feat(wayland): popups, more compatibility, more stability
get_parent grab popups fix head thingy popup list feat: remove set_active feat(wayland): commit_popup feat(wayland): cleanup moar changess actually fix the problem with everything oh my god proper popup state fix: multi thread event loop fix: match popup surface ID make wayland input system go over surfaces instead of toplevels feat: massive refactor of all wayland things
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@@ -272,3 +272,8 @@ impl Debug for Node {
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.finish()
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}
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}
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impl Drop for Node {
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fn drop(&mut self) {
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// Debug breakpoint
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}
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}
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