refactor(sk_hand): use snake case for datamap keys

This commit is contained in:
Nova
2022-12-03 17:18:27 -05:00
parent 42d2a41d57
commit 125ab4f74d

View File

@@ -77,8 +77,8 @@ impl SkHand {
} }
let mut fbb = flexbuffers::Builder::default(); let mut fbb = flexbuffers::Builder::default();
let mut map = fbb.start_map(); let mut map = fbb.start_map();
map.push("grabStrength", sk_hand.grip_activation); map.push("grab_strength", sk_hand.grip_activation);
map.push("pinchStrength", sk_hand.pinch_activation); map.push("pinch_strength", sk_hand.pinch_activation);
map.end_map(); map.end_map();
*self.hand.datamap.lock() = Datamap::new(fbb.take_buffer()).ok(); *self.hand.datamap.lock() = Datamap::new(fbb.take_buffer()).ok();
} }