refactor: remove many unwrap calls
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@@ -75,7 +75,7 @@ pub fn create_box_field_flex(_node: &Node, calling_client: Arc<Client>, data: &[
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let node = Node::create(&calling_client, "/field", info.name, true);
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let parent = find_spatial_parent(&calling_client, info.parent_path)?;
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let transform = parse_transform(info.transform, true, true, false);
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let node = node.add_to_scenegraph();
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let node = node.add_to_scenegraph()?;
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Spatial::add_to(&node, Some(parent), transform, false)?;
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BoxField::add_to(&node, info.size)?;
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Ok(())
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@@ -81,7 +81,7 @@ pub fn create_cylinder_field_flex(
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let node = Node::create(&calling_client, "/field", info.name, true);
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let parent = find_spatial_parent(&calling_client, info.parent_path)?;
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let transform = parse_transform(info.transform, true, true, false);
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let node = node.add_to_scenegraph();
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let node = node.add_to_scenegraph()?;
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Spatial::add_to(&node, Some(parent), transform, false)?;
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CylinderField::add_to(&node, info.length, info.radius)?;
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Ok(())
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@@ -217,13 +217,13 @@ impl Deref for Field {
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}
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}
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pub fn create_interface(client: &Arc<Client>) {
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pub fn create_interface(client: &Arc<Client>) -> Result<()> {
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let node = Node::create(client, "", "field", false);
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node.add_local_signal("create_box_field", create_box_field_flex);
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node.add_local_signal("create_cylinder_field", create_cylinder_field_flex);
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node.add_local_signal("create_sphere_field", create_sphere_field_flex);
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node.add_local_signal("create_torus_field", create_torus_field_flex);
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node.add_to_scenegraph();
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node.add_to_scenegraph().map(|_| ())
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}
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pub fn find_field(client: &Client, path: &str) -> Result<Arc<Field>> {
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@@ -81,7 +81,7 @@ pub fn create_sphere_field_flex(
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.unwrap_or_else(|| Vector3::from([0.0; 3]))
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.into(),
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);
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let node = node.add_to_scenegraph();
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let node = node.add_to_scenegraph()?;
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Spatial::add_to(&node, Some(parent), transform, false)?;
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SphereField::add_to(&node, info.radius)?;
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Ok(())
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@@ -81,7 +81,7 @@ pub fn create_torus_field_flex(
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let node = Node::create(&calling_client, "/field", info.name, true);
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let parent = find_spatial_parent(&calling_client, info.parent_path)?;
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let transform = parse_transform(info.transform, true, true, false);
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let node = node.add_to_scenegraph();
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let node = node.add_to_scenegraph()?;
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Spatial::add_to(&node, Some(parent), transform, false)?;
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TorusField::add_to(&node, info.radius_a, info.radius_b)?;
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Ok(())
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