local peripheral = _G.peripheral local turtle = _G.turtle local Equipper = { } local SCANNER_EQUIPPED = 'plethora:scanner' local SCANNER_INV = 'plethora:module:2' local reversed = { left = 'right', right = 'left' } local function getEquipped() Equipper.equipped = { } Equipper.equipped.left = peripheral.getType('left') Equipper.equipped.right = peripheral.getType('right') if not Equipper.equipped.left or not Equipper.equipped.right then -- try to detect non-peripheral type items - such as minecraft:diamond_pickaxe local side = Equipper.isEquipped(SCANNER_EQUIPPED) local meta if side then meta = peripheral.call(side, 'getBlockMeta', 0, 0, 0) elseif turtle.has(SCANNER_INV) then local swapSide = peripheral.getType('right') == 'modem' and 'left' or 'right' turtle.equip(swapSide, SCANNER_INV) Equipper.equipped[swapSide] = 'plethora:scanner' meta = peripheral.call(swapSide, 'getBlockMeta', 0, 0, 0) end if meta then if not Equipper.equipped.left then Equipper.equipped.left = meta.turtle.left and meta.turtle.left.id end if not Equipper.equipped.right then Equipper.equipped.right = meta.turtle.right and meta.turtle.right.id end elseif not Equipper.equipped.left then local slot = Equipper.unequip('left') if slot then turtle.equip('left', slot.name .. ':' .. slot.damage) Equipper.equipped.left = slot.name .. ':' .. slot.damage end elseif not Equipper.equipped.right then local slot = Equipper.unequip('right') if slot then turtle.equip('right', slot.name .. ':' .. slot.damage) Equipper.equipped.right = slot.name .. ':' .. slot.damage end end end end local function matches(left, right) -- return a match for 'minecraft:diamond_sword:0' with 'minecraft:diamond_sword' if left and right then return left:match(right) end end function Equipper.unequip(side) local slot = turtle.selectOpenSlot() if not slot then error('No slots available') end turtle.equip(side) Equipper.equipped[side] = nil return turtle.getItemDetail(slot) end function Equipper.isEquipped(name) if not Equipper.equipped then getEquipped() end return Equipper.equipped.left == name and 'left' or Equipper.equipped.right == name and 'right' end function Equipper.equip(side, invName, equippedName) if not Equipper.equipped then getEquipped() end -- is it already equipped ? if matches(Equipper.equipped[side], equippedName or invName) then return peripheral.getType(side) and peripheral.wrap(side) end -- is it equipped on other side ? if matches(Equipper.equipped[reversed[side]], equippedName or invName) then Equipper.unequip(reversed[side]) end local s, m = turtle.equip(side, invName) if not s then error(string.format('Unable to equip %s\n%s', (equippedName or invName), m)) end Equipper.equipped[side] = peripheral.getType(side) or invName return peripheral.getType(side) and peripheral.wrap(side) end function Equipper.equipLeft(invName, equippedName) return Equipper.equip('left', invName, equippedName) end function Equipper.equipRight(invName, equippedName) return Equipper.equip('right', invName, equippedName) end return Equipper