clippy(all): cleanup
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@@ -198,7 +198,7 @@ impl App {
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// }
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fn frame(&mut self, info: &FrameInfo) {
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let _ = self.grabbable.update(&info);
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let _ = self.grabbable.update(info);
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if self.grabbable.grab_action().actor_stopped() {
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self.grabbable.cancel_angular_velocity();
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