refactor(scenegraph): use RcCell<Node> instead of Rc<RefCell<Node>>
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@@ -10,6 +10,7 @@ libstardustxr = {path = "../libstardustxr-rs"}
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anyhow = "1.0.57"
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anyhow = "1.0.57"
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ctrlc = "3.2.2"
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ctrlc = "3.2.2"
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mio = {version = "0.8.3", features = ["net", "os-poll", "os-ext"]}
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mio = {version = "0.8.3", features = ["net", "os-poll", "os-ext"]}
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rccell = "0.1.3"
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slab = "0.4.6"
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slab = "0.4.6"
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thiserror = "1.0.31"
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thiserror = "1.0.31"
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vek = "0.15.8"
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vek = "0.15.8"
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@@ -5,7 +5,7 @@ use mio::net::UnixStream;
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use std::rc::{Rc, Weak};
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use std::rc::{Rc, Weak};
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pub struct Client<'a> {
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pub struct Client<'a> {
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pub messenger: Rc<Messenger<'a>>,
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messenger: Rc<Messenger<'a>>,
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pub scenegraph: Scenegraph<'a>,
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pub scenegraph: Scenegraph<'a>,
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}
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}
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@@ -4,17 +4,17 @@ use crate::nodes::spatial::Spatial;
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use anyhow::Result;
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use anyhow::Result;
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use libstardustxr::scenegraph;
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use libstardustxr::scenegraph;
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use libstardustxr::scenegraph::ScenegraphError;
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use libstardustxr::scenegraph::ScenegraphError;
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use std::{cell::RefCell, collections::HashMap, rc::Rc, rc::Weak};
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use rccell::{RcCell, WeakCell};
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use std::collections::HashMap;
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#[derive(Default)]
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pub struct Scenegraph<'a> {
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pub struct Scenegraph<'a> {
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nodes: HashMap<String, Rc<RefCell<Node<'a>>>>,
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nodes: HashMap<String, RcCell<Node<'a>>>,
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root: NodeRef<'a>,
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root: NodeRef<'a>,
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hmd: NodeRef<'a>,
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hmd: NodeRef<'a>,
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}
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}
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impl<'a> Scenegraph<'a> {
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impl<'a> Scenegraph<'a> {
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pub fn add_node(&mut self, node: Rc<RefCell<Node<'a>>>) {
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pub fn add_node(&mut self, node: RcCell<Node<'a>>) {
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let path = node.borrow().get_path().to_string();
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let path = node.borrow().get_path().to_string();
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self.nodes.insert(path, node);
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self.nodes.insert(path, node);
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}
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}
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@@ -23,8 +23,10 @@ impl<'a> Scenegraph<'a> {
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self.nodes.remove(path);
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self.nodes.remove(path);
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}
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}
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pub fn get_node(&self, path: &str) -> Weak<RefCell<Node<'a>>> {
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pub fn get_node(&self, path: &str) -> WeakCell<Node<'a>> {
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self.nodes.get(path).map_or(Weak::default(), Rc::downgrade)
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self.nodes
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.get(path)
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.map_or(WeakCell::new(), RcCell::downgrade)
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}
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}
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pub fn add_interfaces(&mut self, client: &mut Client<'a>) -> Result<()> {
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pub fn add_interfaces(&mut self, client: &mut Client<'a>) -> Result<()> {
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@@ -34,6 +36,16 @@ impl<'a> Scenegraph<'a> {
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}
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}
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}
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}
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impl<'a> Default for Scenegraph<'a> {
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fn default() -> Self {
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Scenegraph {
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nodes: HashMap::new(),
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root: WeakCell::new(),
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hmd: WeakCell::new(),
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}
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}
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}
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impl<'a> scenegraph::Scenegraph for Scenegraph<'a> {
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impl<'a> scenegraph::Scenegraph for Scenegraph<'a> {
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fn send_signal(&self, path: &str, method: &str, data: &[u8]) -> Result<(), ScenegraphError> {
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fn send_signal(&self, path: &str, method: &str, data: &[u8]) -> Result<(), ScenegraphError> {
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self.nodes
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self.nodes
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@@ -1,6 +1,7 @@
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use crate::core::client::Client;
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use crate::core::client::Client;
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use anyhow::{anyhow, ensure, Result};
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use anyhow::{anyhow, ensure, Result};
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use libstardustxr::messenger::Messenger;
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use libstardustxr::messenger::Messenger;
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use rccell::{RcCell, WeakCell};
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use std::{
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use std::{
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cell::RefCell,
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cell::RefCell,
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collections::HashMap,
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collections::HashMap,
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@@ -13,7 +14,12 @@ use super::spatial::Spatial;
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pub type Signal<'a> = dyn Fn(&[u8]) + 'a;
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pub type Signal<'a> = dyn Fn(&[u8]) + 'a;
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pub type Method<'a> = dyn Fn(&[u8]) -> Vec<u8> + 'a;
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pub type Method<'a> = dyn Fn(&[u8]) -> Vec<u8> + 'a;
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pub type NodeRef<'a> = Weak<RefCell<Node<'a>>>;
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pub type NodeRef<'a> = WeakCell<Node<'a>>;
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pub enum NodeData<'a> {
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None,
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Spatial(Spatial<'a>),
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}
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pub struct Node<'a> {
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pub struct Node<'a> {
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path: String,
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path: String,
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@@ -22,7 +28,7 @@ pub struct Node<'a> {
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local_signals: HashMap<String, Box<Signal<'a>>>,
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local_signals: HashMap<String, Box<Signal<'a>>>,
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local_methods: HashMap<String, Box<Method<'a>>>,
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local_methods: HashMap<String, Box<Method<'a>>>,
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pub spatial: Option<Spatial>,
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pub data: NodeData<'a>,
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}
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}
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impl<'a> Node<'a> {
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impl<'a> Node<'a> {
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@@ -48,10 +54,10 @@ impl<'a> Node<'a> {
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local_signals: HashMap::new(),
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local_signals: HashMap::new(),
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local_methods: HashMap::new(),
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local_methods: HashMap::new(),
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spatial: None,
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data: NodeData::None,
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};
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};
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let node_ref = Rc::new(RefCell::new(node));
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let node_ref = RcCell::new(node);
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let weak_node = Rc::downgrade(&node_ref);
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let weak_node = node_ref.downgrade();
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match client {
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match client {
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Some(client_) => client_.scenegraph.add_node(node_ref),
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Some(client_) => client_.scenegraph.add_node(node_ref),
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None => {}
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None => {}
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@@ -1,15 +1,16 @@
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use super::core::{Node, NodeRef};
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use super::core::{Node, NodeData, NodeRef};
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use crate::core::client::Client;
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use crate::core::client::Client;
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use anyhow::Result;
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use anyhow::Result;
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use vek::mat::repr_c::row_major::Mat4;
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use vek::mat::repr_c::row_major::Mat4;
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pub struct Spatial {
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pub struct Spatial<'a> {
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node: &'a Node<'a>,
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transform: Mat4<f32>,
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transform: Mat4<f32>,
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}
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}
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impl<'a> Spatial {
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impl<'a> Spatial<'a> {
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pub fn new(transform: Mat4<f32>) -> Self {
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pub fn new(node: &'a Node<'a>, transform: Mat4<f32>) -> Self {
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Spatial { transform }
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Spatial { node, transform }
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}
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}
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pub fn new_node(
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pub fn new_node(
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