325 lines
7.7 KiB
Lua
325 lines
7.7 KiB
Lua
local class = require('class')
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local Event = require('event')
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local InventoryAdapter = require('inventoryAdapter')
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local itemDB = require('itemDB')
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local Peripheral = require('peripheral')
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local Util = require('util')
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local device = _G.device
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local os = _G.os
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local Storage = class()
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function Storage:init(args)
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local defaults = {
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remoteDefaults = { },
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dirty = true,
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activity = { },
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storageOnline = true,
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lastRefresh = os.clock(),
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}
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Util.merge(self, defaults)
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Util.merge(self, args)
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local modem = Peripheral.get('wired_modem') or error('Wired modem not attached')
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self.localName = modem.getNameLocal()
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Event.on({ 'device_attach', 'device_detach' }, function(e, dev)
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_G._debug('%s: %s', e, tostring(dev))
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self:initStorage()
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end)
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Event.onInterval(15, function()
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self:showStorage()
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end)
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end
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function Storage:showStorage()
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local t = { }
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for k,v in pairs(self.remoteDefaults) do
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local online = v.adapter and v.adapter.online
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if not online then
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table.insert(t, k)
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end
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end
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if #t > 0 then
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_G._debug('Adapter:')
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for _, k in pairs(t) do
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_G._debug(' offline: ' .. k)
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end
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_G._debug('')
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end
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end
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function Storage:isOnline()
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return self.storageOnline
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end
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function Storage:initStorage()
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local online = true
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_G._debug('Initializing storage')
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for k,v in pairs(self.remoteDefaults) do
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if v.adapter then
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v.adapter.online = not not device[k]
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elseif device[k] and device[k].list and device[k].size and device[k].pullItems then
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v.adapter = InventoryAdapter.wrap({ side = k })
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v.adapter.online = true
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v.adapter.dirty = true
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end
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if v.mtype == 'storage' then
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online = online and not not (v.adapter and v.adapter.online)
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end
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end
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if online ~= self.storageOnline then
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self.storageOnline = online
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os.queueEvent(self.storageOnline and 'storage_online' or 'storage_offline', online)
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_G._debug('Storage: %s', self.storageOnline and 'online' or 'offline')
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end
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end
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function Storage:filterActive(mtype, filter)
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local iter = { }
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for _, v in pairs(self.remoteDefaults) do
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if v.adapter and v.adapter.online and v.mtype == mtype then
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if not filter or filter(v) then
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table.insert(iter, v)
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end
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end
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end
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local i = 0
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return function()
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i = i + 1
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return iter[i]
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end
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end
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function Storage:onlineAdapters(reversed)
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local iter = { }
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for _, v in pairs(self.remoteDefaults) do
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if v.adapter and v.adapter.online and v.mtype == 'storage' then
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table.insert(iter, v)
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end
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end
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local function forwardSort(a, b)
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if not a.priority then
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return false
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elseif not b.priority then
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return true
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end
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return a.priority > b.priority
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end
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local function backwardSort(a, b)
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return not forwardSort(a, b)
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end
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table.sort(iter, reversed and backwardSort or forwardSort)
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local i = 0
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return function()
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i = i + 1
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local a = iter[i]
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if a then
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return a, a.adapter
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end
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end
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end
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function Storage:refresh(throttle)
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self.dirty = true
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self.lastRefresh = os.clock()
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_G._debug('STORAGE: Forcing full refresh')
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for _, adapter in self:onlineAdapters() do
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adapter.dirty = true
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end
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return self:listItems(throttle)
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end
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local function Timer()
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local ct = os.clock()
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return function()
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return os.clock() - ct
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end
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end
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-- provide a consolidated list of items
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function Storage:listItems(throttle)
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if not self.dirty then
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return self.cache
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end
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-- TODO: is there any reason now to maintain 2 lists
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local cache = { }
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throttle = throttle or Util.throttle()
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local timer = Timer()
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for _, adapter in self:onlineAdapters() do
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if adapter.dirty then
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adapter:listItems(throttle)
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adapter.dirty = false
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end
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local rcache = adapter.cache or { }
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for key,v in pairs(rcache) do
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local entry = cache[key]
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if not entry then
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entry = Util.shallowCopy(v)
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entry.count = v.count
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entry.key = key
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cache[key] = entry
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else
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entry.count = entry.count + v.count
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end
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throttle()
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end
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end
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_G._debug('STORAGE: refresh in ' .. timer())
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self.dirty = false
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self.cache = cache
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return cache
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end
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function Storage:updateCache(adapter, key, count)
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local entry = adapter.cache[key]
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if not entry then
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if count < 0 then
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adapter.dirty = true
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self.dirty = true
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else
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entry = Util.shallowCopy(itemDB:get(key))
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entry.count = count
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entry.key = key
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adapter.cache[key] = entry
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end
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else
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entry.count = entry.count + count
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if entry.count <= 0 then
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adapter.cache[key] = nil
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end
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end
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end
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function Storage:export(target, slot, count, item)
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local total = 0
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local key = item.key or table.concat({ item.name, item.damage, item.nbtHash }, ':')
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local function provide(adapter)
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local amount = adapter:provide(item, count, slot, target or self.localName)
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if amount > 0 then
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-- _debug('EXT: %s(%d): %s -> %s%s',
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-- item.name, amount, adapter.name, direction or self.localName,
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-- slot and string.format('[%d]', slot) or '')
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self:updateCache(adapter, key, -amount)
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self:updateCache(self, key, -amount)
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end
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count = count - amount
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total = total + amount
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end
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-- request from adapters with this item
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for _, adapter in self:onlineAdapters() do
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if adapter.cache and adapter.cache[key] then
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provide(adapter)
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if count <= 0 then
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return total
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end
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end
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end
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_G._debug('STORAGE: MISS: %s - %d', key, count)
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-- not found - scan all others
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for _, adapter in self:onlineAdapters() do
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if not adapter.cache or not adapter.cache[key] then
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provide(adapter)
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if count <= 0 then
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_G._debug('STORAGE: FOUND: %s - %d', key, count)
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break
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end
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end
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end
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return total
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end
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function Storage:import(source, slot, count, item)
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local total = 0
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local key = item.key or table.concat({ item.name, item.damage, item.nbtHash }, ':')
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if not self.cache then
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self:listItems()
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end
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local function insert(adapter)
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local amount = adapter:insert(slot, count, nil, source or self.localName)
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if amount > 0 then
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_G._debug('INS: %s(%d): %s[%d] -> %s',
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item.name, amount,
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source or self.localName, slot, adapter.name)
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self:updateCache(adapter, key, amount)
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self:updateCache(self, key, amount)
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-- record that we have imported this item into storage during this cycle
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self.activity[key] = (self.activity[key] or 0) + amount
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end
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count = count - amount
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total = total + amount
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end
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-- find a chest locked with this item
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for remote in self:onlineAdapters() do
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if remote.lock == key then
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insert(remote.adapter)
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if count > 0 then -- TODO: only if void flag set
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total = total + self:trash(source, slot, count)
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end
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return total
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end
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end
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-- is this item in some chest
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if self.cache[key] then
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for _, adapter in self:onlineAdapters() do
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if count <= 0 then
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return total
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end
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if adapter.cache and adapter.cache[key] and not adapter.lock then
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insert(adapter)
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end
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end
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end
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-- high to low priority
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for remote in self:onlineAdapters() do
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if count <= 0 then
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break
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end
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if not remote.lock then
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insert(remote.adapter)
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end
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end
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return total
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end
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-- When importing items into a locked chest, trash any remaining items if full
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function Storage:trash(source, slot, count)
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local trashcan = Util.find(self.remoteDefaults, 'mtype', 'trashcan')
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if trashcan and trashcan.adapter and trashcan.adapter.online then
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_G._debug('TRA: %s[%d] (%d)', source or self.localName, slot, count or 64)
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return trashcan.adapter.pullItems(source or self.localName, slot, count)
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end
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return 0
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end
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return Storage
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