Files
opus-apps/milo/core/machines.lua
2018-11-11 14:45:39 -05:00

507 lines
12 KiB
Lua

local Config = require('config')
local Event = require('event')
local itemDB = require('itemDB')
local Milo = require('milo')
local sync = require('sync')
local UI = require('ui')
local Util = require('util')
local colors = _G.colors
local device = _G.device
local turtle = _G.turtle
local context = Milo:getContext()
local function saveConfig()
local t = { }
for k,v in pairs(context.config.nodes) do
t[k] = v.adapter
v.adapter = nil
end
Config.update('milo', context.config)
for k,v in pairs(t) do
context.config.nodes[k].adapter = v
end
context.storage:initStorage()
end
local networkPage = UI.Page {
titleBar = UI.TitleBar {
previousPage = true,
title = 'Network',
},
filter = UI.TextEntry {
y = -2, x = 1, ex = -9,
limit = 50,
shadowText = 'filter',
backgroundColor = colors.cyan,
backgroundFocusColor = colors.cyan,
accelerators = {
[ 'enter' ] = 'eject',
},
},
grid = UI.ScrollingGrid {
y = 2, ey = -3,
values = context.config.nodes,
columns = {
{ key = 'suffix', width = 4, justify = 'right' },
{ heading = 'Name', key = 'displayName' },
{ heading = 'Type', key = 'mtype', width = 4 },
{ heading = 'Pri', key = 'priority', width = 3 },
},
sortColumn = 'displayName',
help = 'Select Node',
},
remove = UI.Button {
y = -2, x = -4,
text = '-', event = 'remove_node',
help = 'Remove Node',
},
statusBar = UI.StatusBar {
backgroundColor = colors.lightGray,
},
notification = UI.Notification { },
}
function networkPage.grid:getDisplayValues(row)
row = Util.shallowCopy(row)
local t = { row.name:match(':(.+)_(%d+)$') }
if #t ~= 2 then
t = { row.name:match('(.+)_(%d+)$') }
end
if t and #t == 2 then
row.name, row.suffix = table.unpack(t)
row.name = row.name .. '_' .. row.suffix
end
row.displayName = row.displayName or row.name
return row
end
function networkPage.grid:getRowTextColor(row, selected)
if not device[row.name] then
return colors.red
end
if row.mtype == 'ignore' then
return colors.lightGray
end
return UI.Grid:getRowTextColor(row, selected)
end
function networkPage:getList()
for _, v in pairs(device) do
if v.pullItems then
if not context.config.nodes[v.name] then
context.config.nodes[v.name] = {
name = v.name,
mtype = 'ignore',
}
end
end
end
end
function networkPage:enable()
self:getList()
self.grid:update()
self:setFocus(self.filter)
UI.Page.enable(self)
self.handler = Event.on({ 'device_attach', 'device_detach'}, function()
self:getList()
self.grid:update()
self.grid:draw()
self.grid:sync()
end)
end
function networkPage:disable()
UI.Page.disable(self)
Event.off(self.handler)
end
function networkPage:applyFilter()
local t = context.config.nodes
local filter = self.filter.value
if #filter > 0 then
t = { }
filter = filter:lower()
for _,v in pairs(context.config.nodes) do
if (v.displayName and string.find(string.lower(v.displayName), filter, 1, true)) or
string.find(string.lower(v.name), filter, 1, true) then
table.insert(t, v)
end
end
end
self.grid:setValues(t)
end
function networkPage:eventHandler(event)
if event.type == 'grid_select' then
if not device[event.selected.name] then
self.notification:error('Unable to edit while disconnected')
else
UI:setPage('nodeWizard', event.selected)
end
elseif event.type == 'remove_node' then
local node = self.grid:getSelected()
if node then
context.config.nodes[node.name] = nil
saveConfig()
end
self.grid:update()
self.grid:draw()
elseif event.type == 'text_change' then
self:applyFilter()
self.grid:draw()
elseif event.type == 'focus_change' then
self.statusBar:setStatus(event.focused.help)
else
UI.Page.eventHandler(self, event)
end
return true
end
local nodeWizard = UI.Page {
titleBar = UI.TitleBar { title = 'Configure' },
wizard = UI.Wizard {
y = 2, ey = -2,
pages = {
general = UI.Window {
index = 1,
backgroundColor = colors.cyan,
form = UI.Form {
x = 1, y = 1, ex = -1, ey = 3,
manualControls = true,
[1] = UI.TextEntry {
formLabel = 'Name', formKey = 'displayName',
help = 'Set a friendly name',
limit = 64, pruneEmpty = true,
},
[2] = UI.Chooser {
width = 15,
formLabel = 'Type', formKey = 'mtype',
nochoice = 'Storage',
choices = {
{ name = 'Storage', value = 'storage' },
{ name = 'Trashcan', value = 'trashcan' },
{ name = 'Input chest', value = 'input' },
{ name = 'Ignore', value = 'ignore' },
{ name = 'Machine', value = 'machine' },
},
help = 'Select type',
},
},
grid = UI.ScrollingGrid {
y = 5, ey = -2, x = 2, ex = -2,
columns = {
{ heading = 'Slot', key = 'slot', width = 4 },
{ heading = 'Name', key = 'displayName', },
{ heading = 'Qty', key = 'count' , width = 3 },
},
sortColumn = 'slot',
help = 'Contents of inventory',
},
},
confirmation = UI.Window {
title = 'Confirm changes',
index = 2,
notice = UI.TextArea {
x = 2, ex = -2, y = 2, ey = -2,
value =
[[Press accept to save the changes.
The settings will take effect immediately!]],
},
},
},
},
statusBar = UI.StatusBar {
backgroundColor = colors.cyan,
},
notification = UI.Notification { },
filter = UI.SlideOut {
backgroundColor = colors.cyan,
menuBar = UI.MenuBar {
buttons = {
{ text = 'Save', event = 'save' },
{ text = 'Cancel', event = 'cancel' },
},
},
grid = UI.ScrollingGrid {
x = 2, ex = -6, y = 2, ey = -6,
columns = {
{ heading = 'Name', key = 'displayName' },
},
sortColumn = 'displayName',
help = 'Select item to export',
},
remove = UI.Button {
x = -4, y = 4,
text = '-', event = 'remove_entry', help = 'Remove',
},
form = UI.Form {
x = 2, y = -4, height = 3,
margin = 1,
manualControls = true,
[1] = UI.Chooser {
width = 7,
formLabel = 'Ignore Dmg', formKey = 'ignoreDamage',
pruneEmpty = true,
nochoice = 'No',
choices = {
{ name = 'Yes', value = true },
{ name = 'No', value = false },
},
help = 'Ignore damage of item when exporting'
},
[2] = UI.Chooser {
width = 7,
formLabel = 'Ignore NBT', formKey = 'ignoreNbtHash',
pruneEmpty = true,
nochoice = 'No',
choices = {
{ name = 'Yes', value = true },
{ name = 'No', value = false },
},
help = 'Ignore NBT of item when exporting'
},
[3] = UI.Chooser {
width = 13,
formLabel = 'Mode', formKey = 'blacklist',
nochoice = 'whitelist',
choices = {
{ name = 'whitelist', value = false },
{ name = 'blacklist', value = true },
},
help = 'Ignore damage of item when exporting'
},
scan = UI.Button {
x = -11, y = 1,
text = 'Scan', event = 'scan_turtle',
help = 'Add items to turtle to add to filter',
},
},
statusBar = UI.StatusBar {
backgroundColor = colors.cyan,
},
},
}
--[[ Filter slide out ]] --
function nodeWizard.filter:show(entry, callback, whitelistOnly)
self.entry = entry
self.callback = callback
if not self.entry.filter then
self.entry.filter = { }
end
self.form:setValues(entry)
self:resetGrid()
self.form[3].inactive = whitelistOnly
UI.SlideOut.show(self)
self:setFocus(self.form.scan)
Milo:pauseCrafting()
sync.lock(turtle)
end
function nodeWizard.filter:hide()
UI.SlideOut.hide(self)
Milo:resumeCrafting()
sync.release(turtle)
end
function nodeWizard.filter:resetGrid()
local t = { }
for k in pairs(self.entry.filter) do
table.insert(t, itemDB:splitKey(k))
end
self.grid:setValues(t)
end
function nodeWizard.filter.grid:getDisplayValues(row)
row = Util.shallowCopy(row)
row.displayName = itemDB:getName(row)
return row
end
function nodeWizard.filter:eventHandler(event)
if event.type == 'focus_change' then
self.statusBar:setStatus(event.focused.help)
elseif event.type == 'scan_turtle' then
local inventory = Milo:getTurtleInventory()
for _,item in pairs(inventory) do
self.entry.filter[Milo:uniqueKey(item)] = true
end
self:resetGrid()
self.grid:update()
self.grid:draw()
turtle.emptyInventory()
elseif event.type == 'remove_entry' then
local row = self.grid:getSelected()
if row then
Util.removeByValue(self.grid.values, row)
self.grid:update()
self.grid:draw()
end
elseif event.type == 'save' then
self.form:save()
self.entry.filter = { }
for _,v in pairs(self.grid.values) do
self.entry.filter[Milo:uniqueKey(v)] = true
end
self:hide()
self.callback()
elseif event.type == 'cancel' then
self:hide()
else
return UI.SlideOut.eventHandler(self, event)
end
return true
end
--[[ General Page ]] --
function nodeWizard.wizard.pages.general:enable()
UI.Window.enable(self)
self:focusFirst()
end
function nodeWizard.wizard.pages.general:setNode(node)
local inventory
if device[node.name] and device[node.name].list then
inventory = device[node.name].list()
for k,v in pairs(inventory) do
v.slot = k
end
end
self.grid:setValues(inventory or { })
end
function nodeWizard.wizard.pages.general.grid:getDisplayValues(row)
row = Util.shallowCopy(row)
row.displayName = itemDB:getName(row)
return row
end
function nodeWizard.wizard.pages.general:validate()
return self.form:save()
end
--[[ Wizard ]] --
function nodeWizard.wizard:eventHandler(event)
if event.type == 'nextView' and
Util.find(self.pages, 'enabled', true) == self.pages.general then
if self.pages.general.form:save() then
local index = 2
for _, page in pairs(self.pages) do
page.index = nil
end
self.pages.general.index = 1
self.pages.confirmation.index = 2
for _, page in pairs(self.pages) do
if not page.index and page:isValidFor(self.parent.node) then
page.index = index
index = index + 1
end
end
self.pages.confirmation.index = index
return UI.Wizard.eventHandler(self, event)
end
else
return UI.Wizard.eventHandler(self, event)
end
end
function nodeWizard:enable(node)
local adapter = node.adapter
node.adapter = nil -- don't deep copy the adapter
self.node = Util.deepCopy(node)
self.node.adapter = adapter
node.adapter = adapter
_G._p2 = self.node
self.wizard.pages.general.form:setValues(self.node)
self.wizard.pages.general.form[1].shadowText = self.node.name
-- restore indices
for _, page in pairs(self.wizard.pages) do
if not page.oindex then
page.oindex = page.index
end
page.index = page.oindex
end
UI.Page.enable(self)
for _, v in pairs(self.wizard.pages) do
if v.setNode then
v:setNode(self.node)
end
end
end
function nodeWizard:eventHandler(event)
if event.type == 'cancel' then
UI:setPreviousPage()
elseif event.type == 'accept' then
Util.prune(self.node, function(v)
if type(v) == 'boolean' then
return v
elseif type(v) == 'string' then
return #v > 0
elseif type(v) == 'table' then
return not Util.empty(v)
end
return true
end)
Util.clear(context.config.nodes[self.node.name])
Util.merge(context.config.nodes[self.node.name], self.node)
saveConfig()
UI:setPreviousPage()
elseif event.type == 'edit_filter' then
self.filter:show(event.entry, event.callback, event.whitelistOnly)
elseif event.type == 'enable_view' then
local current = event.next or event.prev
self.titleBar.title = current.title or 'Node'
self.titleBar:draw()
elseif event.type == 'focus_change' then
self.statusBar:setStatus(event.focused.help)
elseif event.type == 'form_invalid' or event.type == 'general_error' then
self.notification:error(event.message)
self:setFocus(event.field)
else
return UI.Page.eventHandler(self, event)
end
return true
end
UI:addPage('network', networkPage)
UI:addPage('nodeWizard', nodeWizard)