refactor(drawable): use idl
This commit is contained in:
@@ -1,21 +1,17 @@
|
||||
use super::Node;
|
||||
use super::{MaterialParameter, ModelAspect, ModelPartAspect, Node};
|
||||
use crate::core::client::Client;
|
||||
use crate::core::node_collections::LifeLinkedNodeMap;
|
||||
use crate::core::registry::Registry;
|
||||
use crate::core::resource::ResourceID;
|
||||
use crate::core::resource::get_resource_file;
|
||||
use crate::nodes::drawable::Drawable;
|
||||
use crate::nodes::spatial::{find_spatial_parent, parse_transform, Spatial, Transform};
|
||||
use crate::nodes::Message;
|
||||
use crate::nodes::spatial::Spatial;
|
||||
use crate::SK_MULTITHREAD;
|
||||
use color_eyre::eyre::{bail, ensure, eyre, Result};
|
||||
use glam::Mat4;
|
||||
use mint::{ColumnMatrix4, Vector2, Vector3, Vector4};
|
||||
use once_cell::sync::OnceCell;
|
||||
use parking_lot::Mutex;
|
||||
use portable_atomic::{AtomicBool, Ordering};
|
||||
use rustc_hash::FxHashMap;
|
||||
use serde::Deserialize;
|
||||
use stardust_xr::schemas::flex::deserialize;
|
||||
use stardust_xr::values::ResourceID;
|
||||
|
||||
use std::ffi::OsStr;
|
||||
use std::path::PathBuf;
|
||||
@@ -29,26 +25,6 @@ use stereokit::{
|
||||
static MODEL_REGISTRY: Registry<Model> = Registry::new();
|
||||
static HOLDOUT_MATERIAL: OnceCell<Arc<Material>> = OnceCell::new();
|
||||
|
||||
#[derive(Deserialize, Debug)]
|
||||
#[serde(tag = "t", content = "c")]
|
||||
pub enum MaterialParameter {
|
||||
Float(f32),
|
||||
Vector2(Vector2<f32>),
|
||||
Vector3(Vector3<f32>),
|
||||
Vector4(Vector4<f32>),
|
||||
Color([f32; 4]),
|
||||
Int(i32),
|
||||
Int2(Vector2<i32>),
|
||||
Int3(Vector3<i32>),
|
||||
Int4(Vector4<i32>),
|
||||
Bool(bool),
|
||||
UInt(u32),
|
||||
UInt2(Vector2<u32>),
|
||||
UInt3(Vector3<u32>),
|
||||
UInt4(Vector4<u32>),
|
||||
Matrix(ColumnMatrix4<f32>),
|
||||
Texture(ResourceID),
|
||||
}
|
||||
impl MaterialParameter {
|
||||
fn apply_to_material(
|
||||
&self,
|
||||
@@ -58,56 +34,35 @@ impl MaterialParameter {
|
||||
parameter_name: &str,
|
||||
) {
|
||||
match self {
|
||||
MaterialParameter::Float(val) => {
|
||||
sk.material_set_float(material, parameter_name, *val);
|
||||
}
|
||||
MaterialParameter::Vector2(val) => {
|
||||
sk.material_set_vector2(material, parameter_name, *val);
|
||||
}
|
||||
MaterialParameter::Vector3(val) => {
|
||||
sk.material_set_vector3(material, parameter_name, *val);
|
||||
}
|
||||
MaterialParameter::Vector4(val) => {
|
||||
sk.material_set_vector4(material, parameter_name, *val);
|
||||
}
|
||||
MaterialParameter::Color(val) => {
|
||||
sk.material_set_color(material, parameter_name, Color128::from(val.clone()));
|
||||
MaterialParameter::Bool(val) => {
|
||||
sk.material_set_bool(material, parameter_name, *val);
|
||||
}
|
||||
MaterialParameter::Int(val) => {
|
||||
sk.material_set_int(material, parameter_name, *val);
|
||||
}
|
||||
MaterialParameter::Int2(val) => {
|
||||
sk.material_set_int2(material, parameter_name, val.x, val.y);
|
||||
}
|
||||
MaterialParameter::Int3(val) => {
|
||||
sk.material_set_int3(material, parameter_name, val.x, val.y, val.z);
|
||||
}
|
||||
MaterialParameter::Int4(val) => {
|
||||
sk.material_set_int4(material, parameter_name, val.w, val.x, val.y, val.z);
|
||||
}
|
||||
MaterialParameter::Bool(val) => {
|
||||
sk.material_set_bool(material, parameter_name, *val);
|
||||
}
|
||||
MaterialParameter::UInt(val) => {
|
||||
sk.material_set_uint(material, parameter_name, *val);
|
||||
}
|
||||
MaterialParameter::UInt2(val) => {
|
||||
sk.material_set_uint2(material, parameter_name, val.x, val.y);
|
||||
MaterialParameter::Float(val) => {
|
||||
sk.material_set_float(material, parameter_name, *val);
|
||||
}
|
||||
MaterialParameter::UInt3(val) => {
|
||||
sk.material_set_uint3(material, parameter_name, val.x, val.y, val.z);
|
||||
MaterialParameter::Vec2(val) => {
|
||||
sk.material_set_vector2(material, parameter_name, *val);
|
||||
}
|
||||
MaterialParameter::UInt4(val) => {
|
||||
sk.material_set_uint4(material, parameter_name, val.w, val.x, val.y, val.z);
|
||||
MaterialParameter::Vec3(val) => {
|
||||
sk.material_set_vector3(material, parameter_name, *val);
|
||||
}
|
||||
MaterialParameter::Matrix(val) => {
|
||||
sk.material_set_matrix(material, parameter_name, Mat4::from(*val));
|
||||
MaterialParameter::Color(val) => {
|
||||
sk.material_set_color(
|
||||
material,
|
||||
parameter_name,
|
||||
Color128::new(val.c.r, val.c.g, val.c.b, val.a),
|
||||
);
|
||||
}
|
||||
MaterialParameter::Texture(resource) => {
|
||||
let Some(texture_path) = resource.get_file(
|
||||
&client.base_resource_prefixes.lock().clone(),
|
||||
&[OsStr::new("png"), OsStr::new("jpg")],
|
||||
) else {
|
||||
let Some(texture_path) =
|
||||
get_resource_file(&resource, &client, &[OsStr::new("png"), OsStr::new("jpg")])
|
||||
else {
|
||||
return;
|
||||
};
|
||||
if let Ok(tex) = sk.tex_create_file(texture_path, true, 0) {
|
||||
@@ -230,50 +185,12 @@ impl ModelPart {
|
||||
pending_material_parameters: Mutex::new(FxHashMap::default()),
|
||||
pending_material_replacement: Mutex::new(None),
|
||||
});
|
||||
node.add_local_signal(
|
||||
"set_material_parameter",
|
||||
ModelPart::set_material_parameter_flex,
|
||||
);
|
||||
node.add_local_signal(
|
||||
"apply_holdout_material",
|
||||
ModelPart::apply_holdout_material_flex,
|
||||
);
|
||||
<ModelPart as ModelPartAspect>::add_node_members(&node);
|
||||
let _ = node.drawable.set(Drawable::ModelPart(model_part.clone()));
|
||||
model.parts.add(id, &node);
|
||||
Some(model_part)
|
||||
}
|
||||
|
||||
fn apply_holdout_material_flex(
|
||||
node: Arc<Node>,
|
||||
_calling_client: Arc<Client>,
|
||||
_message: Message,
|
||||
) -> Result<()> {
|
||||
let Some(Drawable::ModelPart(model_part)) = node.drawable.get() else {
|
||||
bail!("Not a drawable??")
|
||||
};
|
||||
model_part.replace_material(HOLDOUT_MATERIAL.get().unwrap().clone());
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn set_material_parameter_flex(
|
||||
node: Arc<Node>,
|
||||
_calling_client: Arc<Client>,
|
||||
message: Message,
|
||||
) -> Result<()> {
|
||||
let Some(Drawable::ModelPart(model_part)) = node.drawable.get() else {
|
||||
bail!("Not a drawable??")
|
||||
};
|
||||
|
||||
let (name, value): (String, MaterialParameter) = deserialize(message.as_ref())?;
|
||||
|
||||
model_part
|
||||
.pending_material_parameters
|
||||
.lock()
|
||||
.insert(name, value);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn replace_material(&self, replacement: Arc<Material>) {
|
||||
self.pending_material_replacement
|
||||
.lock()
|
||||
@@ -314,6 +231,35 @@ impl ModelPart {
|
||||
);
|
||||
}
|
||||
}
|
||||
impl ModelPartAspect for ModelPart {
|
||||
#[doc = "Set this model part's material to one that cuts a hole in the world. Often used for overlays/passthrough where you want to show the background through an object."]
|
||||
fn apply_holdout_material(node: Arc<Node>, _calling_client: Arc<Client>) -> Result<()> {
|
||||
let Some(Drawable::ModelPart(model_part)) = node.drawable.get() else {
|
||||
bail!("Not a drawable??")
|
||||
};
|
||||
model_part.replace_material(HOLDOUT_MATERIAL.get().unwrap().clone());
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[doc = "Set the material parameter with `parameter_name` to `value`"]
|
||||
fn set_material_parameter(
|
||||
node: Arc<Node>,
|
||||
_calling_client: Arc<Client>,
|
||||
parameter_name: String,
|
||||
value: MaterialParameter,
|
||||
) -> Result<()> {
|
||||
let Some(Drawable::ModelPart(model_part)) = node.drawable.get() else {
|
||||
bail!("Not a drawable??")
|
||||
};
|
||||
|
||||
model_part
|
||||
.pending_material_parameters
|
||||
.lock()
|
||||
.insert(parameter_name, value);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Model {
|
||||
self_ref: Weak<Model>,
|
||||
@@ -337,17 +283,12 @@ impl Model {
|
||||
"Internal: Node already has a drawable attached!"
|
||||
);
|
||||
|
||||
let pending_model_path = resource_id
|
||||
.get_file(
|
||||
&node
|
||||
.get_client()
|
||||
.ok_or_else(|| eyre!("Client not found"))?
|
||||
.base_resource_prefixes
|
||||
.lock()
|
||||
.clone(),
|
||||
&[OsStr::new("glb"), OsStr::new("gltf")],
|
||||
)
|
||||
.ok_or_else(|| eyre!("Resource not found"))?;
|
||||
let pending_model_path = get_resource_file(
|
||||
&resource_id,
|
||||
&*node.get_client().ok_or_else(|| eyre!("Client not found"))?,
|
||||
&[OsStr::new("glb"), OsStr::new("gltf")],
|
||||
)
|
||||
.ok_or_else(|| eyre!("Resource not found"))?;
|
||||
|
||||
let model = Arc::new_cyclic(|self_ref| Model {
|
||||
self_ref: self_ref.clone(),
|
||||
@@ -388,7 +329,7 @@ impl Model {
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
impl ModelAspect for Model {}
|
||||
impl Drop for Model {
|
||||
fn drop(&mut self) {
|
||||
MODEL_REGISTRY.remove(self);
|
||||
@@ -402,21 +343,3 @@ pub fn draw_all(sk: &impl StereoKitDraw) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_flex(_node: Arc<Node>, calling_client: Arc<Client>, message: Message) -> Result<()> {
|
||||
#[derive(Deserialize)]
|
||||
struct CreateModelInfo<'a> {
|
||||
name: &'a str,
|
||||
parent_path: &'a str,
|
||||
transform: Transform,
|
||||
resource: ResourceID,
|
||||
}
|
||||
let info: CreateModelInfo = deserialize(message.as_ref())?;
|
||||
let node = Node::create_parent_name(&calling_client, "/drawable/model", info.name, true);
|
||||
let parent = find_spatial_parent(&calling_client, info.parent_path)?;
|
||||
let transform = parse_transform(info.transform, true, true, true);
|
||||
let node = node.add_to_scenegraph()?;
|
||||
Spatial::add_to(&node, Some(parent), transform, false)?;
|
||||
Model::add_to(&node, info.resource)?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user