refactor: use snake case for method names

This commit is contained in:
Nova
2022-11-08 06:10:03 -05:00
parent da7e2c5e6e
commit 1f61d32877
16 changed files with 54 additions and 51 deletions

View File

@@ -55,14 +55,14 @@ impl Spatial {
transform: Mutex::new(transform),
zone: Mutex::new(Weak::new()),
};
node.add_local_method("getTransform", Spatial::get_transform_flex);
node.add_local_signal("setTransform", Spatial::set_transform_flex);
node.add_local_signal("setSpatialParent", Spatial::set_spatial_parent_flex);
node.add_local_method("get_transform", Spatial::get_transform_flex);
node.add_local_signal("set_transform", Spatial::set_transform_flex);
node.add_local_signal("set_spatial_parent", Spatial::set_spatial_parent_flex);
node.add_local_signal(
"setSpatialParentInPlace",
"set_spatial_parent_in_place",
Spatial::set_spatial_parent_in_place_flex,
);
node.add_local_signal("setZoneable", Spatial::set_zoneable);
node.add_local_signal("set_zoneable", Spatial::set_zoneable);
let spatial_arc = Arc::new(spatial);
if zoneable {
ZONEABLE_REGISTRY.add_raw(&spatial_arc);
@@ -316,8 +316,8 @@ pub fn find_reference_space(
pub fn create_interface(client: &Arc<Client>) {
let node = Node::create(client, "", "spatial", false);
node.add_local_signal("createSpatial", create_spatial_flex);
node.add_local_signal("createZone", create_zone_flex);
node.add_local_signal("create_spatial", create_spatial_flex);
node.add_local_signal("create_zone", create_zone_flex);
node.add_to_scenegraph();
}