fix: launch env vars to launch as much stuff in wayland as possible
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@@ -180,6 +180,11 @@ fn main() -> Result<()> {
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.file_name()
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.expect("Stardust socket path not found"),
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)
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.env("GDK_BACKEND", "wayland")
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.env("QT_QPA_PLATFORM", "wayland")
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.env("MOZ_ENABLE_WAYLAND", "1")
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.env("CLUTTER_BACKEND", "wayland")
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.env("SDL_VIDEODRIVER", "wayland")
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.spawn();
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}
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