refactor(scenegraph): remove refcell inside scenegraph

This commit is contained in:
Nova
2022-05-17 02:50:30 -04:00
parent 3335a679aa
commit 42c98eacc9
3 changed files with 8 additions and 11 deletions

View File

@@ -31,11 +31,11 @@ impl<'a> Node<'a> {
self.path.as_str()
}
pub fn from_path(client: Option<&Client<'a>>, path: &str) -> Result<Weak<RefCell<Self>>> {
pub fn from_path(client: Option<&mut Client<'a>>, path: &str) -> Result<Weak<RefCell<Self>>> {
ensure!(path.starts_with('/'), "Invalid path {}", path);
let mut weak_messenger = Weak::default();
if client.is_some() {
weak_messenger = client.unwrap().get_weak_messenger();
weak_messenger = client.as_ref().unwrap().get_weak_messenger();
}
let node = Node {
path: path.to_string(),

View File

@@ -15,7 +15,7 @@ impl<'a> Spatial {
}
pub fn new_node(
client: Option<&'a Client<'a>>,
client: Option<&'a mut Client<'a>>,
path: &str,
transform: Mat4<f32>,
) -> Result<Weak<RefCell<Node<'a>>>> {