local Event = require('opus.event') local device = _G.device local os = _G.os local args = { ... } local context = args[1] local SHIELD_SLOT = 2 Event.addRoutine(function() local lastTransfer while true do local sleepTime = 1.5 if lastTransfer and os.clock() - lastTransfer < 2 then sleepTime = .1 end os.sleep(context.socket and sleepTime or 5) if context.state.deposit and context.state.server and (context.state.useShield or context.state.slot) then local neural = device.neuralInterface local inv = context.state.useShield and 'getEquipment' or 'getInventory' if neural and neural[inv] then local s, m = pcall(function() local method = neural[inv] local item = method and method().list()[context.state.useShield and SHIELD_SLOT or context.state.slot] if item then if context:sendRequest({ request = 'deposit', source = context.state.useShield and 'equipment' or 'inventory', slot = context.state.useShield and SHIELD_SLOT or context.state.slot, count = item.count, }) then lastTransfer = os.clock() end end end) if not s and m then _G._syslog(m) end end end end end)