69 lines
1.3 KiB
Lua
69 lines
1.3 KiB
Lua
local Milo = require('milo')
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local sync = require('sync')
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local UI = require('ui')
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local context = Milo:getContext()
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local turtle = _G.turtle
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local learnPage = UI.Dialog {
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height = 6, width = UI.term.width - 6,
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title = 'Learn Recipe',
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chooser = UI.Chooser {
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x = 8, y = 3,
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width = 20,
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},
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cancel = UI.Button {
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x = 3, y = -2,
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text = 'Cancel', event = 'cancel'
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},
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accept = UI.Button {
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ex = -3, y = -2,
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width = 8,
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text = 'Ok', event = 'accept',
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},
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}
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function learnPage:enable()
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self.chooser.choices = { }
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for k in pairs(context.learnTypes) do
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table.insert(self.chooser.choices, {
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name = k,
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value = k,
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})
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end
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self.chooser.value =
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Milo:getState('learnType') or
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self.chooser.choices[1].value
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Milo:pauseCrafting()
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sync.lock(turtle)
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self:focusFirst()
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UI.Dialog.enable(self)
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end
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function learnPage:disable()
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UI.Dialog.disable(self)
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end
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function learnPage:eventHandler(event)
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if event.type == 'cancel' then
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sync.release(turtle)
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Milo:resumeCrafting()
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UI:setPreviousPage()
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elseif event.type == 'accept' then
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local choice = self.chooser.value
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Milo:setState('learnType', choice)
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UI:setPage(context.learnTypes[choice])
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else
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return UI.Dialog.eventHandler(self, event)
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end
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return true
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end
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UI:addPage('learn', learnPage)
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