feat(main): disable hands/controllers args
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@@ -46,9 +46,16 @@ pub struct ServerObjects {
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hmd: (Arc<Spatial>, ObjectHandle<SpatialRef>),
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play_space: Option<(Arc<Spatial>, ObjectHandle<SpatialRef>)>,
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inputs: Inputs,
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disable_controllers: bool,
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disable_hands: bool,
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}
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impl ServerObjects {
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pub fn new(connection: Connection, sk: &Sk) -> ServerObjects {
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pub fn new(
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connection: Connection,
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sk: &Sk,
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disable_controllers: bool,
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disable_hands: bool,
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) -> ServerObjects {
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let hmd = SpatialRef::create(&connection, "/org/stardustxr/HMD");
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let play_space = (World::has_bounds()
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@@ -100,6 +107,8 @@ impl ServerObjects {
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hmd,
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play_space,
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inputs,
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disable_controllers,
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disable_hands,
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}
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}
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@@ -149,10 +158,14 @@ impl ServerObjects {
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hand_right,
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eye_pointer,
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} => {
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controller_left.update(token);
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controller_right.update(token);
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hand_left.update(sk, token);
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hand_right.update(sk, token);
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if !self.disable_controllers {
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controller_left.update(token);
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controller_right.update(token);
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}
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if !self.disable_hands {
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hand_left.update(sk, token);
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hand_right.update(sk, token);
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}
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if let Some(eye_pointer) = eye_pointer {
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eye_pointer.update();
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}
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