local Event = require('event') local Milo = require('milo') local Sound = require('sound') local Storage = require('storage') local UI = require('ui') local Util = require('util') local device = _G.device local fs = _G.fs local multishell = _ENV.multishell local os = _G.os local shell = _ENV.shell local turtle = _G.turtle if multishell then multishell.setTitle(multishell.getCurrent(), 'Milo') end local function Syntax(msg) print([[ Turtle must be provided with: * Introspection module (never bound) * Workbench Turtle must be connected to: * Wired modem (activated) ]]) error(msg) end local modem for _,v in pairs(device) do if v.type == 'wired_modem' then if modem then Syntax('Only 1 wired modem can be connected') end modem = v end end if not modem or not modem.getNameLocal then Syntax('Wired modem missing') end if not modem.getNameLocal() then Syntax('Wired modem is not active') end local introspection = device['plethora:introspection'] or turtle.equip('left', 'plethora:module:0') and device['plethora:introspection'] or Syntax('Introspection module missing') if not device.workbench then turtle.equip('right', 'minecraft:crafting_table:0') if not device.workbench then Syntax('Workbench missing') end end local localName = modem.getNameLocal() local context = { resources = Util.readTable(Milo.RESOURCE_FILE) or { }, state = { }, craftingQueue = { }, tasks = { }, queue = { }, storage = Storage(), turtleInventory = { name = localName, mtype = 'hidden', adapter = introspection.getInventory(), } } context.storage.nodes[localName] = context.turtleInventory context.storage.nodes[localName].adapter.name = localName Milo:init(context) context.storage:initStorage() context.storage.turtleInventory = context.turtleInventory local function loadDirectory(dir) for _, file in pairs(fs.list(dir)) do if not fs.isDir(fs.combine(dir, file)) then local s, m = Util.run(_ENV, fs.combine(dir, file), context) if not s and m then _G.printError('Error loading: ' .. file) error(m or 'Unknown error') end end end end local programDir = fs.getDir(shell.getRunningProgram()) loadDirectory(fs.combine(programDir, 'core')) loadDirectory(fs.combine(programDir, 'plugins')) table.sort(context.tasks, function(a, b) return a.priority < b.priority end) _debug('Tasks\n-----') for _, task in ipairs(context.tasks) do _debug('%d: %s', task.priority, task.name) end Milo:clearGrid() UI:setPage(UI:getPage('listing')) Sound.play('ui.toast.challenge_complete') local processing Event.on('milo_cycle', function() if not processing and not Milo:isCraftingPaused() then processing = true Milo:resetCraftingStatus() for _, task in ipairs(context.tasks) do local s, m = pcall(function() task:cycle(context) end) if not s and m then _G._debug(task.name .. ' crashed') _G._debug(m) end end processing = false if not Util.empty(context.queue) then os.queueEvent('milo_queue') end end end) Event.on('milo_queue', function() if not processing and context.storage:isOnline() then processing = true for _, key in pairs(Util.keys(context.queue)) do local entry = context.queue[key] entry.callback(entry.request) context.queue[key] = nil end processing = false end end) Event.on('turtle_inventory', function() if not processing and not Milo:isCraftingPaused() then Milo:clearGrid() end end) Event.onInterval(5, function() if not Milo:isCraftingPaused() then os.queueEvent('milo_cycle') end end) Event.on({ 'storage_offline', 'storage_online' }, function() if context.storage:isOnline() then Milo:resumeCrafting({ key = 'storageOnline' }) else Milo:pauseCrafting({ key = 'storageOnline', msg = 'Storage offline' }) end end) os.queueEvent( context.storage:isOnline() and 'storage_online' or 'storage_offline', context.storage:isOnline()) --os.queueEvent('milo_cycle') UI:pullEvents()