feat: camera item
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@@ -5,6 +5,7 @@ mod objects;
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mod wayland;
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use crate::core::destroy_queue;
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use crate::nodes::items::camera;
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use crate::nodes::{audio, drawable, hmd, input};
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use crate::objects::input::eye_pointer::EyePointer;
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use crate::objects::input::mouse_pointer::MousePointer;
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@@ -238,6 +239,7 @@ fn main() {
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let _span = _span.enter();
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hmd::frame(sk);
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camera::update(sk);
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#[cfg(feature = "wayland")]
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wayland.frame_event(sk);
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destroy_queue::clear();
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