refactor(model): remove shader use
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@@ -24,7 +24,6 @@ use stereokit::lifecycle::{StereoKitContext, StereoKitDraw};
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use stereokit::material::Material;
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use stereokit::material::Material;
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use stereokit::model::Model as SKModel;
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use stereokit::model::Model as SKModel;
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use stereokit::render::RenderLayer;
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use stereokit::render::RenderLayer;
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use stereokit::shader::Shader;
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use stereokit::texture::Texture;
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use stereokit::texture::Texture;
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use stereokit::values::Color128;
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use stereokit::values::Color128;
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