feat(wayland): popups, more compatibility, more stability

get_parent


grab


popups

fix head thingy


popup list


feat: remove set_active

feat(wayland): commit_popup

feat(wayland): cleanup


moar changess


actually fix the problem with everything oh my god


proper popup state


fix: multi thread event loop


fix: match popup surface ID


make wayland input system go over surfaces instead of toplevels


feat: massive refactor of all wayland things
This commit is contained in:
Nova
2023-04-24 06:18:21 -04:00
parent 648451b47e
commit 4737149c85
14 changed files with 1091 additions and 773 deletions

View File

@@ -1,9 +1,8 @@
use crate::core::task;
use super::{
panel_item::PanelItem, state::WaylandState, surface::CoreSurface, GLOBAL_DESTROY_QUEUE,
SERIAL_COUNTER,
};
use crate::core::task;
use color_eyre::eyre::Result;
use mint::Vector2;
use nanoid::nanoid;
@@ -13,20 +12,16 @@ use rand::{seq::IteratorRandom, thread_rng};
use rustc_hash::{FxHashMap, FxHashSet};
use smithay::{
input::keyboard::{KeymapFile, ModifiersState},
reexports::{
wayland_protocols::xdg::shell::server::xdg_toplevel::XdgToplevel,
wayland_server::{
backend::{ClientId, GlobalId, ObjectId},
protocol::{
wl_keyboard::{self, KeyState, WlKeyboard},
wl_pointer::{self, Axis, ButtonState, WlPointer},
wl_seat::{self, Capability, WlSeat, EVT_NAME_SINCE},
wl_surface::WlSurface,
wl_touch::{self, WlTouch},
},
Client, DataInit, Dispatch, DisplayHandle, GlobalDispatch, New, Resource,
Weak as WlWeak,
reexports::wayland_server::{
backend::{ClientId, GlobalId, ObjectId},
protocol::{
wl_keyboard::{self, KeyState, WlKeyboard},
wl_pointer::{self, Axis, ButtonState, WlPointer},
wl_seat::{self, Capability, WlSeat, EVT_NAME_SINCE},
wl_surface::WlSurface,
wl_touch::{self, WlTouch},
},
Client, DataInit, Dispatch, DisplayHandle, GlobalDispatch, New, Resource, Weak as WlWeak,
},
wayland::compositor,
};
@@ -48,7 +43,7 @@ impl KeyboardInfo {
pub fn new(keymap: &Keymap) -> Self {
KeyboardInfo {
state: xkb::State::new(keymap),
keymap: KeymapFile::new(keymap, None),
keymap: KeymapFile::new(keymap),
mods: ModifiersState::default(),
keys: FxHashSet::default(),
}
@@ -109,51 +104,34 @@ pub enum KeyboardEvent {
}
const POINTER_EVENT_TIMEOUT: Duration = Duration::from_secs(1);
struct PanelInfo {
struct SurfaceInfo {
wl_surface: WlWeak<WlSurface>,
panel_item: Weak<PanelItem>,
toplevel: WlWeak<XdgToplevel>,
focus: WlWeak<WlSurface>,
pointer_queue: Option<VecDeque<PointerEvent>>,
pointer_queue: VecDeque<PointerEvent>,
pointer_latest_event: Instant,
keyboard_queue: Option<VecDeque<KeyboardEvent>>,
keyboard_queue: VecDeque<KeyboardEvent>,
keyboard_info: Option<KeyboardInfo>,
}
impl PanelInfo {
fn new(panel_item: &Arc<PanelItem>, toplevel: &XdgToplevel, focus: &WlSurface) -> Self {
PanelInfo {
toplevel: toplevel.downgrade(),
panel_item: Arc::downgrade(panel_item),
focus: focus.downgrade(),
pointer_queue: None,
impl SurfaceInfo {
fn new(wl_surface: &WlSurface, panel_item: Weak<PanelItem>) -> Self {
SurfaceInfo {
wl_surface: wl_surface.downgrade(),
panel_item,
pointer_queue: VecDeque::new(),
pointer_latest_event: Instant::now(),
keyboard_queue: None,
keyboard_queue: VecDeque::new(),
keyboard_info: None,
}
}
pub fn set_pointer_active(&mut self, seat_data: &SeatData, active: bool) {
if active && self.pointer_queue.is_none() {
self.pointer_queue.replace(Default::default());
}
if !active && self.pointer_queue.is_some() {
self.pointer_queue.take();
let Ok(focus) = self.focus.upgrade() else {return};
let Some((pointer, pointer_focus)) = seat_data.pointer.get() else {return};
if &*pointer_focus.lock() == &Some(self.toplevel.id()) {
pointer.leave(SERIAL_COUNTER.inc(), &focus);
}
}
}
fn handle_pointer_events(&mut self, pointer: &WlPointer, mut locked: bool) -> bool {
let Ok(focus) = self.focus.upgrade() else { return false; };
let Some(pointer_queue) = self.pointer_queue.as_mut() else { return false; };
let Ok(focus) = self.wl_surface.upgrade() else { return false; };
let Some(core_surface) = CoreSurface::from_wl_surface(&focus) else { return false; };
let Some(focus_size) = core_surface.size() else { return false; };
if !pointer_queue.is_empty() {
if !self.pointer_queue.is_empty() {
self.pointer_latest_event = Instant::now();
}
while let Some(event) = pointer_queue.pop_front() {
while let Some(event) = self.pointer_queue.pop_front() {
match (locked, event) {
(false, PointerEvent::Motion(pos)) => {
pointer.enter(
@@ -218,22 +196,8 @@ impl PanelInfo {
locked
}
pub fn set_keyboard_active(&mut self, seat_data: &SeatData, active: bool) {
if active && self.keyboard_queue.is_none() {
self.keyboard_queue.replace(Default::default());
}
if !active && self.keyboard_queue.is_some() {
self.keyboard_queue.take();
let Ok(focus) = self.focus.upgrade() else {return};
let Some((keyboard, keyboard_focus)) = seat_data.keyboard.get() else {return};
if &*keyboard_focus.lock() == &Some(self.toplevel.id()) {
keyboard.leave(SERIAL_COUNTER.inc(), &focus);
}
}
}
fn handle_keyboard_events(&mut self, keyboard: &WlKeyboard, mut locked: bool) -> bool {
let Ok(focus) = self.focus.upgrade() else { return false; };
let Some(keyboard_queue) = self.keyboard_queue.as_mut() else { return false; };
let Ok(focus) = self.wl_surface.upgrade() else { return false; };
let Some(info) = self.keyboard_info.as_mut() else { return true; };
if !locked {
@@ -241,7 +205,7 @@ impl PanelInfo {
keyboard.repeat_info(0, 0);
locked = info.keymap.send(keyboard).is_ok();
}
while let Some(event) = keyboard_queue.pop_front() {
while let Some(event) = self.keyboard_queue.pop_front() {
debug!(locked, ?event, "Process keyboard event");
match (locked, event) {
(true, KeyboardEvent::Keymap) => {
@@ -267,9 +231,9 @@ impl PanelInfo {
pub struct SeatData {
client: ClientId,
global_id: OnceCell<GlobalId>,
panels: Mutex<FxHashMap<ObjectId, PanelInfo>>,
pointer: OnceCell<(WlPointer, Mutex<Option<ObjectId>>)>,
keyboard: OnceCell<(WlKeyboard, Mutex<Option<ObjectId>>)>,
surfaces: Mutex<FxHashMap<ObjectId, SurfaceInfo>>,
pointer: OnceCell<(WlPointer, Mutex<ObjectId>)>,
keyboard: OnceCell<(WlKeyboard, Mutex<ObjectId>)>,
touch: OnceCell<WlTouch>,
}
impl SeatData {
@@ -277,7 +241,7 @@ impl SeatData {
let seat_data = Arc::new(SeatData {
client,
global_id: OnceCell::new(),
panels: Mutex::new(FxHashMap::default()),
surfaces: Mutex::new(FxHashMap::default()),
pointer: OnceCell::new(),
keyboard: OnceCell::new(),
touch: OnceCell::new(),
@@ -291,144 +255,111 @@ impl SeatData {
seat_data
}
// pub fn set_focus(&self, toplevel: &WlSurface, focus: &WlSurface) {
// if let Some(panel_info) = self.panels.lock().get_mut(&toplevel.id()) {
// panel_info.focus = focus.downgrade();
// match panel_info.pointer_queue.back() {
// None => (),
// Some(&PointerEvent::Leave) => (),
// _ => panel_info.pointer_queue.push_back(PointerEvent::Leave),
// };
// match panel_info.keyboard_queue.back() {
// None => (),
// Some(&KeyboardEvent::Leave) => (),
// _ => panel_info.keyboard_queue.push_back(KeyboardEvent::Leave),
// };
// }
// }
pub fn set_pointer_active(&self, toplevel: &XdgToplevel, active: bool) {
let mut panels = self.panels.lock();
let Some(panel_info) = panels.get_mut(&toplevel.id()) else {return};
panel_info.set_pointer_active(self, active);
}
pub fn set_keyboard_active(&self, toplevel: &XdgToplevel, active: bool) {
let mut panels = self.panels.lock();
let Some(panel_info) = panels.get_mut(&toplevel.id()) else {return};
panel_info.set_keyboard_active(self, active);
}
pub fn set_keymap(&self, toplevel: &XdgToplevel, keymap: &Keymap) {
let mut panels = self.panels.lock();
let Some(panel_info) = panels.get_mut(&toplevel.id()) else {return};
panel_info.keyboard_info.replace(KeyboardInfo::new(keymap));
let Some(keyboard_queue) = panel_info.keyboard_queue.as_mut() else {return};
pub fn set_keymap(&self, keymap: &Keymap, surfaces: Vec<WlSurface>) {
let mut panels = self.surfaces.lock();
let Some((_, focus)) = self.keyboard.get() else {return};
let Some(id) = &*focus.lock() else {return};
if id == &toplevel.id() {
keyboard_queue.push_back(KeyboardEvent::Keymap);
for surface in surfaces {
let Some(surface_info) = panels.get_mut(&surface.id()) else {continue};
surface_info
.keyboard_info
.replace(KeyboardInfo::new(keymap));
if *focus.lock() == surface.id() {
surface_info.keyboard_queue.push_back(KeyboardEvent::Keymap);
}
}
}
pub fn pointer_event(&self, toplevel: &XdgToplevel, event: PointerEvent) {
let mut panels = self.panels.lock();
let Some(panel_info) = panels.get_mut(&toplevel.id()) else {return};
let Some(pointer_queue) = panel_info.pointer_queue.as_mut() else {return};
pointer_queue.push_back(event);
drop(panels);
pub fn pointer_event(&self, surface: &WlSurface, event: PointerEvent) {
let mut surfaces = self.surfaces.lock();
let Some(surface_info) = surfaces.get_mut(&surface.id()) else {return};
surface_info.pointer_queue.push_back(event);
drop(surfaces);
self.handle_pointer_events();
}
pub fn keyboard_event(&self, toplevel: &XdgToplevel, event: KeyboardEvent) {
let mut panels = self.panels.lock();
let Some(panel_info) = panels.get_mut(&toplevel.id()) else {return};
let Some(keyboard_queue) = panel_info.keyboard_queue.as_mut() else {return};
keyboard_queue.push_back(event);
drop(panels);
pub fn keyboard_event(&self, surface: &WlSurface, event: KeyboardEvent) {
let mut surfaces = self.surfaces.lock();
let Some(surface_info) = surfaces.get_mut(&surface.id()) else {return};
surface_info.keyboard_queue.push_back(event);
drop(surfaces);
self.handle_keyboard_events();
}
fn handle_pointer_events(&self) {
let mut panels = self.panels.lock();
let mut surfaces = self.surfaces.lock();
let Some((pointer, pointer_focus)) = self.pointer.get() else {return};
let mut pointer_focus = pointer_focus.lock();
loop {
let locked = pointer_focus.is_some();
let locked = !pointer_focus.is_null();
// Pick a pointer to focus on if there is none
if pointer_focus.is_none() {
*pointer_focus = panels
if pointer_focus.is_null() {
*pointer_focus = surfaces
.iter()
.filter(|(_k, v)| v.pointer_queue.is_some())
.filter(|(_k, v)| !v.pointer_queue.as_ref().unwrap().is_empty())
.filter(|(_k, v)| !v.pointer_queue.is_empty())
.map(|(k, _v)| k)
.choose(&mut thread_rng())
.cloned();
.cloned()
.unwrap_or(ObjectId::null());
}
if pointer_focus.is_none() {
if pointer_focus.is_null() {
// If there's still none, guess we're done with pointer events for the time being
break;
}
let Some(panel_info) = panels.get_mut(pointer_focus.as_ref().unwrap()) else {break};
if panel_info.handle_pointer_events(pointer, locked) {
let Some(surface_info) = surfaces.get_mut(&pointer_focus) else {break};
if surface_info.handle_pointer_events(pointer, locked) {
// We haven't gotten to a point where we can switch the focus
break;
} else {
pointer_focus.take();
*pointer_focus = ObjectId::null();
}
}
}
fn handle_keyboard_events(&self) {
let mut panels = self.panels.lock();
let mut surfaces = self.surfaces.lock();
let Some((keyboard, keyboard_focus)) = self.keyboard.get() else {return};
let mut keyboard_focus = keyboard_focus.lock();
loop {
let locked = keyboard_focus.is_some();
let locked = !keyboard_focus.is_null();
// Pick a keyboard to focus on if there is none
if keyboard_focus.is_none() {
*keyboard_focus = panels
if keyboard_focus.is_null() {
*keyboard_focus = surfaces
.iter()
.filter(|(_k, v)| v.keyboard_info.is_some())
.filter(|(_k, v)| v.keyboard_queue.is_some())
.filter(|(_k, v)| !v.keyboard_queue.as_ref().unwrap().is_empty())
.filter(|(_k, v)| !v.keyboard_queue.is_empty())
.map(|(k, _v)| k)
.choose(&mut thread_rng())
.cloned();
.cloned()
.unwrap_or(ObjectId::null());
}
if keyboard_focus.is_none() {
// If there's still none, guess we're done with keyboard events for the time being
break;
}
let Some(panel_info) = panels.get_mut(keyboard_focus.as_ref().unwrap()) else {break};
if panel_info.handle_keyboard_events(keyboard, locked) {
// If there's still none, guess we're done with keyboard events for the time being
let Some(surface_info) = surfaces.get_mut(&keyboard_focus) else {break};
if surface_info.handle_keyboard_events(keyboard, locked) {
// We haven't gotten to a point where we can switch the focus
break;
} else {
keyboard_focus.take();
*keyboard_focus = ObjectId::null();
}
}
}
pub fn new_panel_item(
&self,
panel_item: &Arc<PanelItem>,
toplevel: &XdgToplevel,
focus: &WlSurface,
) {
self.panels
pub fn new_surface(&self, surface: &WlSurface, panel_item: Weak<PanelItem>) {
self.surfaces
.lock()
.insert(toplevel.id(), PanelInfo::new(panel_item, toplevel, focus));
.insert(surface.id(), SurfaceInfo::new(surface, panel_item));
}
pub fn drop_panel_item(&self, toplevel: &XdgToplevel) {
self.panels.lock().remove(&toplevel.id());
pub fn drop_surface(&self, surface: &WlSurface) {
self.surfaces.lock().remove(&surface.id());
if let Some((_, pointer_focus)) = self.pointer.get() {
let mut pointer_focus = pointer_focus.lock();
if *pointer_focus == Some(toplevel.id()) {
pointer_focus.take();
if *pointer_focus == surface.id() {
*pointer_focus = ObjectId::null();
}
}
if let Some((_, keyboard_focus)) = self.keyboard.get() {
let mut keyboard_focus = keyboard_focus.lock();
if *keyboard_focus == Some(toplevel.id()) {
keyboard_focus.take();
if *keyboard_focus == surface.id() {
*keyboard_focus = ObjectId::null();
}
}
}
@@ -478,12 +409,12 @@ impl Dispatch<WlSeat, Arc<SeatData>, WaylandState> for WaylandState {
match request {
wl_seat::Request::GetPointer { id } => {
let pointer = data_init.init(id, data.clone());
let _ = data.pointer.set((pointer, Mutex::new(None)));
let _ = data.pointer.set((pointer, Mutex::new(ObjectId::null())));
}
wl_seat::Request::GetKeyboard { id } => {
let keyboard = data_init.init(id, data.clone());
keyboard.repeat_info(0, 0);
let _ = data.keyboard.set((keyboard, Mutex::new(None)));
let _ = data.keyboard.set((keyboard, Mutex::new(ObjectId::null())));
}
wl_seat::Request::GetTouch { id } => {
let _ = data.touch.set(data_init.init(id, data.clone()));
@@ -515,7 +446,7 @@ impl Dispatch<WlPointer, Arc<SeatData>, WaylandState> for WaylandState {
hotspot_y,
} => {
if let Some(surface) = surface.as_ref() {
CoreSurface::add_to(&state.display, dh.clone(), surface);
CoreSurface::add_to(&state.display, dh.clone(), surface, |_| ());
compositor::with_states(surface, |data| {
data.data_map.insert_if_missing_threadsafe(|| {
Arc::new(Mutex::new(Cursor {
@@ -533,10 +464,9 @@ impl Dispatch<WlPointer, Arc<SeatData>, WaylandState> for WaylandState {
let Some((_, focus)) = seat_data.pointer.get() else {return};
let focus = focus.lock();
let Some(id) = &*focus else {return};
let panels = seat_data.panels.lock();
let Some(panel_info) = panels.get(&id) else {return};
let Some(panel_item) = panel_info.panel_item.upgrade() else {return};
let surfaces = seat_data.surfaces.lock();
let Some(surface_info) = surfaces.get(&focus) else {return};
let Some(panel_item) = surface_info.panel_item.upgrade() else {return};
panel_item.set_cursor(surface.as_ref(), hotspot_x, hotspot_y);
}
wl_pointer::Request::Release => (),