fix(objects/input): push all buttons through

This commit is contained in:
Nova
2024-08-12 19:27:51 -04:00
parent fe83a69bb9
commit 42738b739f
2 changed files with 22 additions and 30 deletions

View File

@@ -22,7 +22,7 @@ use xkbcommon::xkb::{Context, Keymap, FORMAT_TEXT_V1};
use super::{get_sorted_handlers, CaptureManager, DistanceCalculator};
#[derive(Deserialize, Serialize)]
#[derive(Debug, Deserialize, Serialize)]
struct MouseEvent {
select: f32,
middle: f32,
@@ -117,36 +117,20 @@ impl MousePointer {
);
{
// Set pointer input datamap
self.mouse_datamap.select = if Input::key(Key::MouseLeft).is_active() {
1.0f32
} else {
0.0f32
self.mouse_datamap = MouseEvent {
select: Input::key(Key::MouseLeft).is_active() as u32 as f32,
middle: Input::key(Key::MouseCenter).is_active() as u32 as f32,
context: Input::key(Key::MouseRight).is_active() as u32 as f32,
grab: Input::key(Key::MouseBack).is_active() as u32 as f32,
scroll_continuous: [0.0, mouse.scroll_change / 120.0].into(),
scroll_discrete: [0.0, mouse.scroll_change / 120.0].into(),
raw_input_events: vec![],
};
self.mouse_datamap.middle = if Input::key(Key::MouseCenter).is_active() {
1.0f32
} else {
0.0f32
};
self.mouse_datamap.context = if Input::key(Key::MouseRight).is_active() {
1.0f32
} else {
0.0f32
};
self.mouse_datamap.grab = if Input::key(Key::MouseBack).is_active()
|| Input::key(Key::MouseForward).is_active()
{
1.0f32
} else {
0.0f32
};
self.mouse_datamap.scroll_continuous = [0.0, mouse.scroll_change / 120.0].into();
self.mouse_datamap.scroll_discrete = [0.0, mouse.scroll_change / 120.0].into();
*self.pointer.datamap.lock() = Datamap::from_typed(&self.mouse_datamap).unwrap();
}
self.target_pointer_input();
self.send_keyboard_input();
}
fn target_pointer_input(&mut self) {
let distance_calculator: DistanceCalculator = |space, data, field| {
let result = field.ray_march(Ray {
@@ -154,7 +138,8 @@ impl MousePointer {
direction: vec3(0.0, 0.0, -1.0),
space: space.clone(),
});
let valid = result.deepest_point_distance > 0.0 && result.min_distance < 0.05;
let valid =
result.deepest_point_distance > 0.0 && result.min_distance.is_sign_negative();
valid.then(|| result.deepest_point_distance)
};