feat(ray_march): make structs have all public members

This commit is contained in:
Nova
2022-07-05 05:45:19 -04:00
parent 5a9f2b5b57
commit 59663d2aa6

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@@ -380,17 +380,17 @@ pub fn create_sphere_field_flex(
} }
pub struct Ray { pub struct Ray {
origin: Vec3, pub origin: Vec3,
direction: Vec3, pub direction: Vec3,
space: Arc<Spatial>, pub space: Arc<Spatial>,
} }
pub struct RayMarchResult { pub struct RayMarchResult {
ray: Ray, pub ray: Ray,
distance: f32, pub distance: f32,
deepest_point_distance: f32, pub deepest_point_distance: f32,
ray_length: f32, pub ray_length: f32,
ray_steps: u32, pub ray_steps: u32,
} }
// const MIN_RAY_STEPS: u32 = 0; // const MIN_RAY_STEPS: u32 = 0;