refactor: improve performance a lot
Signed-off-by: Schmarni <marnistromer@gmail.com>
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@@ -12,7 +12,10 @@ use crate::objects::{ObjectHandle, SpatialRef};
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use crate::DefaultMaterial;
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use bevy::app::{Plugin, PostUpdate};
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use bevy::asset::{AssetServer, Assets, Handle};
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use bevy::prelude::{Commands, Component, Entity, Query, Res, ResMut};
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use bevy::prelude::{
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Commands, Component, Entity, Gizmos, IntoSystemConfigs as _, Query, Res, ResMut,
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};
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use bevy::utils::default;
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use bevy_mod_openxr::helper_traits::{ToQuat, ToVec3};
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use bevy_mod_openxr::resources::OxrFrameState;
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use bevy_mod_openxr::session::OxrSession;
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@@ -41,6 +44,13 @@ impl Plugin for StardustHandPlugin {
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fn build(&self, app: &mut bevy::prelude::App) {
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app.add_systems(XrSessionCreated, create_hands);
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app.add_systems(PostUpdate, update_hands);
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app.add_systems(PostUpdate, draw_hand_gizmos.after(update_hands));
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}
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}
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fn draw_hand_gizmos(mut gizmos: Gizmos, query: Query<&SkHand>) {
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for hand in query.iter() {
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gizmos.axes(hand.palm_spatial.global_transform(), 0.05);
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}
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}
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@@ -87,8 +97,6 @@ fn update_hands(
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update_joint(&mut finger.intermediate, joints[finger_index + 2]);
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update_joint(&mut finger.proximal, joints[finger_index + 1]);
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update_joint(&mut finger.metacarpal, joints[finger_index]);
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// Why?
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finger.tip.radius = 0.0;
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}
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update_joint(&mut hand_input.palm, joints[HandBone::Palm as usize]);
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hand.palm_spatial
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