refactor(sk_hand): use snake case for datamap keys
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@@ -77,8 +77,8 @@ impl SkHand {
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}
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}
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let mut fbb = flexbuffers::Builder::default();
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let mut fbb = flexbuffers::Builder::default();
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let mut map = fbb.start_map();
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let mut map = fbb.start_map();
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map.push("grabStrength", sk_hand.grip_activation);
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map.push("grab_strength", sk_hand.grip_activation);
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map.push("pinchStrength", sk_hand.pinch_activation);
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map.push("pinch_strength", sk_hand.pinch_activation);
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map.end_map();
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map.end_map();
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*self.hand.datamap.lock() = Datamap::new(fbb.take_buffer()).ok();
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*self.hand.datamap.lock() = Datamap::new(fbb.take_buffer()).ok();
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}
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}
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