56 lines
1.2 KiB
Lua
56 lines
1.2 KiB
Lua
local Craft = require('craft2')
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local Milo = require('milo')
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local UI = require('ui')
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local Util = require('util')
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local colors = _G.colors
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local context = Milo:getContext()
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local resetTab = UI.Window {
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tabTitle = 'Reset',
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index = 5,
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backgroundColor = colors.cyan,
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textArea = UI.TextArea {
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y = 2, ey = 6,
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textColor = colors.yellow,
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value = [[ Warning!
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This will clear all setting,
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recipe, and machine for this item.]]
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},
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resetButton = UI.Button {
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x = 17, y = 7,
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event = 'reset',
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text = 'Reset',
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help = 'Clear recipe and all settings',
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},
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}
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function resetTab:setItem(item)
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self.item = item
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end
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function resetTab:eventHandler(event)
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if event.type == 'reset' then
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if context.userRecipes[self.item.key] then
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Milo:updateRecipe(self.item.key, nil)
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end
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if context.resources[self.item.key] then
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context.resources[self.item.key] = nil
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Milo:saveResources()
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end
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if Craft.machineLookup[self.item.key] then
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Craft.machineLookup[self.item.key] = nil
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Util.writeTable(Craft.MACHINE_LOOKUP, Craft.machineLookup)
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end
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UI:setPreviousPage()
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return true
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end
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end
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return resetTab
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