feat(wayland): popups, more compatibility, more stability
get_parent grab popups fix head thingy popup list feat: remove set_active feat(wayland): commit_popup feat(wayland): cleanup moar changess actually fix the problem with everything oh my god proper popup state fix: multi thread event loop fix: match popup surface ID make wayland input system go over surfaces instead of toplevels feat: massive refactor of all wayland things
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@@ -107,7 +107,7 @@ impl MaterialParameter {
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let Some(texture_path) = resource.get_file(
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&client.base_resource_prefixes.lock().clone(),
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&[OsStr::new("png"), OsStr::new("jpg")],
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) else { return; };
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) else {return};
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if let Some(tex) = Texture::from_file(sk, texture_path, true, 0) {
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material.set_parameter(sk, parameter_name, &tex);
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}
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