02:14:14 -04:00 (Migrated from github.com)

This was happening on a server. Also started to noticed that turtles may just go up to y level 256.

This was happening on a server. Also started to noticed that turtles may just go up to y level 256.
xAnavrins commented 2019-11-10 22:39:14 -05:00 (Migrated from github.com)

I've had this happen many times too
When mining, I go in a straight line, queue up some blocks, then I go back to get my drop chest, then back to the end of the mine, sometime it'll result in the turtles just going uncontrollably in the oposite direction.

I've had this happen many times too When mining, I go in a straight line, queue up some blocks, then I go back to get my drop chest, then back to the end of the mine, sometime it'll result in the turtles just going uncontrollably in the oposite direction.
xAnavrins commented 2019-11-18 21:18:54 -05:00 (Migrated from github.com)

2019-11-18_21 09 12

Sometime, the scanner will scan ores that are much farther away from the player, unsure if this caused by an ores.lua/canvas3d bug or the Block Scanner, the latter could explain why turtles tries to go to some place far away.

![2019-11-18_21 09 12](https://user-images.githubusercontent.com/5376823/69110316-59e00c80-0a48-11ea-8282-07128d29d2a1.png) Sometime, the scanner will scan ores that are much farther away from the player, unsure if this caused by an ores.lua/canvas3d bug or the Block Scanner, the latter could explain why turtles tries to go to some place far away.
xAnavrins commented 2019-12-27 02:31:36 -05:00 (Migrated from github.com)

I'm thinking 942f0bda92 might fix this, please report if that still happens.

I'm thinking https://github.com/kepler155c/opus/commit/942f0bda92f0aac48bf157ebef9a2c79791a294a might fix this, please report if that still happens.
xAnavrins commented 2020-08-16 03:26:16 -04:00 (Migrated from github.com)

This has not happened to me since, so I will assume that it is fixed.

This has not happened to me since, so I will assume that it is fixed.
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Reference: MayaTheShy/opus-apps#19