refactor: use new xkb input code

This commit is contained in:
Nova
2024-12-09 11:34:49 -05:00
parent d27ec84496
commit 3c66109c45
4 changed files with 138 additions and 81 deletions

View File

@@ -1,10 +1,11 @@
use super::{get_sorted_handlers, CaptureManager, DistanceCalculator};
use crate::{
core::client::INTERNAL_CLIENT,
nodes::{
data::{
mask_matches, pulse_receiver_client, PulseSender, KEYMAPS, PULSE_RECEIVER_REGISTRY,
},
fields::{FieldTrait, Ray},
fields::{Field, FieldTrait, Ray, EXPORTED_FIELDS},
input::{InputDataType, InputHandler, InputMethod, Pointer, INPUT_HANDLER_REGISTRY},
spatial::Spatial,
Node, OwnedNode,
@@ -15,12 +16,16 @@ use glam::{vec3, Mat4, Vec3};
use mint::Vector2;
use serde::{Deserialize, Serialize};
use slotmap::{DefaultKey, Key as SlotKey};
use stardust_xr::values::Datamap;
use stardust_xr::{
schemas::dbus::{interfaces::FieldRefProxy, object_registry::ObjectRegistry},
values::Datamap,
};
use std::sync::Arc;
use stereokit_rust::system::{Input, Key};
use tokio::task::JoinSet;
use tokio::time::{timeout, Duration};
use xkbcommon_rs::{xkb_keymap::CompileFlags, Context, Keymap, KeymapFormat};
use super::{get_sorted_handlers, CaptureManager, DistanceCalculator};
use zbus::{names::OwnedInterfaceName, Connection};
#[derive(Debug, Deserialize, Serialize)]
struct MouseEvent {
@@ -46,12 +51,14 @@ impl Default for MouseEvent {
}
}
#[derive(Debug, Clone, Deserialize, Serialize, Default)]
pub struct KeyboardEvent {
pub keyboard: (),
pub xkbv1: (),
pub keymap_id: u64,
pub keys: Vec<i32>,
#[zbus::proxy(
interface = "org.stardustxr.XKBv1",
default_service = "org.stardustxr.XKBv1"
)]
trait KeyboardHandler {
async fn keymap(&self, keymap_id: u64) -> zbus::Result<()>;
async fn key_state(&self, key: u32, pressed: bool) -> zbus::Result<()>;
async fn reset(&self) -> zbus::Result<()>;
}
#[allow(unused)]
@@ -62,8 +69,6 @@ pub struct MousePointer {
pointer: Arc<InputMethod>,
capture_manager: CaptureManager,
mouse_datamap: MouseEvent,
keyboard_datamap: KeyboardEvent,
keyboard_sender: Arc<PulseSender>,
}
impl MousePointer {
pub fn new() -> Result<Self> {
@@ -83,29 +88,16 @@ impl MousePointer {
.unwrap(),
);
let keyboard_sender = PulseSender::add_to(
&node.0,
Datamap::from_typed(KeyboardEvent::default()).unwrap(),
)
.unwrap();
Ok(MousePointer {
node,
spatial,
pointer,
capture_manager: CaptureManager::default(),
mouse_datamap: Default::default(),
keyboard_datamap: KeyboardEvent {
keyboard: (),
xkbv1: (),
keymap_id: keymap.data().as_ffi(),
keys: vec![],
},
keymap,
keyboard_sender,
})
}
pub fn update(&mut self) {
pub fn update(&mut self, dbus_connection: &Connection, object_registry: &ObjectRegistry) {
let mouse = Input::get_mouse();
let ray = mouse.get_ray();
@@ -131,7 +123,7 @@ impl MousePointer {
*self.pointer.datamap.lock() = Datamap::from_typed(&self.mouse_datamap).unwrap();
}
self.target_pointer_input();
self.send_keyboard_input();
self.send_keyboard_input(dbus_connection, object_registry);
}
fn target_pointer_input(&mut self) {
let distance_calculator: DistanceCalculator = |space, data, field| {
@@ -158,56 +150,98 @@ impl MousePointer {
self.pointer.set_handler_order(sorted_handlers.iter());
}
fn send_keyboard_input(&mut self) {
let rx = PULSE_RECEIVER_REGISTRY
.get_valid_contents()
.into_iter()
.filter(|rx| mask_matches(&rx.mask, &self.keyboard_sender.mask))
.map(|rx| {
let result = rx.field.ray_march(Ray {
origin: vec3(0.0, 0.0, 0.0),
direction: vec3(0.0, 0.0, -1.0),
space: self.spatial.clone(),
});
(rx, result)
})
.filter(|(_rx, result)| {
result.deepest_point_distance > 0.0 && result.min_distance < 0.05
})
.reduce(|(rx_a, result_a), (rx_b, result_b)| {
if result_a.deepest_point_distance < result_b.deepest_point_distance {
(rx_a, result_a)
} else {
(rx_b, result_b)
pub fn send_keyboard_input(
&mut self,
dbus_connection: &Connection,
object_registry: &ObjectRegistry,
) {
let keyboard_handlers = object_registry.get_objects("org.stardustxr.XKBv1");
// Spawn async task to handle keyboard input
tokio::spawn({
let keyboard_handlers = keyboard_handlers.clone();
let spatial = self.spatial.clone();
let keymap_id = self.keymap.data().as_ffi();
let dbus_connection = dbus_connection.clone();
async move {
let mut closest_handler = None;
let mut closest_distance = f32::MAX;
let mut join_set = JoinSet::new();
for handler in &keyboard_handlers {
let handler = handler.clone();
let dbus_connection = dbus_connection.clone();
join_set.spawn(async move {
timeout(Duration::from_millis(1), async {
let field_ref = handler
.to_typed_proxy::<FieldRefProxy>(&dbus_connection)
.await
.ok()?;
let uid = field_ref.uid().await.ok()?;
Some((handler, uid))
})
.await
.ok()
.flatten()
});
}
})
.map(|(rx, _)| rx);
while let Some(Ok(Some((handler, field_ref_id)))) = join_set.join_next().await {
let exported_fields = EXPORTED_FIELDS.lock();
dbg!(&*exported_fields);
let Some(field_ref_node) = exported_fields.get(&field_ref_id) else {
println!("didn't find a thing :(");
continue;
};
// println!("still sendin stuff :)");
let Ok(field_ref) = field_ref_node.get_aspect::<Field>() else {
continue;
};
drop(exported_fields);
if let Some(rx) = rx {
let keys = (8_u32..254)
.map(|i| unsafe { std::mem::transmute(i) })
.filter_map(|k| Some((map_key(k)?, Input::key(k))))
.filter_map(|(i, k)| {
if k.is_just_active() {
Some(i as i32)
} else if k.is_just_inactive() {
Some(-(i as i32))
} else {
None
let result = field_ref.ray_march(Ray {
origin: vec3(0.0, 0.0, 0.0),
direction: vec3(0.0, 0.0, -1.0),
space: spatial.clone(),
});
if result.deepest_point_distance > 0.0
&& result.min_distance < 0.05
&& result.deepest_point_distance < closest_distance
{
closest_distance = result.deepest_point_distance;
closest_handler = Some(handler);
}
})
.collect();
}
self.keyboard_datamap.keys = keys;
if !self.keyboard_datamap.keys.is_empty() {
pulse_receiver_client::data(
&rx.node.upgrade().unwrap(),
&self.node.0,
&Datamap::from_typed(&self.keyboard_datamap).unwrap(),
)
.unwrap();
let Some(handler) = closest_handler else {
return;
};
let Ok(keyboard_handler) = handler
.to_typed_proxy::<KeyboardHandlerProxy>(&dbus_connection)
.await
else {
return;
};
// Register keymap first
let _ = keyboard_handler.keymap(keymap_id).await;
// Send key states
for i in 8_u32..254 {
let key = unsafe { std::mem::transmute::<u32, stereokit_rust::system::Key>(i) };
let Some(mapped_key) = map_key(key) else {
continue;
};
let input_state = Input::key(key);
if input_state.is_just_active() {
let _ = keyboard_handler.key_state(mapped_key, true).await;
} else if input_state.is_just_inactive() {
let _ = keyboard_handler.key_state(mapped_key, false).await;
}
}
}
}
});
}
}

View File

@@ -14,6 +14,7 @@ use input::{
sk_hand::SkHand,
};
use play_space::PlaySpaceBounds;
use stardust_xr::schemas::dbus::object_registry::ObjectRegistry;
use std::{marker::PhantomData, sync::Arc};
use stereokit_rust::{
material::Material,
@@ -116,7 +117,13 @@ impl ServerObjects {
}
}
pub fn update(&mut self, sk: &Sk, token: &MainThreadToken) {
pub fn update(
&mut self,
sk: &Sk,
token: &MainThreadToken,
dbus_connection: &Connection,
object_registry: &ObjectRegistry,
) {
let hmd_pose = Input::get_head();
self.hmd
.0
@@ -177,7 +184,9 @@ impl ServerObjects {
eye_pointer.update();
}
}
Inputs::MousePointer(mouse_pointer) => mouse_pointer.update(),
Inputs::MousePointer(mouse_pointer) => {
mouse_pointer.update(dbus_connection, object_registry)
}
// Inputs::Controllers((left, right)) => {
// left.update(token);
// right.update(token);