feat(input): mouse pointer

This commit is contained in:
Nova
2022-09-13 16:40:59 -04:00
parent 342a413b9a
commit 4d897f4fcd
8 changed files with 171 additions and 119 deletions

251
src/nodes/input/mod.rs Normal file
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@@ -0,0 +1,251 @@
pub mod pointer;
use self::pointer::Pointer;
use super::core::Node;
use super::field::Field;
use super::spatial::{get_spatial_parent_flex, get_transform_pose_flex, Spatial};
use crate::core::client::Client;
use crate::core::eventloop::FRAME;
use crate::core::registry::Registry;
use anyhow::{anyhow, ensure, Result};
use glam::Mat4;
use libstardustxr::schemas::input::{InputData, InputDataArgs, InputDataRaw};
use nanoid::nanoid;
use std::ops::Deref;
use std::sync::atomic::Ordering;
use std::sync::{Arc, Weak};
static INPUT_METHOD_REGISTRY: Registry<InputMethod> = Registry::new();
static INPUT_HANDLER_REGISTRY: Registry<InputHandler> = Registry::new();
pub trait InputSpecialization: Send + Sync {
fn distance(&self, space: &Arc<Spatial>, field: &Field) -> f32;
fn serialize(
&self,
fbb: &mut flatbuffers::FlatBufferBuilder,
distance_link: &DistanceLink,
local_to_handler_matrix: Mat4,
) -> (
InputDataRaw,
flatbuffers::WIPOffset<flatbuffers::UnionWIPOffset>,
);
fn serialize_datamap(&self) -> Vec<u8>;
}
pub enum InputType {
Pointer(Pointer),
}
impl Deref for InputType {
type Target = dyn InputSpecialization;
fn deref(&self) -> &Self::Target {
match self {
InputType::Pointer(p) => p,
}
}
}
pub struct InputMethod {
pub uid: String,
pub spatial: Arc<Spatial>,
pub specialization: InputType,
pub captures: Registry<InputHandler>,
}
impl InputMethod {
pub fn new(spatial: Arc<Spatial>, specialization: InputType) -> Arc<InputMethod> {
let method = InputMethod {
uid: nanoid!(),
spatial,
specialization,
captures: Registry::new(),
};
INPUT_METHOD_REGISTRY.add(method)
}
#[allow(dead_code)]
pub fn add_to(node: &Arc<Node>, specialization: InputType) -> Result<()> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
let method = InputMethod {
uid: node.uid.clone(),
spatial: node.spatial.get().unwrap().clone(),
specialization,
captures: Registry::new(),
};
let method = INPUT_METHOD_REGISTRY.add(method);
let _ = node.input_method.set(method);
Ok(())
}
fn distance(&self, to: &InputHandler) -> Option<f32> {
to.field
.upgrade()
.map(|field| self.specialization.distance(&self.spatial, &field))
}
fn serialize_datamap(&self) -> Vec<u8> {
self.specialization.serialize_datamap()
}
}
impl Drop for InputMethod {
fn drop(&mut self) {
INPUT_METHOD_REGISTRY.remove(self);
}
}
pub struct DistanceLink {
pub distance: f32,
pub method: Arc<InputMethod>,
pub handler: Arc<InputHandler>,
}
impl DistanceLink {
fn from(method: Arc<InputMethod>, handler: Arc<InputHandler>) -> Option<Self> {
Some(DistanceLink {
distance: method.distance(&handler)?,
method,
handler,
})
}
fn send_input(&self, frame: u64, datamap: &[u8]) {
self.handler.send_input(frame, self, datamap);
}
fn serialize(&self, datamap: &[u8]) -> Vec<u8> {
let mut fbb = flatbuffers::FlatBufferBuilder::with_capacity(1024);
let uid = Some(fbb.create_string(&self.method.uid));
let datamap = Some(fbb.create_vector(datamap));
let (input_type, input_data) = self.method.specialization.serialize(
&mut fbb,
self,
Spatial::space_to_space_matrix(Some(&self.method.spatial), Some(&self.handler.spatial)),
);
let root = InputData::create(
&mut fbb,
&InputDataArgs {
uid,
input_type,
input: Some(input_data),
distance: self.distance,
datamap,
},
);
fbb.finish(root, None);
Vec::from(fbb.finished_data())
}
}
pub struct InputHandler {
node: Weak<Node>,
spatial: Arc<Spatial>,
pub field: Weak<Field>,
}
impl InputHandler {
pub fn add_to(node: &Arc<Node>, field: &Arc<Field>) -> Result<()> {
ensure!(
node.spatial.get().is_some(),
"Internal: Node does not have a spatial attached!"
);
let handler = InputHandler {
node: Arc::downgrade(node),
spatial: node.spatial.get().unwrap().clone(),
field: Arc::downgrade(field),
};
let handler = INPUT_HANDLER_REGISTRY.add(handler);
let _ = node.input_handler.set(handler);
Ok(())
}
fn send_input(&self, frame: u64, distance_link: &DistanceLink, datamap: &[u8]) {
let data = distance_link.serialize(datamap);
let node = self.node.upgrade().unwrap();
let method = Arc::downgrade(&distance_link.method);
let handler = Arc::downgrade(&distance_link.handler);
tokio::spawn(async move {
let data = node.execute_remote_method("input", data).await;
if frame == FRAME.load(Ordering::Relaxed) {
if let Ok(data) = data {
let capture = flexbuffers::Reader::get_root(data.as_slice())
.and_then(|data| data.get_bool())
.unwrap_or(false);
if let Some(method) = method.upgrade() {
if let Some(handler) = handler.upgrade() {
if capture {
method.captures.add_raw(&handler);
}
}
}
}
}
});
}
}
impl Drop for InputHandler {
fn drop(&mut self) {
INPUT_HANDLER_REGISTRY.remove(self);
}
}
pub fn create_interface(client: &Arc<Client>) {
let node = Node::create(client, "", "input", false);
node.add_local_signal("createInputHandler", create_input_handler_flex);
node.add_to_scenegraph();
}
pub fn create_input_handler_flex(
_node: &Node,
calling_client: Arc<Client>,
data: &[u8],
) -> Result<()> {
let root = flexbuffers::Reader::get_root(data)?;
let flex_vec = root.get_vector()?;
let node = Node::create(
&calling_client,
"/input/handler",
flex_vec.idx(0).get_str()?,
true,
);
let parent = get_spatial_parent_flex(&calling_client, flex_vec.idx(1).get_str()?)?;
let transform = get_transform_pose_flex(&flex_vec.idx(2), &flex_vec.idx(3))?;
let field = calling_client
.scenegraph
.get_node(flex_vec.idx(4).as_str())
.ok_or_else(|| anyhow!("Field not found"))?
.field
.get()
.ok_or_else(|| anyhow!("Field node is not a field"))?
.clone();
let node = node.add_to_scenegraph();
Spatial::add_to(&node, Some(parent), transform)?;
InputHandler::add_to(&node, &field)?;
Ok(())
}
pub fn process_input() {
for method in INPUT_METHOD_REGISTRY.get_valid_contents() {
let mut distance_links: Vec<DistanceLink> = INPUT_HANDLER_REGISTRY
.get_valid_contents()
.into_iter()
.filter_map(|handler| DistanceLink::from(method.clone(), handler))
.collect();
distance_links
.sort_unstable_by(|a, b| a.distance.partial_cmp(&b.distance).unwrap().reverse());
let datamap = method.serialize_datamap();
let frame = FRAME.load(Ordering::Relaxed);
let captures = method.captures.get_valid_contents();
for distance_link in distance_links {
distance_link.send_input(frame, &datamap);
if captures
.iter()
.any(|c| Arc::ptr_eq(c, &distance_link.handler))
{
break;
}
}
method.captures.clear();
}
}

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use glam::{vec3, Mat4};
use libstardustxr::schemas::input::InputDataRaw;
use libstardustxr::schemas::input_pointer;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use crate::nodes::field::{ray_march, Field, Ray, RayMarchResult};
use crate::nodes::spatial::Spatial;
use super::{DistanceLink, InputSpecialization};
#[derive(Default)]
pub struct Pointer {
grab: AtomicBool,
select: AtomicBool,
}
// impl Default for Pointer {
// fn default() -> Self {
// Pointer {
// grab: Default::default(),
// select: Default::default(),
// }
// }
// }
impl Pointer {
fn ray_march(&self, space: &Arc<Spatial>, field: &Field) -> RayMarchResult {
ray_march(
Ray {
origin: vec3(0_f32, 0_f32, 0_f32),
direction: vec3(0_f32, 0_f32, 1_f32),
space: space.clone(),
},
field,
)
}
}
impl InputSpecialization for Pointer {
fn distance(&self, space: &Arc<Spatial>, field: &Field) -> f32 {
self.ray_march(space, field).distance
}
fn serialize(
&self,
fbb: &mut flatbuffers::FlatBufferBuilder,
distance_link: &DistanceLink,
local_to_handler_matrix: Mat4,
) -> (
InputDataRaw,
flatbuffers::WIPOffset<flatbuffers::UnionWIPOffset>,
) {
let (_, orientation, origin) = local_to_handler_matrix.to_scale_rotation_translation();
let direction = local_to_handler_matrix.transform_vector3(vec3(0_f32, 0_f32, 1_f32));
let ray_march = self.ray_march(
&distance_link.method.spatial,
&distance_link.handler.field.upgrade().unwrap(),
);
let deepest_point = (direction * ray_march.deepest_point_distance) + origin;
let origin: mint::Vector3<f32> = origin.into();
let orientation: mint::Quaternion<f32> = orientation.into();
let deepest_point: mint::Vector3<f32> = deepest_point.into();
let pointer = input_pointer::Pointer::create(
fbb,
&input_pointer::PointerArgs {
origin: Some(&origin.into()),
orientation: Some(&orientation.into()),
deepest_point: Some(&deepest_point.into()),
},
);
(InputDataRaw::Pointer, pointer.as_union_value())
}
fn serialize_datamap(&self) -> Vec<u8> {
let mut fbb = flexbuffers::Builder::default();
let mut map = fbb.start_map();
map.push("grab", self.grab.load(Ordering::Relaxed));
map.push("select", self.select.load(Ordering::Relaxed));
map.end_map();
fbb.view().to_vec()
}
}