refactor: use inheritance-based style for nodes
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@@ -1,5 +1,4 @@
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use crate::core::client::Client;
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use crate::nodes::core::{Node, NodeRef};
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use crate::nodes::spatial::Spatial;
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use anyhow::Result;
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use libstardustxr::scenegraph;
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@@ -8,41 +7,26 @@ use rccell::{RcCell, WeakCell};
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use std::collections::HashMap;
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pub struct Scenegraph<'a> {
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nodes: HashMap<String, RcCell<Node<'a>>>,
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root: NodeRef<'a>,
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hmd: NodeRef<'a>,
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pub spatial_nodes: HashMap<String, RcCell<Spatial<'a>>>,
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}
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impl<'a> Scenegraph<'a> {
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pub fn new(client: &mut Client<'a>) -> Self {
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// root: Spatial::new(Some(client), "/", Default::default()),
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// hmd: Spatial::new(Some(client), "/hmd", Default::default()),
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Scenegraph {
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nodes: HashMap::new(),
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root: Spatial::new_node(Some(client), "/", Default::default()).unwrap(),
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hmd: Spatial::new_node(Some(client), "/hmd", Default::default()).unwrap(),
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spatial_nodes: HashMap::new(),
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}
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}
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pub fn add_node(&mut self, node: RcCell<Node<'a>>) {
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let path = node.borrow().get_path().to_string();
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self.nodes.insert(path, node);
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}
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pub fn remove_node(&mut self, path: &str) {
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self.nodes.remove(path);
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}
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pub fn get_node(&self, path: &str) -> WeakCell<Node<'a>> {
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self.nodes
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.get(path)
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.map_or(WeakCell::new(), RcCell::downgrade)
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}
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}
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impl<'a> scenegraph::Scenegraph for Scenegraph<'a> {
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fn send_signal(&self, path: &str, method: &str, data: &[u8]) -> Result<(), ScenegraphError> {
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self.nodes
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self.spatial_nodes
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.get(path)
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.ok_or(ScenegraphError::NodeNotFound)?
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.borrow()
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.node
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.send_local_signal(method, data)
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.map_err(|_| ScenegraphError::MethodNotFound)
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}
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@@ -52,10 +36,11 @@ impl<'a> scenegraph::Scenegraph for Scenegraph<'a> {
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method: &str,
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data: &[u8],
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) -> Result<Vec<u8>, ScenegraphError> {
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self.nodes
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self.spatial_nodes
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.get(path)
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.ok_or(ScenegraphError::NodeNotFound)?
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.borrow()
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.node
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.execute_local_method(method, data)
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.map_err(|_| ScenegraphError::MethodNotFound)
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}
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