refactor: fine-grained interior mutability for scenegraph

This commit is contained in:
Nova
2022-06-06 21:34:42 -04:00
parent bb26038030
commit 2c27e5728c
5 changed files with 55 additions and 76 deletions

View File

@@ -2,20 +2,20 @@ use super::scenegraph::Scenegraph;
use crate::nodes::spatial;
use libstardustxr::messenger::Messenger;
use mio::net::UnixStream;
use rccell::{RcCell, WeakCell};
use std::rc::Rc;
pub struct Client<'a> {
pub messenger: Messenger<'a>,
messenger: Messenger<'a>,
scenegraph: Scenegraph<'a>,
}
impl<'a> Client<'a> {
pub fn from_connection(connection: UnixStream) -> RcCell<Self> {
let client = RcCell::new(Client {
scenegraph: Default::default(),
pub fn from_connection(connection: UnixStream) -> Rc<Self> {
let client = Rc::new(Client {
messenger: Messenger::new(connection),
scenegraph: Default::default(),
});
client.borrow_mut().scenegraph.set_client(client.clone());
client.scenegraph.set_client(&client);
spatial::create_interface(client.clone());
client
}
@@ -29,7 +29,4 @@ impl<'a> Client<'a> {
pub fn get_scenegraph(&self) -> &Scenegraph<'a> {
&self.scenegraph
}
pub fn get_scenegraph_mut(&mut self) -> &mut Scenegraph<'a> {
&mut self.scenegraph
}
}