refactor: remove once_cell dependency
This commit is contained in:
@@ -7,12 +7,11 @@ use crate::core::resource::get_resource_file;
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use crate::nodes::spatial::{SPATIAL_ASPECT_ALIAS_INFO, Spatial, Transform};
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use color_eyre::eyre::eyre;
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use glam::{Vec4Swizzles, vec3};
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use once_cell::sync::OnceCell;
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use parking_lot::Mutex;
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use stardust_xr::values::ResourceID;
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use std::ops::DerefMut;
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use std::sync::Arc;
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use std::sync::{Arc, OnceLock};
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use std::{ffi::OsStr, path::PathBuf};
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use stereokit_rust::sound::{Sound as SkSound, SoundInst};
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@@ -24,7 +23,7 @@ pub struct Sound {
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volume: f32,
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pending_audio_path: PathBuf,
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sk_sound: OnceCell<SkSound>,
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sk_sound: OnceLock<SkSound>,
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instance: Mutex<Option<SoundInst>>,
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stop: Mutex<Option<()>>,
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play: Mutex<Option<()>>,
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@@ -41,7 +40,7 @@ impl Sound {
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space: node.get_aspect::<Spatial>().unwrap().clone(),
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volume: 1.0,
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pending_audio_path,
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sk_sound: OnceCell::new(),
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sk_sound: OnceLock::new(),
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instance: Mutex::new(None),
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stop: Mutex::new(None),
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play: Mutex::new(None),
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@@ -9,13 +9,12 @@ use crate::nodes::alias::{Alias, AliasList};
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use crate::nodes::spatial::Spatial;
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use color_eyre::eyre::eyre;
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use glam::{Mat4, Vec2, Vec3};
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use once_cell::sync::{Lazy, OnceCell};
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use parking_lot::Mutex;
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use rustc_hash::FxHashMap;
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use stardust_xr::values::ResourceID;
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use std::ffi::OsStr;
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use std::hash::{Hash, Hasher};
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use std::sync::{Arc, Weak};
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use std::sync::{Arc, LazyLock, OnceLock, Weak};
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use stereokit_rust::material::Transparency;
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use stereokit_rust::maths::Bounds;
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use stereokit_rust::sk::MainThreadToken;
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@@ -98,9 +97,9 @@ impl MaterialRegistry {
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}
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}
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static MATERIAL_REGISTRY: Lazy<MaterialRegistry> = Lazy::new(MaterialRegistry::default);
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static MATERIAL_REGISTRY: LazyLock<MaterialRegistry> = LazyLock::new(MaterialRegistry::default);
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static MODEL_REGISTRY: Registry<Model> = Registry::new();
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static HOLDOUT_MATERIAL: OnceCell<Arc<MaterialWrapper>> = OnceCell::new();
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static HOLDOUT_MATERIAL: OnceLock<Arc<MaterialWrapper>> = OnceLock::new();
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impl MaterialParameter {
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fn apply_to_material(&self, client: &Client, material: &Material, parameter_name: &str) {
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@@ -333,7 +332,7 @@ impl ModelPartAspect for ModelPart {
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pub struct Model {
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space: Arc<Spatial>,
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_resource_id: ResourceID,
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sk_model: OnceCell<SKModel>,
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sk_model: OnceLock<SKModel>,
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parts: Mutex<Vec<Arc<ModelPart>>>,
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}
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impl Model {
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@@ -348,7 +347,7 @@ impl Model {
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let model = Arc::new(Model {
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space: node.get_aspect::<Spatial>().unwrap().clone(),
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_resource_id: resource_id,
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sk_model: OnceCell::new(),
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sk_model: OnceLock::new(),
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parts: Mutex::new(Vec::default()),
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});
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MODEL_REGISTRY.add_raw(&model);
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@@ -7,9 +7,12 @@ use crate::{
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};
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use color_eyre::eyre::eyre;
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use glam::{Mat4, Vec2, vec3};
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use once_cell::sync::OnceCell;
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use parking_lot::Mutex;
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use std::{ffi::OsStr, path::PathBuf, sync::Arc};
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use std::{
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ffi::OsStr,
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path::PathBuf,
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sync::{Arc, OnceLock},
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};
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use stereokit_rust::{
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font::Font,
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sk::MainThreadToken,
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@@ -38,7 +41,7 @@ fn convert_align(x_align: super::XAlign, y_align: super::YAlign) -> TextAlign {
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pub struct Text {
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space: Arc<Spatial>,
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font_path: Option<PathBuf>,
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style: OnceCell<SkTextStyle>,
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style: OnceLock<SkTextStyle>,
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text: Mutex<String>,
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data: Mutex<TextStyle>,
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@@ -51,7 +54,7 @@ impl Text {
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font_path: style.font.as_ref().and_then(|res| {
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get_resource_file(res, &client, &[OsStr::new("ttf"), OsStr::new("otf")])
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}),
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style: OnceCell::new(),
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style: OnceLock::new(),
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text: Mutex::new(text),
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data: Mutex::new(style),
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@@ -62,73 +65,71 @@ impl Text {
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}
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fn draw(&self, token: &MainThreadToken) {
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let style = self.style.get_or_try_init(|| -> Result<SkTextStyle> {
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let style = self.style.get_or_init(|| {
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let font = self
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.font_path
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.as_deref()
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.and_then(|path| Font::from_file(path).ok())
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.unwrap_or_default();
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Ok(SkTextStyle::from_font(font, 1.0, Color32::WHITE))
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SkTextStyle::from_font(font, 1.0, Color32::WHITE)
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});
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if let Ok(style) = style {
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let text = self.text.lock();
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let data = self.data.lock();
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let transform = self.space.global_transform()
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* Mat4::from_scale(vec3(
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data.character_height,
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data.character_height,
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data.character_height,
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));
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if let Some(bounds) = &data.bounds {
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stereokit_rust::system::Text::add_in(
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token,
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&*text,
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transform,
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Vec2::from(bounds.bounds) / data.character_height,
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match bounds.fit {
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super::TextFit::Wrap => TextFit::Wrap,
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super::TextFit::Clip => TextFit::Clip,
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super::TextFit::Squeeze => TextFit::Squeeze,
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super::TextFit::Exact => TextFit::Exact,
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super::TextFit::Overflow => TextFit::Overflow,
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},
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Some(*style),
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Some(Color128::new(
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data.color.c.r,
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data.color.c.g,
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data.color.c.b,
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data.color.a,
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)),
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data.bounds
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.as_ref()
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.map(|b| convert_align(b.anchor_align_x, b.anchor_align_y)),
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Some(convert_align(data.text_align_x, data.text_align_y)),
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None,
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None,
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None,
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);
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} else {
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stereokit_rust::system::Text::add_at(
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token,
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&*text,
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transform,
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Some(*style),
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Some(Color128::new(
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data.color.c.r,
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data.color.c.g,
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data.color.c.b,
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data.color.a,
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)),
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data.bounds
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.as_ref()
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.map(|b| convert_align(b.anchor_align_x, b.anchor_align_y)),
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Some(convert_align(data.text_align_x, data.text_align_y)),
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None,
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None,
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None,
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);
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}
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let text = self.text.lock();
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let data = self.data.lock();
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let transform = self.space.global_transform()
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* Mat4::from_scale(vec3(
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data.character_height,
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data.character_height,
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data.character_height,
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));
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if let Some(bounds) = &data.bounds {
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stereokit_rust::system::Text::add_in(
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token,
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&*text,
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transform,
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Vec2::from(bounds.bounds) / data.character_height,
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match bounds.fit {
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super::TextFit::Wrap => TextFit::Wrap,
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super::TextFit::Clip => TextFit::Clip,
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super::TextFit::Squeeze => TextFit::Squeeze,
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super::TextFit::Exact => TextFit::Exact,
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super::TextFit::Overflow => TextFit::Overflow,
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},
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Some(*style),
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Some(Color128::new(
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data.color.c.r,
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data.color.c.g,
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data.color.c.b,
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data.color.a,
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)),
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data.bounds
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.as_ref()
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.map(|b| convert_align(b.anchor_align_x, b.anchor_align_y)),
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Some(convert_align(data.text_align_x, data.text_align_y)),
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None,
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None,
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None,
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);
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} else {
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stereokit_rust::system::Text::add_at(
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token,
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&*text,
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transform,
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Some(*style),
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Some(Color128::new(
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data.color.c.r,
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data.color.c.g,
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data.color.c.b,
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data.color.a,
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)),
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data.bounds
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.as_ref()
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.map(|b| convert_align(b.anchor_align_x, b.anchor_align_y)),
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Some(convert_align(data.text_align_x, data.text_align_y)),
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None,
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None,
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None,
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);
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}
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}
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}
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@@ -12,15 +12,14 @@ use crate::nodes::spatial::SPATIAL_REF_ASPECT_ALIAS_INFO;
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use crate::nodes::spatial::Transform;
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use color_eyre::eyre::OptionExt;
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use glam::{Vec3, Vec3A, Vec3Swizzles, vec2, vec3, vec3a};
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use once_cell::sync::Lazy;
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use parking_lot::Mutex;
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use rustc_hash::FxHashMap;
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use stardust_xr::values::Vector3;
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use std::sync::Arc;
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use std::sync::{Arc, LazyLock};
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// TODO: get SDFs working properly with non-uniform scale and so on, output distance relative to the spatial it's compared against
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pub static FIELD_ALIAS_INFO: Lazy<AliasInfo> = Lazy::new(|| AliasInfo {
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pub static FIELD_ALIAS_INFO: LazyLock<AliasInfo> = LazyLock::new(|| AliasInfo {
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server_methods: vec![
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SPATIAL_REF_GET_TRANSFORM_SERVER_OPCODE,
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SPATIAL_REF_GET_LOCAL_BOUNDING_BOX_SERVER_OPCODE,
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@@ -20,11 +20,11 @@ use crate::{
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use glam::Mat4;
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use lazy_static::lazy_static;
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use mint::{ColumnMatrix4, Vector2};
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use once_cell::sync::OnceCell;
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use parking_lot::Mutex;
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use stardust_xr::schemas::flex::{deserialize, serialize};
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use std::sync::Arc;
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use std::sync::OnceLock;
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use stereokit_rust::{
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material::{Material, Transparency},
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shader::Shader,
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@@ -33,7 +33,6 @@ use stereokit_rust::{
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tex::{Tex, TexFormat, TexType},
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util::Color128,
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};
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use tracing::error;
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pub struct TexWrapper(pub Tex);
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unsafe impl Send for TexWrapper {}
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@@ -68,8 +67,8 @@ struct FrameInfo {
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pub struct CameraItem {
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space: Arc<Spatial>,
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frame_info: Mutex<FrameInfo>,
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sk_tex: OnceCell<TexWrapper>,
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sk_mat: OnceCell<Arc<MaterialWrapper>>,
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sk_tex: OnceLock<TexWrapper>,
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sk_mat: OnceLock<Arc<MaterialWrapper>>,
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applied_to: Registry<ModelPart>,
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apply_to: Registry<ModelPart>,
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}
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@@ -82,8 +81,8 @@ impl CameraItem {
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proj_matrix,
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px_size,
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}),
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sk_tex: OnceCell::new(),
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sk_mat: OnceCell::new(),
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sk_tex: OnceLock::new(),
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sk_mat: OnceLock::new(),
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applied_to: Registry::new(),
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apply_to: Registry::new(),
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});
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@@ -140,19 +139,13 @@ impl CameraItem {
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TexFormat::RGBA32Linear,
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))
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});
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let sk_mat = self
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.sk_mat
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.get_or_try_init(|| -> Result<Arc<MaterialWrapper>> {
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let shader = Shader::from_memory(UNLIT_SHADER_BYTES)?;
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let mut mat = Material::new(&shader, None);
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mat.get_all_param_info().set_texture("diffuse", &sk_tex.0);
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mat.transparency(Transparency::Blend);
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Ok(Arc::new(MaterialWrapper(mat)))
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});
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let Ok(sk_mat) = sk_mat else {
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error!("unable to make camera item stereokit texture");
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return;
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};
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let sk_mat = self.sk_mat.get_or_init(|| {
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let shader = Shader::from_memory(UNLIT_SHADER_BYTES).unwrap();
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let mut mat = Material::new(&shader, None);
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mat.get_all_param_info().set_texture("diffuse", &sk_tex.0);
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mat.transparency(Transparency::Blend);
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Arc::new(MaterialWrapper(mat))
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});
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for model_part in self.apply_to.take_valid_contents() {
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model_part.replace_material(sk_mat.clone())
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}
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@@ -278,8 +278,8 @@ impl Node {
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let serialized = serialize(input)?;
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let result = message_sender_handle
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.method(self.id, aspect_id, method, &serialized, fds)?
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.await
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.method(self.id, aspect_id, method, &serialized, fds)
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.await?
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.map_err(ServerError::RemoteMethodError)?;
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let (message, fds) = result.into_components();
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@@ -12,12 +12,11 @@ use crate::nodes::{Node, OWNED_ASPECT_ALIAS_INFO};
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use color_eyre::eyre::OptionExt;
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use glam::{Mat4, Quat, Vec3, vec3a};
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use mint::Vector3;
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use once_cell::sync::OnceCell;
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use parking_lot::Mutex;
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use rustc_hash::FxHashMap;
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use std::fmt::Debug;
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use std::ptr;
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use std::sync::{Arc, Weak};
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use std::sync::{Arc, OnceLock, Weak};
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use stereokit_rust::maths::Bounds;
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stardust_xr_server_codegen::codegen_spatial_protocol!();
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@@ -59,7 +58,7 @@ pub struct Spatial {
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transform: Mutex<Mat4>,
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zone: Mutex<Weak<Zone>>,
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children: Registry<Spatial>,
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pub bounding_box_calc: OnceCell<fn(&Node) -> Bounds>,
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pub bounding_box_calc: OnceLock<fn(&Node) -> Bounds>,
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}
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impl Spatial {
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@@ -71,7 +70,7 @@ impl Spatial {
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transform: Mutex::new(transform),
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zone: Mutex::new(Weak::new()),
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children: Registry::new(),
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bounding_box_calc: OnceCell::default(),
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bounding_box_calc: OnceLock::default(),
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})
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}
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pub fn add_to(
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