feat(wayland): popups, more compatibility, more stability
get_parent grab popups fix head thingy popup list feat: remove set_active feat(wayland): commit_popup feat(wayland): cleanup moar changess actually fix the problem with everything oh my god proper popup state fix: multi thread event loop fix: match popup surface ID make wayland input system go over surfaces instead of toplevels feat: massive refactor of all wayland things
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@@ -12,6 +12,7 @@ use crate::{
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};
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use color_eyre::eyre::{eyre, Result};
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use lazy_static::lazy_static;
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use nanoid::nanoid;
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use serde::Deserialize;
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use stardust_xr::{
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schemas::flex::{deserialize, flexbuffers, serialize},
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@@ -38,6 +39,7 @@ impl EnvironmentItem {
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pub fn add_to(node: &Arc<Node>, path: String) {
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Item::add_to(
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node,
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nanoid!(),
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&ITEM_TYPE_INFO_ENVIRONMENT,
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ItemType::Environment(EnvironmentItem { path }),
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);
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