648 lines
14 KiB
Lua
648 lines
14 KiB
Lua
--[[
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Efficient miner
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GPS is required.
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Miner Requires:
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Diamond pick
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Ender Modem
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Plethora scanner
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Bucket
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--]]
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local Event = require('opus.event')
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local Equipper = require('turtle.equipper')
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local GPS = require('opus.gps')
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local Point = require('opus.point')
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local UI = require('opus.ui')
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local Util = require('opus.util')
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local colors = _G.colors
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local fs = _G.fs
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local os = _G.os
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local read = _G.read
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local term = _G.term
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local turtle = _G.turtle
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UI:configure('scanningMiner', ...)
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local args = { ... }
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local options = {
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chunks = { arg = 'c', type = 'number', value = -1,
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desc = 'Number of chunks to mine' },
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setTrash = { arg = 's', type = 'flag', value = false,
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desc = 'Add ignore items' },
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help = { arg = 'h', type = 'flag', value = false,
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desc = 'Displays the options' },
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}
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local MIN_FUEL = 7500
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local LOW_FUEL = 1500
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local MAX_FUEL = turtle.getFuelLimit()
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local HOME_PT = { x = 0, y = 0, z = 0 }
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local DICTIONARY_FILE = 'usr/config/mining.dictionary'
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local PROGRESS_FILE = 'usr/config/scanning_mining.progress'
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local STARTUP_FILE = 'usr/autorun/scanningMiner.lua'
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local mining
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local ignores = {
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ignore = true,
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retain = true,
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}
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local dictionary = {
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data = Util.readTable(DICTIONARY_FILE) or {
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[ 'minecraft:chest' ] = 'suck',
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[ 'minecraft:lava' ] = 'liquid_fuel',
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[ 'minecraft:flowing_lava' ] = 'liquid_fuel',
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[ 'minecraft:mob_spawner' ] = 'ignore',
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[ 'minecraft:bedrock' ] = 'ignore',
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[ 'minecraft:flowing_water' ] = 'ignore',
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[ 'minecraft:water' ] = 'ignore',
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[ 'minecraft:air' ] = 'ignore',
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[ 'minecraft:bucket' ] = 'retain',
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[ 'computercraft:advanced_modem' ] = 'retain',
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[ 'minecraft:diamond_pickaxe' ] = 'retain',
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[ 'plethora:module' ] = 'retain',
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},
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}
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function dictionary:write()
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Util.writeTable(DICTIONARY_FILE, self.data)
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end
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function dictionary:mineable(name, damage)
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self.data[name .. ':' .. damage] = nil
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end
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function dictionary:ignore(name, damage)
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if damage then
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self.data[name .. ':' .. damage] = 'ignore'
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else
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self.data[name] = 'ignore'
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end
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end
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function dictionary:get(name, damage)
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return self.data[name] or self.data[name .. ':' .. damage]
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end
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function dictionary:isTrash(name, damage)
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return self:get(name, damage) == 'ignore'
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end
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local page = UI.Page {
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menuBar = UI.MenuBar {
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buttons = {
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--{ text = 'Mine', event = 'mine' },
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{ text = 'Ignore', event = 'ignore' },
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{ text = 'Abort', event = 'abort', x = -8 },
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},
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},
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grid = UI.Grid {
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y = 2, ey = -2,
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sortColumn = 'name',
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columns = {
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{ heading = 'Count', key = 'count', width = 5, align = 'right' },
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{ heading = 'Resource', key = 'displayName' },
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},
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},
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statusBar = UI.StatusBar {
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columns = {
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{ key = 'status' },
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{ key = 'distance', width = 4 },
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{ key = 'fuel', width = 5 },
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},
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},
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accelerators = {
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[ 'control-q' ] = 'cancel',
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}
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}
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function page:eventHandler(event)
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local t = self.grid:getSelected()
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if t then
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if event.type == 'mine' then
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dictionary:mineable(t.name, t.damage)
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dictionary:write()
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elseif event.type == 'ignore' then
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dictionary:ignore(t.name)
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dictionary:write()
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self.grid:draw()
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end
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end
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if event.type == 'abort' then
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turtle.abort(true)
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elseif event.type == 'quit' then
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turtle.abort(true)
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end
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UI.Page.eventHandler(self, event)
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end
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function page.grid:getRowTextColor(row, selected)
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if dictionary:get(row.name, row.damage) == 'ignore' then
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return colors.lightGray
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end
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if row.displayName == self.nextBlock then
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return colors.yellow
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end
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return UI.Grid.getRowTextColor(self, row, selected)
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end
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local function getChunkCoordinates(diameter, index, x, z)
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local dirs = { -- circumference of grid
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{ xd = 0, zd = 1, heading = 1 }, -- south
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{ xd = -1, zd = 0, heading = 2 },
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{ xd = 0, zd = -1, heading = 3 },
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{ xd = 1, zd = 0, heading = 0 } -- east
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}
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-- always move east when entering the next diameter
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if index == 0 then
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dirs[4].x = x + 16
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dirs[4].z = z
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return dirs[4]
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end
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local dir = dirs[math.floor(index / (diameter - 1)) + 1]
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dir.x = x + dir.xd * 16
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dir.z = z + dir.zd * 16
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return dir
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end
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local function getCornerOf(c)
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return math.floor(c.x / 16) * 16, math.floor(c.z / 16) * 16
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end
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local function isFinished()
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if mining.chunks ~= -1 then
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local chunks = math.pow(mining.diameter-2, 2) + mining.chunkIndex
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if chunks >= mining.chunks then
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return true
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end
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end
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end
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local function nextChunk()
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local x, z = getCornerOf({ x = mining.x, z = mining.z })
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local points = math.pow(mining.diameter, 2) - math.pow(mining.diameter-2, 2)
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mining.chunkIndex = mining.chunkIndex + 1
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if mining.chunkIndex >= points then
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mining.diameter = mining.diameter + 2
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mining.chunkIndex = 0
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end
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local nc = getChunkCoordinates(mining.diameter, mining.chunkIndex, x, z)
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-- enter next chunk
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mining.x = nc.x
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mining.z = nc.z
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Util.writeTable(PROGRESS_FILE, mining)
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return not isFinished()
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end
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local function status(newStatus)
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turtle.setStatus(newStatus)
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page.statusBar:setValue('status', newStatus)
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page.statusBar:draw()
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page:sync()
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end
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local function refuel()
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if turtle.getFuelLevel() < MIN_FUEL then
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local oldStatus = turtle.getStatus()
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status('refueling')
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turtle.refuel('minecraft:coal:0', 32)
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if turtle.getFuelLevel() < MIN_FUEL then
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turtle.eachFilledSlot(function(slot)
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if turtle.getFuelLevel() < MIN_FUEL then
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turtle.select(slot.index)
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turtle.refuel(64)
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end
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end)
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end
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status(oldStatus)
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end
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turtle.select(1)
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end
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local function safeGoto(x, z, y, h)
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local oldStatus = turtle.getStatus()
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while not turtle.go({ x = x, z = z, y = y or turtle.point.y, heading = h }) do
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status('stuck')
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if turtle.isAborted() then
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return false
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end
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os.sleep(3)
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end
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turtle.setStatus(oldStatus)
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return true
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end
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local function safeGotoY(y)
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local oldStatus = turtle.getStatus()
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while not turtle.gotoY(y) do
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status('stuck')
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if turtle.isAborted() then
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return false
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end
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os.sleep(1)
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end
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turtle.setStatus(oldStatus)
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return true
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end
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local function unload()
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local oldStatus = turtle.getStatus()
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status('unloading')
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local pt = Util.shallowCopy(turtle.point)
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safeGotoY(0)
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safeGoto(0, 0, 0)
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if not turtle.detectUp() then
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error('no chest')
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end
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local slots = turtle.getFilledSlots()
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for _,slot in pairs(slots) do
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local action = dictionary:get(slot.name, slot.damage)
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if not ignores[action] then
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turtle.select(slot.index)
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turtle.dropUp(64)
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end
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end
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turtle.condense()
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turtle.select(1)
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safeGoto(pt.x, pt.z, 0, pt.heading)
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safeGotoY(pt.y)
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status(oldStatus)
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end
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local function ejectTrash()
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turtle.eachFilledSlot(function(slot)
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if dictionary:isTrash(slot.name, slot.damage) then
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turtle.select(slot.index)
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turtle.dropDown(64)
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end
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end)
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end
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local function checkSpace()
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if turtle.getItemCount(15) > 0 then
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refuel()
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local oldStatus = turtle.getStatus()
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status('condensing')
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ejectTrash()
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turtle.condense()
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if turtle.getItemCount(15) > 0 then
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unload()
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end
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status(oldStatus)
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turtle.select(1)
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end
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end
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local function collectDrops(suckAction)
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for _ = 1, 50 do
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checkSpace()
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if not suckAction() then
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break
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end
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end
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end
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local function scan()
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local scanner = Equipper.equipLeft('plethora:scanner')
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local blocks = scanner.scan()
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Equipper.equipLeft('minecraft:diamond_pickaxe')
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local throttle = Util.throttle()
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local bedrock = -256
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local counts = { }
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for _, b in pairs(blocks) do
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if b.x == 0 and b.y == 0 and b.z == 0 then
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b.name = 'minecraft:air'
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end
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b.x = b.x + turtle.point.x
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b.y = b.y + turtle.point.y
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b.z = b.z + turtle.point.z
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throttle()
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if b.name == 'minecraft:bedrock' then
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if b.y > bedrock then
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bedrock = b.y
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end
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end
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end
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Util.filterInplace(blocks, function(b)
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throttle()
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if b.y >= bedrock then
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b.action = dictionary:get(b.name, b.metadata) or 'mine'
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if ignores[b.action] then
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return false
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end
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if b.action == 'liquid_fuel' and (b.y <= bedrock or b.metadata > 0) then
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return false
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end
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local key = b.name .. ':' .. b.metadata
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if not counts[key] then
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counts[key] = {
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displayName = key,
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name = b.name,
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damage = b.metadata,
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count = 1
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}
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else
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counts[key].count = counts[key].count + 1
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end
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return true
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end
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end)
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turtle.select(1)
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local dirty = true
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local function display()
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if dirty then
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page.grid:draw()
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page:sync()
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end
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dirty = false
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end
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page.grid:setValues(counts)
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page.grid:draw()
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display()
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status('mining')
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local i = #blocks
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Point.eachClosest(turtle.point, blocks, function(b)
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if turtle.isAborted() then
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error('aborted')
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end
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page.grid.nextBlock = b.name .. ':' .. b.metadata
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-- Get the action again in case the user has ignored via UI
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b.action = dictionary:get(b.name, b.metadata) or 'mine'
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if b.action == 'suck' or b.action == 'mine' then
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status('mining: ' .. table.concat({ b.x, b.y, b.z }, ', '))
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if b.action == 'suck' then
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local pt = turtle.moveAgainst(b)
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collectDrops(turtle.getAction(pt.direction).suck)
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end
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checkSpace()
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local s, m
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if b.y == bedrock then
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s, m = turtle.digDownAt(b)
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else
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s, m = turtle.digAt(b)
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end
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if not s then
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page.statusBar:setValue('status', b.name .. ' ' .. m)
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page.statusBar:draw()
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page:sync()
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else
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page.statusBar:setValue('mining', m)
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end
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dirty = true
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elseif b.action == 'liquid_fuel' then
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if turtle.getFuelLevel() < (MAX_FUEL - 1000) then
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if turtle.placeAt(b, 'minecraft:bucket:0') then
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turtle.refuel()
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turtle.select(1)
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dirty = true
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end
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end
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end
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local key = b.name .. ':' .. b.metadata
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counts[key].count = counts[key].count - 1
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i = i - 1
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display()
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end)
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end
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local function mineChunk()
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local pts = { }
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for i = 1, math.ceil(mining.home.y / 16) do
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pts[i] = { x = mining.x + 8, z = mining.z + 8, y = (i - 1) * 16 + 8 }
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if pts[i].y > mining.home.y - 8 then
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pts[i].y = mining.home.y - 8
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end
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pts[i].y = math.max(pts[i].y, 8)
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pts[i].y = pts[i].y - mining.home.y -- abs to rel
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end
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Point.eachClosest(turtle.point, pts, function(pt)
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if turtle.isAborted() then
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error('aborted')
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end
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local chunks = math.pow(mining.diameter-2, 2) + mining.chunkIndex
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status(string.format('scanning %d %d-%d',
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chunks,
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pt.y + mining.home.y - 8,
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pt.y + mining.home.y + 8))
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turtle.select(1)
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safeGoto(pt.x, pt.z, pt.y)
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scan()
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if turtle.getFuelLevel() < LOW_FUEL then
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refuel()
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local veryMinFuel = Point.turtleDistance(turtle.point, HOME_PT) + 512
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if turtle.getFuelLevel() < veryMinFuel then
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error('Not enough fuel to continue')
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end
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end
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end)
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end
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local function addTrash()
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local slots = turtle.getFilledSlots()
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for _,slot in pairs(slots) do
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local e = dictionary:get(slot.name, slot.damage)
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if not e or e ~= 'retain' then
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dictionary:ignore(slot.name, slot.damage)
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end
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end
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dictionary:write()
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end
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-- Startup logic
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if not Util.getOptions(options, args) then
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return
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end
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-- in plethora code, we can override initialize with a scanner version
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turtle.initialize = function()
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Equipper.equipModem('right')
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Equipper.equipLeft('minecraft:diamond_pickaxe')
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local function verify(item)
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if not turtle.has(item) then
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error('Missing: ' .. item)
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end
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end
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local items = { 'minecraft:bucket', 'plethora:module' }
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for _,v in pairs(items) do
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verify(v)
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end
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--os.sleep(5)
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local pt = GPS.getPoint(2) or error('GPS not found')
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local scanner = Equipper.equipLeft('plethora:scanner')
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local facing = scanner.getBlockMeta(0, 0, 0).state.facing
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pt.heading = Point.facings[facing].heading
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turtle.setPoint(pt, true)
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Equipper.equipLeft('minecraft:diamond_pickaxe')
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end
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local function main()
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repeat
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mineChunk()
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until not nextChunk()
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end
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local success, msg
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if not fs.exists(DICTIONARY_FILE) or options.setTrash.value then
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print('Place blocks into the turtles inventory to ignore, such as cobble, stone, gravel, etc.')
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print('\nPress enter when ready')
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read()
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addTrash()
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end
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if not fs.exists(STARTUP_FILE) then
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Util.writeFile(STARTUP_FILE,
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[[print('sleeping for 10 seconds')
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os.sleep(10)
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shell.openForegroundTab('scanningMiner.lua')]])
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print('Autorun program created: ' .. STARTUP_FILE)
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end
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Event.addRoutine(function()
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turtle.reset()
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ejectTrash()
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turtle.initialize {
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right = 'computercraft:advanced_modem',
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left = 'minecraft:diamond_pickaxe',
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required = {
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'minecraft:bucket',
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'plethora:module',
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},
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GPS = true,
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minFuel = 100,
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-- searchFor = 'ironchest:iron_shulker_box_white'
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}
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turtle.setMoveCallback(function()
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page.statusBar:setValue('fuel', Util.toBytes(turtle.getFuelLevel()))
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page.statusBar:setValue('distance', math.floor(Point.distance(turtle.point, HOME_PT)))
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page.statusBar:draw()
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page:sync()
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end)
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mining = Util.readTable(PROGRESS_FILE) or {
|
|
diameter = 1,
|
|
chunkIndex = 0,
|
|
x = 0, z = 0,
|
|
chunks = options.chunks.value,
|
|
home = Point.copy(turtle.point),
|
|
heading = turtle.point.heading, -- always using east for now
|
|
}
|
|
|
|
if options.chunks.value ~= -1 then
|
|
mining.chunks = options.chunks.value
|
|
end
|
|
|
|
-- use coordinates relative to initial starting point
|
|
turtle.setPoint({
|
|
x = turtle.point.x - mining.home.x,
|
|
y = turtle.point.y - mining.home.y,
|
|
z = turtle.point.z - mining.home.z,
|
|
})
|
|
|
|
local distance = Point.distance(
|
|
{ x = turtle.point.x, y = 0, z = turtle.point.z },
|
|
HOME_PT
|
|
)
|
|
local maxDistance = Point.distance(
|
|
HOME_PT,
|
|
{ x = mining.x, y = 0, z = mining.z }
|
|
)
|
|
|
|
_G._syslog({ distance = distance, maxDistance = maxDistance })
|
|
|
|
if distance > maxDistance + 16 then
|
|
term.clear()
|
|
term.setCursorPos(1, 1)
|
|
_G.printError('WARNING\n\nTurtle is outside the mining area\n')
|
|
print('Max distance: ' .. math.floor(maxDistance))
|
|
print('Distance to home: ' .. math.floor(distance))
|
|
print('\nIf in a new location, delete usr/config/scanning_miner.progress')
|
|
print('\nWaiting for 30 seconds to begin')
|
|
os.sleep(30)
|
|
page:sync()
|
|
end
|
|
|
|
if not fs.exists(PROGRESS_FILE) then
|
|
Util.writeTable(PROGRESS_FILE, mining)
|
|
end
|
|
|
|
turtle.set({
|
|
attackPolicy = 'attack',
|
|
digPolicy = 'turtleSafe',
|
|
movementStrategy = 'goto',
|
|
})
|
|
status('mining')
|
|
|
|
Event.onTerminate(function()
|
|
turtle.abort(true)
|
|
end)
|
|
|
|
if isFinished() then
|
|
success = false
|
|
msg = 'Mining complete'
|
|
else
|
|
success, msg = pcall(main)
|
|
end
|
|
|
|
status(success and 'finished' or turtle.isAborted() and 'aborting' or 'error')
|
|
turtle.gotoY(0)
|
|
if turtle.go(HOME_PT) then
|
|
unload()
|
|
end
|
|
turtle.reset()
|
|
|
|
Event.exitPullEvents()
|
|
end)
|
|
|
|
UI:setPage(page)
|
|
UI:pullEvents()
|
|
UI.term:reset()
|
|
|
|
turtle.reset()
|
|
|
|
if not success and msg then
|
|
_G.printError(msg)
|
|
end
|