refactor: use snake case for method names
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@@ -78,24 +78,27 @@ impl PanelItem {
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}
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node.add_local_signal(
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"applySurfaceMaterial",
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"apply_surface_material",
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PanelItem::apply_surface_material_flex,
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);
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node.add_local_signal("applyCursorMaterial", PanelItem::apply_cursor_material_flex);
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node.add_local_signal("pointerDeactivate", PanelItem::pointer_deactivate_flex);
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node.add_local_signal("pointerScroll", PanelItem::pointer_scroll_flex);
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node.add_local_signal("pointerButton", PanelItem::pointer_button_flex);
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node.add_local_signal("pointerMotion", PanelItem::pointer_motion_flex);
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node.add_local_signal(
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"keyboardActivateString",
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"apply_cursor_material",
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PanelItem::apply_cursor_material_flex,
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);
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node.add_local_signal("pointer_deactivate", PanelItem::pointer_deactivate_flex);
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node.add_local_signal("pointer_scroll", PanelItem::pointer_scroll_flex);
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node.add_local_signal("pointer_button", PanelItem::pointer_button_flex);
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node.add_local_signal("pointer_motion", PanelItem::pointer_motion_flex);
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node.add_local_signal(
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"keyboard_activate_string",
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PanelItem::keyboard_activate_string_flex,
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);
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node.add_local_signal(
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"keyboardActivateNames",
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"keyboard_activate_names",
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PanelItem::keyboard_activate_names_flex,
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);
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node.add_local_signal("keyboardDeactivate", PanelItem::keyboard_deactivate_flex);
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node.add_local_signal("keyboardKeyState", PanelItem::keyboard_key_state_flex);
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node.add_local_signal("keyboard_deactivate", PanelItem::keyboard_deactivate_flex);
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node.add_local_signal("keyboard_key_state", PanelItem::keyboard_key_state_flex);
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node.add_local_signal("resize", PanelItem::resize_flex);
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node
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}
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