199 lines
4.3 KiB
Lua
199 lines
4.3 KiB
Lua
local Config = require('config')
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local Event = require('event')
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local Project = require('neural.project')
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local UI = require('ui')
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local Util = require('util')
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local device = _G.device
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local peripheral = _G.peripheral
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local turtle = _G.turtle
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local function equip(side, rawName)
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return turtle and turtle.equip(side, rawName) and peripheral.wrap(side)
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end
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local ni = device.neuralInterface
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local sensor = ni or
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device['plethora:sensor'] or
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peripheral.find('manipulator') or
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equip('left', 'plethora:module:3')
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if not sensor or not sensor.sense then
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error('Plethora sensor must be equipped')
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end
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local id = sensor.getID and sensor.getID() or ''
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UI:configure('Entities', ...)
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local config = Config.load('Entities', {
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ignore = { }
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})
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if not config.ignore then
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config.ignore = { }
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end
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local page = UI.Page {
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menuBar = UI.MenuBar {
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buttons = {
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{ text = 'Projector', event = 'project' },
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{ text = 'Totals', event = 'totals' },
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{ text = 'Ignore', event = 'ignore' },
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{ text = 'Details', event = 'detail' },
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},
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},
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grid = UI.ScrollingGrid {
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y = 2,
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columns = {
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{ heading = 'Name', key = 'displayName' },
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{ heading = ' X', key = 'x', width = 3, justify = 'right' },
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{ heading = ' Y', key = 'y', width = 3, justify = 'right' },
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{ heading = ' Z', key = 'z', width = 3, justify = 'right' },
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},
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values = sensor.sense(),
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sortColumn = 'displayName',
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},
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accelerators = {
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q = 'quit',
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},
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detail = UI.SlideOut {
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menuBar = UI.MenuBar {
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buttons = {
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{ text = 'Back', event = 'hide' },
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},
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},
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grid = UI.ScrollingGrid {
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y = 2,
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columns = {
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{ heading = 'Name', key = 'name' },
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{ heading = 'Value', key = 'value' },
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},
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sortColumn = 'name',
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autospace = true,
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},
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},
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}
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function page.grid:getDisplayValues(row)
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row = Util.shallowCopy(row)
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row.x = row.x and math.floor(row.x) or ''
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row.y = row.y and math.floor(row.y) or ''
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row.z = math.floor(row.z)
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return row
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end
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function page.detail:show(entity)
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self.entity = entity -- to allow for debugging in Lua
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local function update()
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local t = { }
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for k,v in pairs(self.entity) do
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if type(v) ~= 'table' then
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table.insert(t, {
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name = k,
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value = type(v) == 'string' and v or tostring(v),
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})
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end
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end
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return t
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end
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if entity.id then
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self.handler = Event.onInterval(.5, function()
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local e = sensor.getMetaByID(self.entity.id)
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if e then
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self.entity = e
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self.grid:setValues(update())
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self.grid:draw()
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self.grid:sync()
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end
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end)
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end
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self.grid:setValues(update())
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return UI.SlideOut.show(self)
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end
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function page.detail:hide()
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if self.handler then
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Event.off(self.handler)
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self.handler = nil
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end
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return UI.SlideOut.hide(self)
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end
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function page:eventHandler(event)
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if event.type == 'quit' then
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Event.exitPullEvents()
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elseif event.type == 'totals' then
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config.totals = not config.totals
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Config.update('Entities', config)
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elseif event.type == 'detail' or event.type == 'grid_select' then
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local selected = self.grid:getSelected()
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if selected then
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self.detail:show(selected)
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end
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elseif event.type == 'hide' then
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self.detail:hide()
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elseif event.type == 'ignore' then
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local selected = self.grid:getSelected()
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if selected then
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config.ignore[selected.name] = true
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end
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Config.update('Entities', config)
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elseif event.type == 'project' then
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config.projecting = not config.projecting
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if config.projecting then
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Project:init(ni.canvas())
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else
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Project.canvas:clear()
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end
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Config.update('Entities', config)
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end
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UI.Page.eventHandler(self, event)
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end
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Event.onInterval(.5, function()
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local entities = sensor.sense()
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Util.filterInplace(entities, function(e) return e.id ~= id and not config.ignore[e.name] end)
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if config.projecting then
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local meta = ni.getMetaOwner()
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Project.canvas:clear()
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Project:drawPoints(meta, entities, 'X', 0xFFDF50AA)
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end
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if config.totals then
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local t = { }
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for _,v in pairs(entities) do
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if t[v.name] then
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t[v.name].z = t[v.name].z + 1
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else
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t[v.name] = { displayName = v.displayName, z = 1, name = v.name }
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end
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end
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entities = t
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end
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page.grid:setValues(entities)
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page.grid:draw()
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page:sync()
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end)
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if config.projecting then
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Project:init(ni.canvas())
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end
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UI:setPage(page)
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UI:pullEvents()
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if config.projecting then
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Project.canvas:clear()
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end
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