refactor(spatial): store weak reference to parent node

This commit is contained in:
Nova
2022-05-22 12:35:22 -04:00
parent 73a0c6ff7a
commit 1709d19da2
4 changed files with 30 additions and 41 deletions

View File

@@ -2,12 +2,7 @@ use crate::core::client::Client;
use anyhow::{anyhow, ensure, Result};
use libstardustxr::messenger::Messenger;
use rccell::{RcCell, WeakCell};
use std::{
cell::RefCell,
collections::HashMap,
rc::{Rc, Weak},
vec::Vec,
};
use std::{collections::HashMap, rc::Weak, vec::Vec};
use super::spatial::Spatial;
@@ -39,12 +34,16 @@ impl<'a> Node<'a> {
self.path.as_str()
}
pub fn from_path(client: Option<&mut Client<'a>>, path: &str) -> Result<NodeRef<'a>> {
pub fn from_path(
client: Option<&mut Client<'a>>,
path: &str,
data_closure: impl FnOnce(NodeRef<'a>) -> NodeData<'a>,
) -> Result<NodeRef<'a>> {
ensure!(path.starts_with('/'), "Invalid path {}", path);
let mut weak_messenger = Weak::default();
if client.is_some() {
weak_messenger = client.as_ref().unwrap().get_weak_messenger();
}
client
.as_ref()
.map(|c| weak_messenger = c.get_weak_messenger());
let node = Node {
path: path.to_string(),
trailing_slash_pos: path
@@ -58,10 +57,8 @@ impl<'a> Node<'a> {
};
let node_ref = RcCell::new(node);
let weak_node = node_ref.downgrade();
match client {
Some(client_) => client_.scenegraph.add_node(node_ref),
None => {}
};
node_ref.borrow_mut().data = data_closure(weak_node.clone());
client.map(|c| c.scenegraph.as_mut().unwrap().add_node(node_ref));
Ok(weak_node)
}

View File

@@ -4,12 +4,12 @@ use anyhow::Result;
use vek::mat::repr_c::row_major::Mat4;
pub struct Spatial<'a> {
node: &'a Node<'a>,
node: NodeRef<'a>,
transform: Mat4<f32>,
}
impl<'a> Spatial<'a> {
pub fn new(node: &'a Node<'a>, transform: Mat4<f32>) -> Self {
pub fn new(node: NodeRef<'a>, transform: Mat4<f32>) -> Self {
Spatial { node, transform }
}
@@ -18,8 +18,8 @@ impl<'a> Spatial<'a> {
path: &str,
transform: Mat4<f32>,
) -> Result<NodeRef<'a>> {
let node = Node::from_path(client, path)?;
node.upgrade().unwrap().borrow_mut().spatial = Some(Spatial::new(transform));
Ok(node)
Node::from_path(client, path, move |node| {
NodeData::Spatial(Spatial::new(node, transform))
})
}
}