fix(sky): update bevy-equirect to fix skytex
Signed-off-by: Schmarni <marnistromer@gmail.com>
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@@ -14,7 +14,6 @@ use color_eyre::eyre::eyre;
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use model::ModelPart;
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use parking_lot::Mutex;
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use stardust_xr::values::ResourceID;
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use tracing::info;
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use std::{ffi::OsStr, path::PathBuf, sync::Arc};
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static QUEUED_SKYLIGHT: Mutex<Option<Option<PathBuf>>> = Mutex::new(None);
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@@ -53,7 +52,6 @@ impl InterfaceAspect for Interface {
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calling_client: Arc<Client>,
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tex: Option<ResourceID>,
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) -> Result<()> {
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info!("setting sky tex");
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let resource_path = tex
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.map(|tex| {
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get_resource_file(&tex, &calling_client, &[OsStr::new("hdr")])
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@@ -69,7 +67,6 @@ impl InterfaceAspect for Interface {
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calling_client: Arc<Client>,
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light: Option<ResourceID>,
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) -> Result<()> {
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info!("setting sky light");
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let resource_path = light
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.map(|light| {
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get_resource_file(&light, &calling_client, &[OsStr::new("hdr")])
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