- Added index.html for the main entry point of the client application. - Created package.json for client dependencies and scripts. - Implemented App component with view controls and layout. - Added CSS styles for the application and components. - Developed ControlPanel component for turtle management and commands. - Created Map3D component for 3D visualization of turtles. - Established Zustand store for state management of turtles and WebSocket connection. - Set up server with Express and WebSocket for handling turtle updates and commands. - Added REST API endpoints for turtle status updates and command handling. - Implemented start.sh script for setting up and running the application.
28 lines
528 B
JSON
28 lines
528 B
JSON
{
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"name": "turtle-control-server",
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"version": "1.0.0",
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"description": "WebSocket server for Minecraft turtle remote control",
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"main": "server.js",
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"type": "module",
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"scripts": {
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"start": "node server.js",
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"dev": "nodemon server.js"
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},
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"keywords": [
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"minecraft",
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"computercraft",
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"turtle",
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"websocket"
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],
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"author": "",
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"license": "MIT",
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"dependencies": {
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"express": "^4.18.2",
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"ws": "^8.14.2",
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"cors": "^2.8.5"
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},
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"devDependencies": {
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"nodemon": "^3.0.1"
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}
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}
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