121 lines
3.4 KiB
Lua
121 lines
3.4 KiB
Lua
local Craft = require('turtle.craft')
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local itemDB = require('itemDB')
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local Milo = require('milo')
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local sync = require('sync').sync
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local Util = require('util')
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local context = Milo:getContext()
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local turtle = _G.turtle
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local craftTask = {
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name = 'crafting',
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priority = 70,
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}
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function craftTask:craftItem(recipe, item, count)
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Craft.craftRecipe(recipe, count, context.storage, item)
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Milo:clearGrid()
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end
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-- Craft as much as possible regardless if all ingredients are available
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function craftTask:forceCraftItem(inRecipe, originalItem, inCount)
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local summed = { }
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local items = Milo:listItems()
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local throttle = Util.throttle()
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local function sumItems(recipe, count)
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count = math.ceil(count / recipe.count)
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local craftable = count
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for key,iqty in pairs(Craft.sumIngredients(recipe)) do
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throttle()
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local item = itemDB:splitKey(key)
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local summedItem = summed[key]
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if not summedItem then
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summedItem = Util.shallowCopy(item)
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summedItem.recipe = Craft.findRecipe(item)
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summedItem.count = Craft.getItemCount(items, key)
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summedItem.need = 0
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summedItem.used = 0
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summedItem.craftable = 0
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summed[key] = summedItem
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end
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local total = count * iqty -- 4 * 2
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local used = math.min(summedItem.count, total) -- 5
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local need = total - used -- 3
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if recipe.craftingTools and recipe.craftingTools[key] then
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if summedItem.count > 0 then
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summedItem.used = 1
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summedItem.need = 0
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need = 0
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elseif not summedItem.recipe then
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summedItem.need = 1
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need = 1
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else
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need = 1
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end
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else
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summedItem.count = summedItem.count - used
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summedItem.used = summedItem.used + used
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end
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if need > 0 then
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if not summedItem.recipe then
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craftable = math.min(craftable, math.floor(used / iqty))
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summedItem.need = summedItem.need + need
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else
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local c = sumItems(summedItem.recipe, need) -- 4
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craftable = math.min(craftable, math.floor((used + c) / iqty))
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summedItem.craftable = summedItem.craftable + c
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end
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end
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end
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if craftable > 0 then
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craftable = Craft.craftRecipe(recipe, craftable * recipe.count,
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context.storage, originalItem) / recipe.count
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Milo:clearGrid()
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end
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return craftable * recipe.count
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end
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return sumItems(inRecipe, inCount)
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end
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function craftTask:craft(recipe, item)
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if Milo:isCraftingPaused() then
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return
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end
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if item.forceCrafting then
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self:forceCraftItem(recipe, item, item.count - item.crafted)
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else
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self:craftItem(recipe, item, item.count - item.crafted)
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end
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end
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function craftTask:cycle()
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for _,key in pairs(Util.keys(context.craftingQueue)) do
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local item = context.craftingQueue[key]
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if item.count - item.crafted > 0 then
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local recipe = Craft.findRecipe(key)
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if recipe then
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sync(turtle, function()
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self:craft(recipe, item)
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end)
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if item.callback and item.crafted >= item.count then
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item.callback(item) -- invoke callback
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end
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elseif not context.controllerAdapter then
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item.status = '(no recipe)'
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item.statusCode = Craft.STATUS_ERROR
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item.crafted = 0
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end
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end
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end
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end
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Milo:registerTask(craftTask) |