feat: nonfunctional improvements

This commit is contained in:
Nova
2025-09-01 18:49:04 -07:00
committed by Schmarni
parent e69d85cc56
commit 2357cba5f9
2 changed files with 12 additions and 6 deletions

View File

@@ -15,12 +15,12 @@
}
#endif
struct MyExtendedMaterial {
quantize_steps: u32,
struct LineMaterial {
unused: u32,
}
@group(2) @binding(100)
var<uniform> my_extended_material: MyExtendedMaterial;
var<uniform> line_mat: LineMaterial;
@fragment
fn fragment(
@@ -43,7 +43,7 @@ fn fragment(
#endif
// alpha discard
pbr_input.material.base_color = alpha_discard(pbr_input.material, pbr_input.material.base_color);
// pbr_input.material.base_color = alpha_discard(pbr_input.material, pbr_input.material.base_color);
#ifdef PREPASS_PIPELINE
// in deferred mode we can't modify anything after that, as lighting is run in a separate fullscreen shader.