local Ansi = require('ansi') local UI = require('ui') local colors = _G.colors local device = _G.device local template = [[%sBrewing stands have the ability to automatically learn recipes.%s Simply craft potions in the brewing stand as normal except for these conditions. 1. Place item in top slot first. 2. At least 1 bottle must be placed in the first slot. When finished brewing, the recipe will be available upon refreshing. Note that you do not need to import items from the brewing stand, this will be done automatically.]] local brewingStandView = UI.Window { title = 'Storage Options', index = 2, backgroundColor = colors.cyan, [1] = UI.TextArea { x = 2, ex = -2, y = 2, ey = -2, value = string.format(template, Ansi.yellow, Ansi.reset), }, } function brewingStandView:isValidFor(machine) if machine.mtype == 'machine' then local m = device[machine.name] return m and m.type == 'minecraft:brewing_stand' end end UI:getPage('machineWizard').wizard:add({ brewingStand = brewingStandView })